| Index: samples/samples.gyp
|
| ===================================================================
|
| --- samples/samples.gyp (revision 46005)
|
| +++ samples/samples.gyp (working copy)
|
| @@ -80,6 +80,9 @@
|
| },
|
| ],
|
| },
|
| + # TODO(kbr): change these back to using the directory copying
|
| + # syntax ("o3d-webgl/"), and roll forward gyp in DEPS, once the
|
| + # bug in the MSVS gyp generator causing it to crash is fixed.
|
| {
|
| # TODO(petersont): tie in the copying of these to the doc
|
| # generation process, compile the sources, etc.
|
| @@ -87,9 +90,48 @@
|
| 'type': 'none',
|
| 'copies': [
|
| {
|
| - 'destination': '<(PRODUCT_DIR)/samples',
|
| + 'destination': '<(PRODUCT_DIR)/samples/o3d-webgl',
|
| 'files': [
|
| - 'o3d-webgl/',
|
| + 'o3d-webgl/archive_request.js',
|
| + 'o3d-webgl/base.js',
|
| + 'o3d-webgl/bitmap.js',
|
| + 'o3d-webgl/bounding_box.js',
|
| + 'o3d-webgl/buffer.js',
|
| + 'o3d-webgl/clear_buffer.js',
|
| + 'o3d-webgl/client.js',
|
| + 'o3d-webgl/draw_context.js',
|
| + 'o3d-webgl/draw_element.js',
|
| + 'o3d-webgl/draw_list.js',
|
| + 'o3d-webgl/draw_pass.js',
|
| + 'o3d-webgl/effect.js',
|
| + 'o3d-webgl/element.js',
|
| + 'o3d-webgl/event.js',
|
| + 'o3d-webgl/field.js',
|
| + 'o3d-webgl/file_request.js',
|
| + 'o3d-webgl/material.js',
|
| + 'o3d-webgl/named_object.js',
|
| + 'o3d-webgl/named_object_base.js',
|
| + 'o3d-webgl/object_base.js',
|
| + 'o3d-webgl/pack.js',
|
| + 'o3d-webgl/param.js',
|
| + 'o3d-webgl/param_object.js',
|
| + 'o3d-webgl/primitive.js',
|
| + 'o3d-webgl/raw_data.js',
|
| + 'o3d-webgl/ray_intersection_info.js',
|
| + 'o3d-webgl/render_node.js',
|
| + 'o3d-webgl/render_surface.js',
|
| + 'o3d-webgl/render_surface_set.js',
|
| + 'o3d-webgl/sampler.js',
|
| + 'o3d-webgl/shape.js',
|
| + 'o3d-webgl/state.js',
|
| + 'o3d-webgl/state_set.js',
|
| + 'o3d-webgl/stream.js',
|
| + 'o3d-webgl/stream_bank.js',
|
| + 'o3d-webgl/texture.js',
|
| + 'o3d-webgl/transform.js',
|
| + 'o3d-webgl/tree_traversal.js',
|
| + 'o3d-webgl/types.js',
|
| + 'o3d-webgl/viewport.js',
|
| ]
|
| },
|
| ],
|
| @@ -103,11 +145,24 @@
|
| 'type': 'none',
|
| 'copies': [
|
| {
|
| - 'destination': '<(PRODUCT_DIR)/samples',
|
| + 'destination': '<(PRODUCT_DIR)/samples/o3d-webgl-samples',
|
| 'files': [
|
| - 'o3d-webgl-samples/',
|
| + 'o3d-webgl-samples/culling.html',
|
| + 'o3d-webgl-samples/hellocube-colors.html',
|
| + 'o3d-webgl-samples/hellocube-textures.html',
|
| + 'o3d-webgl-samples/hellocube.html',
|
| + 'o3d-webgl-samples/helloworld.html',
|
| + 'o3d-webgl-samples/pool.html',
|
| + 'o3d-webgl-samples/primitives.html',
|
| + 'o3d-webgl-samples/shadow-map.html',
|
| ]
|
| },
|
| + {
|
| + 'destination': '<(PRODUCT_DIR)/samples/o3d-webgl-samples/simpleviewer',
|
| + 'files': [
|
| + 'o3d-webgl-samples/simpleviewer/simpleviewer.html',
|
| + ]
|
| + },
|
| ],
|
| },
|
| {
|
|
|