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1 // Copyright 2010 the V8 project authors. All rights reserved. | 1 // Copyright 2010 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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4225 | 4225 |
4226 | 4226 |
4227 void CodeGenerator::GenerateRandomHeapNumber( | 4227 void CodeGenerator::GenerateRandomHeapNumber( |
4228 ZoneList<Expression*>* args) { | 4228 ZoneList<Expression*>* args) { |
4229 VirtualFrame::SpilledScope spilled_scope(frame_); | 4229 VirtualFrame::SpilledScope spilled_scope(frame_); |
4230 ASSERT(args->length() == 0); | 4230 ASSERT(args->length() == 0); |
4231 | 4231 |
4232 Label slow_allocate_heapnumber; | 4232 Label slow_allocate_heapnumber; |
4233 Label heapnumber_allocated; | 4233 Label heapnumber_allocated; |
4234 | 4234 |
4235 __ AllocateHeapNumber(r0, r1, r2, &slow_allocate_heapnumber); | 4235 __ AllocateHeapNumber(r4, r1, r2, &slow_allocate_heapnumber); |
4236 __ jmp(&heapnumber_allocated); | 4236 __ jmp(&heapnumber_allocated); |
4237 | 4237 |
4238 __ bind(&slow_allocate_heapnumber); | 4238 __ bind(&slow_allocate_heapnumber); |
4239 // To allocate a heap number, and ensure that it is not a smi, we | |
4240 // call the runtime function FUnaryMinus on 0, returning the double | |
4241 // -0.0. A new, distinct heap number is returned each time. | |
4239 __ mov(r0, Operand(Smi::FromInt(0))); | 4242 __ mov(r0, Operand(Smi::FromInt(0))); |
4240 __ push(r0); | 4243 __ push(r0); |
4241 __ CallRuntime(Runtime::kNumberUnaryMinus, 1); | 4244 __ CallRuntime(Runtime::kNumberUnaryMinus, 1); |
Lasse Reichstein
2010/04/23 12:12:50
It seems fragile to use a function meant for somet
| |
4245 __ mov(r4, Operand(r0)); | |
4242 | 4246 |
4243 __ bind(&heapnumber_allocated); | 4247 __ bind(&heapnumber_allocated); |
4244 __ PrepareCallCFunction(1, r1); | 4248 |
4245 __ CallCFunction( | 4249 // Convert 32 random bits in r0 to 0.(32 random bits) in a double |
4246 ExternalReference::fill_heap_number_with_random_function(), 1); | 4250 // by computing: |
4247 frame_->EmitPush(r0); | 4251 // ( 1.(20 0s)(32 random bits) x 2^20 ) - (1.0 x 2^20)). |
4252 if (CpuFeatures::IsSupported(VFP3)) { | |
4253 __ PrepareCallCFunction(0, r1); | |
4254 __ CallCFunction(ExternalReference::random_uint32_function(), 0); | |
4255 | |
4256 CpuFeatures::Scope scope(VFP3); | |
4257 // 0x41300000 is the top half of 1.0 x 2^20 as a double. | |
4258 // Create this constant using mov/orr to avoid PC relative load. | |
4259 __ mov(r1, Operand(0x41000000)); | |
4260 __ orr(r1, r1, Operand(0x300000)); | |
4261 // Move 0x41300000xxxxxxxx (x = random bits) to VFP. | |
4262 __ vmov(d7, r0, r1); | |
4263 // Move 0x4130000000000000 to VFP. | |
4264 __ mov(r0, Operand(0)); | |
4265 __ vmov(d8, r0, r1); | |
4266 // Subtract and store the result in the heap number. | |
4267 __ vsub(d7, d7, d8); | |
4268 __ sub(r0, r4, Operand(kHeapObjectTag)); | |
4269 __ vstr(d7, r0, HeapNumber::kValueOffset); | |
4270 frame_->EmitPush(r4); | |
4271 } else { | |
4272 __ mov(r0, Operand(r4)); | |
4273 __ PrepareCallCFunction(1, r1); | |
4274 __ CallCFunction( | |
4275 ExternalReference::fill_heap_number_with_random_function(), 1); | |
4276 frame_->EmitPush(r0); | |
4277 } | |
4248 } | 4278 } |
4249 | 4279 |
4250 | 4280 |
4251 void CodeGenerator::GenerateStringAdd(ZoneList<Expression*>* args) { | 4281 void CodeGenerator::GenerateStringAdd(ZoneList<Expression*>* args) { |
4252 ASSERT_EQ(2, args->length()); | 4282 ASSERT_EQ(2, args->length()); |
4253 | 4283 |
4254 Load(args->at(0)); | 4284 Load(args->at(0)); |
4255 Load(args->at(1)); | 4285 Load(args->at(1)); |
4256 | 4286 |
4257 StringAddStub stub(NO_STRING_ADD_FLAGS); | 4287 StringAddStub stub(NO_STRING_ADD_FLAGS); |
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9284 | 9314 |
9285 // Just jump to runtime to add the two strings. | 9315 // Just jump to runtime to add the two strings. |
9286 __ bind(&string_add_runtime); | 9316 __ bind(&string_add_runtime); |
9287 __ TailCallRuntime(Runtime::kStringAdd, 2, 1); | 9317 __ TailCallRuntime(Runtime::kStringAdd, 2, 1); |
9288 } | 9318 } |
9289 | 9319 |
9290 | 9320 |
9291 #undef __ | 9321 #undef __ |
9292 | 9322 |
9293 } } // namespace v8::internal | 9323 } } // namespace v8::internal |
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