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| 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file abstracts differences in logging between NaCl and host | 5 // This file provides ability to stub LOG and CHECK. |
| 6 // environment. | |
| 7 | 6 |
| 8 #ifndef GPU_COMMAND_BUFFER_COMMON_LOGGING_H_ | 7 #ifndef GPU_COMMAND_BUFFER_COMMON_LOGGING_H_ |
| 9 #define GPU_COMMAND_BUFFER_COMMON_LOGGING_H_ | 8 #define GPU_COMMAND_BUFFER_COMMON_LOGGING_H_ |
| 10 | 9 |
| 11 #ifndef __native_client__ | 10 #if defined(__native_client__) |
| 12 #if defined(TRUSTED_GPU_LIBRARY_BUILD) | 11 #define STUB_LOG_AND_CHECK 1 |
| 13 // Turn off base/logging macros for the trusted library build. | 12 #endif // __native_client__ |
| 14 // TODO(dspringer): remove this once building trusted plugins in the Native | 13 |
| 15 // Client SDK is no longer needed. | 14 #if defined STUB_LOG_AND_CHECK |
| 16 #define OMIT_DLOG_AND_DCHECK 1 | |
| 17 #define GPU_LOG DLOG | |
| 18 #define GPU_CHECK DCHECK | |
| 19 #else | |
| 20 #define GPU_LOG LOG | |
| 21 #define GPU_CHECK CHECK | |
| 22 #endif // defined(TRUSTED_GPU_LIBRARY_BUILD) | |
| 23 #include "base/logging.h" | |
| 24 #else | |
| 25 #include <sstream> | 15 #include <sstream> |
| 26 | 16 |
| 27 #define GPU_LOG LOG | |
| 28 #define GPU_CHECK CHECK | |
| 29 // TODO: implement logging through nacl's debug service runtime if | 17 // TODO: implement logging through nacl's debug service runtime if |
| 30 // available. | 18 // available. |
| 31 #define CHECK(X) do {} while (0) | 19 #define CHECK(X) do {} while (0) |
| 32 #define CHECK_EQ(X, Y) do {} while (0) | 20 #define CHECK_EQ(X, Y) do {} while (0) |
| 33 #define CHECK_NE(X, Y) do {} while (0) | 21 #define CHECK_NE(X, Y) do {} while (0) |
| 34 #define CHECK_GT(X, Y) do {} while (0) | 22 #define CHECK_GT(X, Y) do {} while (0) |
| 35 #define CHECK_GE(X, Y) do {} while (0) | 23 #define CHECK_GE(X, Y) do {} while (0) |
| 36 #define CHECK_LT(X, Y) do {} while (0) | 24 #define CHECK_LT(X, Y) do {} while (0) |
| 37 #define CHECK_LE(X, Y) do {} while (0) | 25 #define CHECK_LE(X, Y) do {} while (0) |
| 38 | 26 |
| 39 #define DCHECK(X) do {} while (0) | 27 #define DCHECK(X) do {} while (0) |
| 40 #define DCHECK_EQ(X, Y) do {} while (0) | 28 #define DCHECK_EQ(X, Y) do {} while (0) |
| 41 #define DCHECK_NE(X, Y) do {} while (0) | 29 #define DCHECK_NE(X, Y) do {} while (0) |
| 42 #define DCHECK_GT(X, Y) do {} while (0) | 30 #define DCHECK_GT(X, Y) do {} while (0) |
| 43 #define DCHECK_GE(X, Y) do {} while (0) | 31 #define DCHECK_GE(X, Y) do {} while (0) |
| 44 #define DCHECK_LT(X, Y) do {} while (0) | 32 #define DCHECK_LT(X, Y) do {} while (0) |
| 45 #define DCHECK_LE(X, Y) do {} while (0) | 33 #define DCHECK_LE(X, Y) do {} while (0) |
| 46 | 34 |
| 47 #define LOG(LEVEL) if (0) std::ostringstream() | 35 #define LOG(LEVEL) if (0) std::ostringstream() |
| 48 #define DLOG(LEVEL) if (0) std::ostringstream() | 36 #define DLOG(LEVEL) if (0) std::ostringstream() |
| 49 | 37 |
| 50 #define NOTREACHED() DCHECK(false) | 38 #define NOTREACHED() DCHECK(false) |
| 51 | 39 |
| 52 #endif | 40 #else // STUB_LOG_AND_CHECK |
| 41 #include "base/logging.h" |
| 42 #endif // STUB_LOG_AND_CHECK |
| 53 | 43 |
| 54 #endif // GPU_COMMAND_BUFFER_COMMON_LOGGING_H_ | 44 #endif // GPU_COMMAND_BUFFER_COMMON_LOGGING_H_ |
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