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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef NET_BASE_TCP_CLIENT_SOCKET_H_ | 5 #ifndef NET_BASE_TCP_CLIENT_SOCKET_H_ |
6 #define NET_BASE_TCP_CLIENT_SOCKET_H_ | 6 #define NET_BASE_TCP_CLIENT_SOCKET_H_ |
7 | 7 |
8 #include "build/build_config.h" | 8 #include "build/build_config.h" |
9 | 9 |
10 #if defined(OS_WIN) | 10 #if defined(OS_WIN) |
11 #include <ws2tcpip.h> | 11 #include <ws2tcpip.h> |
12 #include "base/object_watcher.h" | 12 #include "base/object_watcher.h" |
13 #elif defined(OS_POSIX) | 13 #elif defined(OS_POSIX) |
14 struct event; // From libevent | 14 struct event; // From libevent |
15 #include <sys/socket.h> // for struct sockaddr | 15 #include <sys/socket.h> // for struct sockaddr |
16 #define SOCKET int | 16 #define SOCKET int |
17 #include "base/message_loop.h" | 17 #include "base/message_loop.h" |
18 #endif | 18 #endif |
19 | 19 |
20 #include "base/scoped_ptr.h" | 20 #include "base/scoped_ptr.h" |
21 #include "base/task.h" | |
22 #include "base/thread.h" | |
23 #include "base/waitable_event.h" | |
21 #include "net/base/address_list.h" | 24 #include "net/base/address_list.h" |
22 #include "net/base/client_socket.h" | 25 #include "net/base/client_socket.h" |
23 #include "net/base/completion_callback.h" | 26 #include "net/base/completion_callback.h" |
27 #include "net/base/net_errors.h" | |
24 | 28 |
25 namespace net { | 29 namespace net { |
26 | 30 |
27 // A client socket that uses TCP as the transport layer. | 31 // A client socket that uses TCP as the transport layer. |
28 // | 32 // |
29 // NOTE: The windows implementation supports half duplex only. | 33 // NOTE: The windows implementation supports half duplex only. |
30 // Read and Write calls must not be in progress at the same time. | 34 // Read and Write calls must not be in progress at the same time. |
31 // The libevent implementation supports full duplex because that | 35 // The libevent implementation supports full duplex because that |
32 // made it slightly easier to implement ssl. | 36 // made it slightly easier to implement ssl. |
33 class TCPClientSocket : public ClientSocket, | 37 class TCPClientSocket : public ClientSocket, |
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120 #endif | 124 #endif |
121 | 125 |
122 // External callback; called when read (and on Windows, write) is complete. | 126 // External callback; called when read (and on Windows, write) is complete. |
123 CompletionCallback* callback_; | 127 CompletionCallback* callback_; |
124 | 128 |
125 int CreateSocket(const struct addrinfo* ai); | 129 int CreateSocket(const struct addrinfo* ai); |
126 void DoCallback(int rv); | 130 void DoCallback(int rv); |
127 void DidCompleteConnect(); | 131 void DidCompleteConnect(); |
128 }; | 132 }; |
129 | 133 |
134 // Tiny helper class to do a synchronous connect, | |
135 // in lieu of directly supporting that in TcpClientSocket. | |
136 // This avoids cluttering the main codepath with code only used by unit tests. | |
137 // TODO(dkegel): move this to its own header file. | |
138 class TCPClientSocketSyncConnector | |
darin (slow to review)
2009/01/08 19:31:09
our convention has been to put testing-only code l
| |
139 : public base::RefCounted<TCPClientSocketSyncConnector> { | |
140 public: | |
141 // Connect given socket synchronously. | |
142 // Returns network error code. | |
143 static int Connect(net::TCPClientSocket* sock) { | |
144 // Start up a throwaway IO thread just for this. | |
145 // TODO(port): use some existing thread pool instead? | |
146 base::Thread io_thread("SyncConnect"); | |
147 base::Thread::Options options; | |
148 options.message_loop_type = MessageLoop::TYPE_IO; | |
149 io_thread.StartWithOptions(options); | |
150 | |
151 // Post a request to do the connect on that thread. | |
152 scoped_refptr<TCPClientSocketSyncConnector> connector = | |
153 new TCPClientSocketSyncConnector(sock); | |
154 io_thread.message_loop()->PostTask(FROM_HERE, NewRunnableMethod(connector.ge t(), | |
155 &net::TCPClientSocketSyncConnector::DoConnect)); | |
156 connector->Wait(); | |
157 return connector->GetError(); | |
158 } | |
159 | |
160 private: | |
161 // Start a connect. Must be called on an IO thread. | |
162 void DoConnect() { | |
163 net_error_ = sock_->Connect(&connect_callback_); | |
164 if (net_error_ != ERR_IO_PENDING) | |
165 event_.Signal(); | |
166 } | |
167 | |
168 // Callback called on same IO thread when connection complete. | |
169 void ConnectDone(int rv) { | |
170 net_error_ = rv; | |
171 event_.Signal(); | |
172 } | |
173 | |
174 // Call this after posting a call to DoConnect(). | |
175 void Wait() { event_.Wait(); } | |
176 | |
177 // Call this after Wait() if you need the final error code from the connect. | |
178 int GetError() { return net_error_; } | |
179 | |
180 // sock is owned by caller, but must remain valid while this object lives. | |
181 explicit TCPClientSocketSyncConnector(TCPClientSocket* sock) : | |
182 event_(false, false), | |
183 sock_(sock), | |
184 net_error_(0), | |
185 connect_callback_(this, &net::TCPClientSocketSyncConnector::ConnectDone) { | |
186 } | |
187 | |
188 base::WaitableEvent event_; | |
189 net::TCPClientSocket* sock_; | |
190 int net_error_; | |
191 net::CompletionCallbackImpl<TCPClientSocketSyncConnector> connect_callback_; | |
192 DISALLOW_COPY_AND_ASSIGN(TCPClientSocketSyncConnector); | |
193 }; | |
194 | |
130 } // namespace net | 195 } // namespace net |
131 | 196 |
132 #endif // NET_BASE_TCP_CLIENT_SOCKET_H_ | 197 #endif // NET_BASE_TCP_CLIENT_SOCKET_H_ |
133 | 198 |
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