| OLD | NEW |
| 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2009 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <windows.h> | 5 #include <windows.h> |
| 6 #include <mmsystem.h> | 6 #include <mmsystem.h> |
| 7 #pragma comment(lib, "winmm.lib") | 7 #pragma comment(lib, "winmm.lib") |
| 8 | 8 |
| 9 #include "media/audio/win/waveout_output_win.h" | 9 #include "media/audio/win/waveout_output_win.h" |
| 10 | 10 |
| 11 #include "base/basictypes.h" | 11 #include "base/basictypes.h" |
| (...skipping 134 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 146 if (state_ != PCMA_READY) | 146 if (state_ != PCMA_READY) |
| 147 return; | 147 return; |
| 148 callback_ = callback; | 148 callback_ = callback; |
| 149 state_ = PCMA_PLAYING; | 149 state_ = PCMA_PLAYING; |
| 150 WAVEHDR* buffer = buffer_; | 150 WAVEHDR* buffer = buffer_; |
| 151 for (int ix = 0; ix != kNumBuffers; ++ix) { | 151 for (int ix = 0; ix != kNumBuffers; ++ix) { |
| 152 QueueNextPacket(buffer); // Read more data. | 152 QueueNextPacket(buffer); // Read more data. |
| 153 buffer = GetNextBuffer(buffer); | 153 buffer = GetNextBuffer(buffer); |
| 154 } | 154 } |
| 155 buffer = buffer_; | 155 buffer = buffer_; |
| 156 | 156 MMRESULT result = ::waveOutPause(waveout_); |
| 157 // Send the buffers to the audio driver. | 157 if (result != MMSYSERR_NOERROR) { |
| 158 HandleError(result); |
| 159 return; |
| 160 } |
| 161 // Send the buffers to the audio driver. Note that the device is paused |
| 162 // so we avoid entering the callback method while still here. |
| 158 for (int ix = 0; ix != kNumBuffers; ++ix) { | 163 for (int ix = 0; ix != kNumBuffers; ++ix) { |
| 159 MMRESULT result = ::waveOutWrite(waveout_, buffer, sizeof(WAVEHDR)); | 164 result = ::waveOutWrite(waveout_, buffer, sizeof(WAVEHDR)); |
| 160 if (result != MMSYSERR_NOERROR) { | 165 if (result != MMSYSERR_NOERROR) { |
| 161 HandleError(result); | 166 HandleError(result); |
| 162 break; | 167 break; |
| 163 } | 168 } |
| 164 buffer = GetNextBuffer(buffer); | 169 buffer = GetNextBuffer(buffer); |
| 165 } | 170 } |
| 171 result = ::waveOutRestart(waveout_); |
| 172 if (result != MMSYSERR_NOERROR) { |
| 173 HandleError(result); |
| 174 return; |
| 175 } |
| 166 } | 176 } |
| 167 | 177 |
| 168 // Stopping is tricky. First, no buffer should be locked by the audio driver | 178 // Stopping is tricky. First, no buffer should be locked by the audio driver |
| 169 // or else the waveOutReset will deadlock and secondly, the callback should not | 179 // or else the waveOutReset will deadlock and secondly, the callback should not |
| 170 // be inside the AudioSource's OnMoreData because waveOutReset() forcefully | 180 // be inside the AudioSource's OnMoreData because waveOutReset() forcefully |
| 171 // kills the callback thread. | 181 // kills the callback thread. |
| 172 void PCMWaveOutAudioOutputStream::Stop() { | 182 void PCMWaveOutAudioOutputStream::Stop() { |
| 173 if (state_ != PCMA_PLAYING) | 183 if (state_ != PCMA_PLAYING) |
| 174 return; | 184 return; |
| 175 state_ = PCMA_STOPPING; | 185 state_ = PCMA_STOPPING; |
| (...skipping 110 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 286 if (result != MMSYSERR_NOERROR) | 296 if (result != MMSYSERR_NOERROR) |
| 287 obj->HandleError(result); | 297 obj->HandleError(result); |
| 288 | 298 |
| 289 } else if (msg == WOM_CLOSE) { | 299 } else if (msg == WOM_CLOSE) { |
| 290 // We can be closed before calling Start, so it is possible to have a | 300 // We can be closed before calling Start, so it is possible to have a |
| 291 // null callback at this point. | 301 // null callback at this point. |
| 292 if (obj->callback_) | 302 if (obj->callback_) |
| 293 obj->callback_->OnClose(obj); | 303 obj->callback_->OnClose(obj); |
| 294 } | 304 } |
| 295 } | 305 } |
| OLD | NEW |