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Side by Side Diff: gpu/command_buffer/common/logging.h

Issue 1697002: Added facility to stub log and check. It is still not ideal but workable. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 10 years, 8 months ago
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1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file abstracts differences in logging between NaCl and host 5 // This file provides ability to stub LOG and CHECK.
6 // environment.
7 6
8 #ifndef GPU_COMMAND_BUFFER_COMMON_LOGGING_H_ 7 #ifndef GPU_COMMAND_BUFFER_COMMON_LOGGING_H_
9 #define GPU_COMMAND_BUFFER_COMMON_LOGGING_H_ 8 #define GPU_COMMAND_BUFFER_COMMON_LOGGING_H_
10 9
11 #ifndef __native_client__ 10 #if defined(__native_client__)
12 #if defined(TRUSTED_GPU_LIBRARY_BUILD) 11 #define STUB_LOG_AND_CHECK 1
13 // Turn off base/logging macros for the trusted library build. 12 #endif // __native_client__
14 // TODO(dspringer): remove this once building trusted plugins in the Native 13
15 // Client SDK is no longer needed. 14 #if defined STUB_LOG_AND_CHECK
16 #define OMIT_DLOG_AND_DCHECK 1
17 #define GPU_LOG DLOG
18 #define GPU_CHECK DCHECK
19 #else
20 #define GPU_LOG LOG
21 #define GPU_CHECK CHECK
22 #endif // defined(TRUSTED_GPU_LIBRARY_BUILD)
23 #include "base/logging.h"
24 #else
25 #include <sstream> 15 #include <sstream>
26 16
27 #define GPU_LOG LOG
28 #define GPU_CHECK CHECK
29 // TODO: implement logging through nacl's debug service runtime if 17 // TODO: implement logging through nacl's debug service runtime if
30 // available. 18 // available.
31 #define CHECK(X) do {} while (0) 19 #define CHECK(X) do {} while (0)
32 #define CHECK_EQ(X, Y) do {} while (0) 20 #define CHECK_EQ(X, Y) do {} while (0)
33 #define CHECK_NE(X, Y) do {} while (0) 21 #define CHECK_NE(X, Y) do {} while (0)
34 #define CHECK_GT(X, Y) do {} while (0) 22 #define CHECK_GT(X, Y) do {} while (0)
35 #define CHECK_GE(X, Y) do {} while (0) 23 #define CHECK_GE(X, Y) do {} while (0)
36 #define CHECK_LT(X, Y) do {} while (0) 24 #define CHECK_LT(X, Y) do {} while (0)
37 #define CHECK_LE(X, Y) do {} while (0) 25 #define CHECK_LE(X, Y) do {} while (0)
38 26
39 #define DCHECK(X) do {} while (0) 27 #define DCHECK(X) do {} while (0)
40 #define DCHECK_EQ(X, Y) do {} while (0) 28 #define DCHECK_EQ(X, Y) do {} while (0)
41 #define DCHECK_NE(X, Y) do {} while (0) 29 #define DCHECK_NE(X, Y) do {} while (0)
42 #define DCHECK_GT(X, Y) do {} while (0) 30 #define DCHECK_GT(X, Y) do {} while (0)
43 #define DCHECK_GE(X, Y) do {} while (0) 31 #define DCHECK_GE(X, Y) do {} while (0)
44 #define DCHECK_LT(X, Y) do {} while (0) 32 #define DCHECK_LT(X, Y) do {} while (0)
45 #define DCHECK_LE(X, Y) do {} while (0) 33 #define DCHECK_LE(X, Y) do {} while (0)
46 34
47 #define LOG(LEVEL) if (0) std::ostringstream() 35 #define LOG(LEVEL) if (0) std::ostringstream()
48 #define DLOG(LEVEL) if (0) std::ostringstream() 36 #define DLOG(LEVEL) if (0) std::ostringstream()
49 37
50 #define NOTREACHED() DCHECK(false) 38 #define NOTREACHED() DCHECK(false)
51 39
52 #endif 40 #else // STUB_LOG_AND_CHECK
41 #include "base/logging.h"
42 #endif // STUB_LOG_AND_CHECK
53 43
54 #endif // GPU_COMMAND_BUFFER_COMMON_LOGGING_H_ 44 #endif // GPU_COMMAND_BUFFER_COMMON_LOGGING_H_
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