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1 // Copyright 2010 the V8 project authors. All rights reserved. | 1 // Copyright 2010 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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280 inline void LoadConditionAndSpill(Expression* expression, | 280 inline void LoadConditionAndSpill(Expression* expression, |
281 JumpTarget* true_target, | 281 JumpTarget* true_target, |
282 JumpTarget* false_target, | 282 JumpTarget* false_target, |
283 bool force_control); | 283 bool force_control); |
284 | 284 |
285 // Read a value from a slot and leave it on top of the expression stack. | 285 // Read a value from a slot and leave it on top of the expression stack. |
286 void LoadFromSlot(Slot* slot, TypeofState typeof_state); | 286 void LoadFromSlot(Slot* slot, TypeofState typeof_state); |
287 // Store the value on top of the stack to a slot. | 287 // Store the value on top of the stack to a slot. |
288 void StoreToSlot(Slot* slot, InitState init_state); | 288 void StoreToSlot(Slot* slot, InitState init_state); |
289 | 289 |
| 290 // Load a named property, leaving it in r0. The receiver is passed on the |
| 291 // stack, and remain there. |
| 292 void EmitNamedLoad(Handle<String> name, bool is_contextual); |
| 293 |
290 // Load a keyed property, leaving it in r0. The receiver and key are | 294 // Load a keyed property, leaving it in r0. The receiver and key are |
291 // passed on the stack, and remain there. | 295 // passed on the stack, and remain there. |
292 void EmitKeyedLoad(bool is_global); | 296 void EmitKeyedLoad(bool is_global); |
293 | 297 |
294 void LoadFromGlobalSlotCheckExtensions(Slot* slot, | 298 void LoadFromGlobalSlotCheckExtensions(Slot* slot, |
295 TypeofState typeof_state, | 299 TypeofState typeof_state, |
296 Register tmp, | 300 Register tmp, |
297 Register tmp2, | 301 Register tmp2, |
298 JumpTarget* slow); | 302 JumpTarget* slow); |
299 | 303 |
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817 void Print() { | 821 void Print() { |
818 PrintF("NumberToStringStub\n"); | 822 PrintF("NumberToStringStub\n"); |
819 } | 823 } |
820 #endif | 824 #endif |
821 }; | 825 }; |
822 | 826 |
823 | 827 |
824 } } // namespace v8::internal | 828 } } // namespace v8::internal |
825 | 829 |
826 #endif // V8_ARM_CODEGEN_ARM_H_ | 830 #endif // V8_ARM_CODEGEN_ARM_H_ |
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