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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef BASE_THREAD_H_ | 5 #ifndef BASE_THREAD_H_ |
6 #define BASE_THREAD_H_ | 6 #define BASE_THREAD_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/message_loop.h" | 10 #include "base/message_loop.h" |
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94 // the Thread's Stop method instead. | 94 // the Thread's Stop method instead. |
95 // | 95 // |
96 MessageLoop* message_loop() const { return message_loop_; } | 96 MessageLoop* message_loop() const { return message_loop_; } |
97 | 97 |
98 // Set the name of this thread (for display in debugger too). | 98 // Set the name of this thread (for display in debugger too). |
99 const std::string &thread_name() { return name_; } | 99 const std::string &thread_name() { return name_; } |
100 | 100 |
101 // The native thread handle. | 101 // The native thread handle. |
102 PlatformThreadHandle thread_handle() { return thread_; } | 102 PlatformThreadHandle thread_handle() { return thread_; } |
103 | 103 |
| 104 // The thread ID. |
| 105 int thread_id() const { return thread_id_; } |
| 106 |
104 protected: | 107 protected: |
105 // Called just prior to starting the message loop | 108 // Called just prior to starting the message loop |
106 virtual void Init() {} | 109 virtual void Init() {} |
107 | 110 |
108 // Called just after the message loop ends | 111 // Called just after the message loop ends |
109 virtual void CleanUp() {} | 112 virtual void CleanUp() {} |
110 | 113 |
111 static void SetThreadWasQuitProperly(bool flag); | 114 static void SetThreadWasQuitProperly(bool flag); |
112 static bool GetThreadWasQuitProperly(); | 115 static bool GetThreadWasQuitProperly(); |
113 | 116 |
114 private: | 117 private: |
115 // PlatformThread::Delegate methods: | 118 // PlatformThread::Delegate methods: |
116 virtual void ThreadMain(); | 119 virtual void ThreadMain(); |
117 | 120 |
118 // We piggy-back on the startup_data_ member to know if we successfully | 121 // We piggy-back on the startup_data_ member to know if we successfully |
119 // started the thread. This way we know that we need to call Join. | 122 // started the thread. This way we know that we need to call Join. |
120 bool thread_was_started() const { return startup_data_ != NULL; } | 123 bool thread_was_started() const { return startup_data_ != NULL; } |
121 | 124 |
122 // Used to pass data to ThreadMain. | 125 // Used to pass data to ThreadMain. |
123 struct StartupData; | 126 struct StartupData; |
124 StartupData* startup_data_; | 127 StartupData* startup_data_; |
125 | 128 |
126 // The thread's handle. | 129 // The thread's handle. |
127 PlatformThreadHandle thread_; | 130 PlatformThreadHandle thread_; |
128 | 131 |
129 // The thread's message loop. Valid only while the thread is alive. Set | 132 // The thread's message loop. Valid only while the thread is alive. Set |
130 // by the created thread. | 133 // by the created thread. |
131 MessageLoop* message_loop_; | 134 MessageLoop* message_loop_; |
132 | 135 |
133 // Our thread's ID. Used for debugging purposes. | 136 // Our thread's ID. |
134 int thread_id_; | 137 int thread_id_; |
135 | 138 |
136 // The name of the thread. Used for debugging purposes. | 139 // The name of the thread. Used for debugging purposes. |
137 std::string name_; | 140 std::string name_; |
138 | 141 |
139 friend class ThreadQuitTask; | 142 friend class ThreadQuitTask; |
140 | 143 |
141 DISALLOW_COPY_AND_ASSIGN(Thread); | 144 DISALLOW_COPY_AND_ASSIGN(Thread); |
142 }; | 145 }; |
143 | 146 |
144 } // namespace base | 147 } // namespace base |
145 | 148 |
146 #endif // BASE_THREAD_H_ | 149 #endif // BASE_THREAD_H_ |
147 | 150 |
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