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Issue 17308: Allocate as many object-literal properties as possible inobject.... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 11 years, 11 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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150 150
151 static Handle<ByteArray> NewByteArray(int length, 151 static Handle<ByteArray> NewByteArray(int length,
152 PretenureFlag pretenure = NOT_TENURED); 152 PretenureFlag pretenure = NOT_TENURED);
153 153
154 static Handle<Map> NewMap(InstanceType type, int instance_size); 154 static Handle<Map> NewMap(InstanceType type, int instance_size);
155 155
156 static Handle<JSObject> NewFunctionPrototype(Handle<JSFunction> function); 156 static Handle<JSObject> NewFunctionPrototype(Handle<JSFunction> function);
157 157
158 static Handle<Map> CopyMap(Handle<Map> map); 158 static Handle<Map> CopyMap(Handle<Map> map);
159 159
160 // Copy the map adding more inobject properties if possible without
161 // overflowing the instance size.
162 static Handle<Map> CopyMap(Handle<Map> map, int extra_inobject_props);
163
160 static Handle<Map> CopyMapDropTransitions(Handle<Map> map); 164 static Handle<Map> CopyMapDropTransitions(Handle<Map> map);
161 165
162 static Handle<FixedArray> CopyFixedArray(Handle<FixedArray> array); 166 static Handle<FixedArray> CopyFixedArray(Handle<FixedArray> array);
163 167
164 // Numbers (eg, literals) are pretenured by the parser. 168 // Numbers (eg, literals) are pretenured by the parser.
165 static Handle<Object> NewNumber(double value, 169 static Handle<Object> NewNumber(double value,
166 PretenureFlag pretenure = NOT_TENURED); 170 PretenureFlag pretenure = NOT_TENURED);
167 171
168 static Handle<Object> NewNumberFromInt(int value); 172 static Handle<Object> NewNumberFromInt(int value);
169 173
170 // These objects are used by the api to create env-independent data 174 // These objects are used by the api to create env-independent data
171 // structures in the heap. 175 // structures in the heap.
172 static Handle<JSObject> NewNeanderObject(); 176 static Handle<JSObject> NewNeanderObject();
173 177
174 static Handle<JSObject> NewArgumentsObject(Handle<Object> callee, int length); 178 static Handle<JSObject> NewArgumentsObject(Handle<Object> callee, int length);
175 179
176 // JS objects are pretenured when allocated by the bootstrapper and 180 // JS objects are pretenured when allocated by the bootstrapper and
177 // runtime. 181 // runtime.
178 static Handle<JSObject> NewJSObject(Handle<JSFunction> constructor, 182 static Handle<JSObject> NewJSObject(Handle<JSFunction> constructor,
179 PretenureFlag pretenure = NOT_TENURED); 183 PretenureFlag pretenure = NOT_TENURED);
180 184
181 // JS objects are pretenured when allocated by the bootstrapper and 185 // JS objects are pretenured when allocated by the bootstrapper and
182 // runtime. 186 // runtime.
183 static Handle<JSObject> NewJSObjectFromMap(Handle<Map> map); 187 static Handle<JSObject> NewJSObjectFromMap(Handle<Map> map);
184 188
185 // Allocate a JS object representing an object literal. The object is
186 // pretenured (allocated directly in the old generation).
187 static Handle<JSObject> NewObjectLiteral(int expected_number_of_properties);
188
189 // Allocate a JS array representing an array literal. The array is 189 // Allocate a JS array representing an array literal. The array is
190 // pretenured (allocated directly in the old generation). 190 // pretenured (allocated directly in the old generation).
191 static Handle<JSArray> NewArrayLiteral(int length); 191 static Handle<JSArray> NewArrayLiteral(int length);
192 192
193 // JS arrays are pretenured when allocated by the parser. 193 // JS arrays are pretenured when allocated by the parser.
194 static Handle<JSArray> NewJSArray(int init_length, 194 static Handle<JSArray> NewJSArray(int init_length,
195 PretenureFlag pretenure = NOT_TENURED); 195 PretenureFlag pretenure = NOT_TENURED);
196 196
197 static Handle<JSArray> NewJSArrayWithElements( 197 static Handle<JSArray> NewJSArrayWithElements(
198 Handle<FixedArray> elements, 198 Handle<FixedArray> elements,
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348 // Update the map cache in the global context with (keys, map) 348 // Update the map cache in the global context with (keys, map)
349 static Handle<MapCache> AddToMapCache(Handle<Context> context, 349 static Handle<MapCache> AddToMapCache(Handle<Context> context,
350 Handle<FixedArray> keys, 350 Handle<FixedArray> keys,
351 Handle<Map> map); 351 Handle<Map> map);
352 }; 352 };
353 353
354 354
355 } } // namespace v8::internal 355 } } // namespace v8::internal
356 356
357 #endif // V8_FACTORY_H_ 357 #endif // V8_FACTORY_H_
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