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| 1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 301 #ifdef ENABLE_DEBUGGER_SUPPORT | 301 #ifdef ENABLE_DEBUGGER_SUPPORT |
| 302 void DebugBreak(); | 302 void DebugBreak(); |
| 303 #endif | 303 #endif |
| 304 | 304 |
| 305 // Invoke builtin given the number of arguments it expects on (and | 305 // Invoke builtin given the number of arguments it expects on (and |
| 306 // removes from) the stack. | 306 // removes from) the stack. |
| 307 void InvokeBuiltin(Builtins::JavaScript id, | 307 void InvokeBuiltin(Builtins::JavaScript id, |
| 308 InvokeJSFlags flag, | 308 InvokeJSFlags flag, |
| 309 int arg_count); | 309 int arg_count); |
| 310 | 310 |
| 311 // Call load IC. Receiver on stack and property name in r2. Result returned in |
| 312 // r0. If load_inlined is false the code generated will make sure that the IC |
| 313 // handling will not see this load as having an inlined counterpart. |
| 314 void CallLoadIC(RelocInfo::Mode mode, bool load_inlined = false); |
| 315 |
| 311 // Call into an IC stub given the number of arguments it removes | 316 // Call into an IC stub given the number of arguments it removes |
| 312 // from the stack. Register arguments to the IC stub are implicit, | 317 // from the stack. Register arguments to the IC stub are implicit, |
| 313 // and depend on the type of IC stub. | 318 // and depend on the type of IC stub. |
| 314 void CallCodeObject(Handle<Code> ic, | 319 void CallCodeObject(Handle<Code> ic, |
| 315 RelocInfo::Mode rmode, | 320 RelocInfo::Mode rmode, |
| 316 int dropped_args); | 321 int dropped_args); |
| 317 | 322 |
| 318 // Drop a number of elements from the top of the expression stack. May | 323 // Drop a number of elements from the top of the expression stack. May |
| 319 // emit code to affect the physical frame. Does not clobber any registers | 324 // emit code to affect the physical frame. Does not clobber any registers |
| 320 // excepting possibly the stack pointer. | 325 // excepting possibly the stack pointer. |
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| 466 inline bool Equals(VirtualFrame* other); | 471 inline bool Equals(VirtualFrame* other); |
| 467 | 472 |
| 468 friend class JumpTarget; | 473 friend class JumpTarget; |
| 469 friend class DeferredCode; | 474 friend class DeferredCode; |
| 470 }; | 475 }; |
| 471 | 476 |
| 472 | 477 |
| 473 } } // namespace v8::internal | 478 } } // namespace v8::internal |
| 474 | 479 |
| 475 #endif // V8_ARM_VIRTUAL_FRAME_ARM_H_ | 480 #endif // V8_ARM_VIRTUAL_FRAME_ARM_H_ |
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