| Index: src/x64/regexp-macro-assembler-x64.h
|
| diff --git a/src/x64/regexp-macro-assembler-x64.h b/src/x64/regexp-macro-assembler-x64.h
|
| index 209aa2d3070e48da7890e9457e64fe4718cfd782..a270bc18655e183ca5b14b1822a0a049b52b672d 100644
|
| --- a/src/x64/regexp-macro-assembler-x64.h
|
| +++ b/src/x64/regexp-macro-assembler-x64.h
|
| @@ -25,3 +25,271 @@
|
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
| +#ifndef V8_X64_REGEXP_MACRO_ASSEMBLER_X64_H_
|
| +#define V8_X64_REGEXP_MACRO_ASSEMBLER_X64_H_
|
| +
|
| +namespace v8 {
|
| +namespace internal {
|
| +
|
| +class RegExpMacroAssemblerX64: public NativeRegExpMacroAssembler {
|
| + public:
|
| + RegExpMacroAssemblerX64(Mode mode, int registers_to_save);
|
| + virtual ~RegExpMacroAssemblerX64();
|
| + virtual int stack_limit_slack();
|
| + virtual void AdvanceCurrentPosition(int by);
|
| + virtual void AdvanceRegister(int reg, int by);
|
| + virtual void Backtrack();
|
| + virtual void Bind(Label* label);
|
| + virtual void CheckAtStart(Label* on_at_start);
|
| + virtual void CheckCharacter(uint32_t c, Label* on_equal);
|
| + virtual void CheckCharacterAfterAnd(uint32_t c,
|
| + uint32_t mask,
|
| + Label* on_equal);
|
| + virtual void CheckCharacterGT(uc16 limit, Label* on_greater);
|
| + virtual void CheckCharacterLT(uc16 limit, Label* on_less);
|
| + virtual void CheckCharacters(Vector<const uc16> str,
|
| + int cp_offset,
|
| + Label* on_failure,
|
| + bool check_end_of_string);
|
| + // A "greedy loop" is a loop that is both greedy and with a simple
|
| + // body. It has a particularly simple implementation.
|
| + virtual void CheckGreedyLoop(Label* on_tos_equals_current_position);
|
| + virtual void CheckNotAtStart(Label* on_not_at_start);
|
| + virtual void CheckNotBackReference(int start_reg, Label* on_no_match);
|
| + virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
|
| + Label* on_no_match);
|
| + virtual void CheckNotRegistersEqual(int reg1, int reg2, Label* on_not_equal);
|
| + virtual void CheckNotCharacter(uint32_t c, Label* on_not_equal);
|
| + virtual void CheckNotCharacterAfterAnd(uint32_t c,
|
| + uint32_t mask,
|
| + Label* on_not_equal);
|
| + virtual void CheckNotCharacterAfterMinusAnd(uc16 c,
|
| + uc16 minus,
|
| + uc16 mask,
|
| + Label* on_not_equal);
|
| + // Checks whether the given offset from the current position is before
|
| + // the end of the string.
|
| + virtual void CheckPosition(int cp_offset, Label* on_outside_input);
|
| + virtual bool CheckSpecialCharacterClass(uc16 type,
|
| + int cp_offset,
|
| + bool check_offset,
|
| + Label* on_no_match);
|
| + virtual void Fail();
|
| + virtual Handle<Object> GetCode(Handle<String> source);
|
| + virtual void GoTo(Label* label);
|
| + virtual void IfRegisterGE(int reg, int comparand, Label* if_ge);
|
| + virtual void IfRegisterLT(int reg, int comparand, Label* if_lt);
|
| + virtual void IfRegisterEqPos(int reg, Label* if_eq);
|
| + virtual IrregexpImplementation Implementation();
|
| + virtual void LoadCurrentCharacter(int cp_offset,
|
| + Label* on_end_of_input,
|
| + bool check_bounds = true,
|
| + int characters = 1);
|
| + virtual void PopCurrentPosition();
|
| + virtual void PopRegister(int register_index);
|
| + virtual void PushBacktrack(Label* label);
|
| + virtual void PushCurrentPosition();
|
| + virtual void PushRegister(int register_index,
|
| + StackCheckFlag check_stack_limit);
|
| + virtual void ReadCurrentPositionFromRegister(int reg);
|
| + virtual void ReadStackPointerFromRegister(int reg);
|
| + virtual void SetRegister(int register_index, int to);
|
| + virtual void Succeed();
|
| + virtual void WriteCurrentPositionToRegister(int reg, int cp_offset);
|
| + virtual void ClearRegisters(int reg_from, int reg_to);
|
| + virtual void WriteStackPointerToRegister(int reg);
|
| +
|
| + static Result Match(Handle<Code> regexp,
|
| + Handle<String> subject,
|
| + int* offsets_vector,
|
| + int offsets_vector_length,
|
| + int previous_index);
|
| +
|
| + static Result Execute(Code* code,
|
| + String* input,
|
| + int start_offset,
|
| + const byte* input_start,
|
| + const byte* input_end,
|
| + int* output,
|
| + bool at_start);
|
| +
|
| + private:
|
| + // Offsets from rbp of function parameters and stored registers.
|
| + static const int kFramePointer = 0;
|
| + // Above the frame pointer - function parameters and return address.
|
| + static const int kReturn_eip = kFramePointer + kPointerSize;
|
| + static const int kFrameAlign = kReturn_eip + kPointerSize;
|
| +
|
| +#ifdef __MSVC__
|
| + // Parameters (first four passed as registers, but with room on stack).
|
| + // In Microsoft 64-bit Calling Convention, there is room on the callers
|
| + // stack (before the return address) to spill parameter registers. We
|
| + // use this space to store the register passed parameters.
|
| + static const int kInputString = kFrameAlign;
|
| + static const int kStartIndex = kInputString + kPointerSize;
|
| + static const int kInputStart = kStartIndex + kPointerSize;
|
| + static const int kInputEnd = kInputStart + kPointerSize;
|
| + static const int kRegisterOutput = kInputEnd + kPointerSize;
|
| + static const int kAtStart = kRegisterOutput + kPointerSize;
|
| + static const int kStackHighEnd = kAtStart + kPointerSize;
|
| +#else
|
| + // In AMD64 ABI Calling Convention, the first six integer parameters
|
| + // are passed as registers, and caller must allocate space on the stack
|
| + // if it wants them stored. We push the parameters after the frame pointer.
|
| + static const int kInputString = kFramePointer - kPointerSize;
|
| + static const int kStartIndex = kInputString - kPointerSize;
|
| + static const int kInputStart = kStartIndex - kPointerSize;
|
| + static const int kInputEnd = kInputStart - kPointerSize;
|
| + static const int kRegisterOutput = kInputEnd - kPointerSize;
|
| + static const int kAtStart = kRegisterOutput - kPointerSize;
|
| + static const int kStackHighEnd = kFrameAlign;
|
| +#endif
|
| +
|
| +#ifdef __MSVC__
|
| + // Microsoft calling convention has three callee-saved registers
|
| + // (that we are using). We push these after the frame pointer.
|
| + static const int kBackup_rsi = kFramePointer - kPointerSize;
|
| + static const int kBackup_rdi = kBackup_rsi - kPointerSize;
|
| + static const int kBackup_rbx = kBackup_rdi - kPointerSize;
|
| + static const int kLastCalleeSaveRegister = kBackup_rbx;
|
| +#else
|
| + // AMD64 Calling Convention has only one callee-save register that
|
| + // we use. We push this after the frame pointer (and after the
|
| + // parameters).
|
| + static const int kBackup_rbx = kAtStart - kPointerSize;
|
| + static const int kLastCalleeSaveRegister = kBackup_rbx;
|
| +#endif
|
| +
|
| + // When adding local variables remember to push space for them in
|
| + // the frame in GetCode.
|
| + static const int kInputStartMinusOne =
|
| + kLastCalleeSaveRegister - kPointerSize;
|
| +
|
| + // First register address. Following registers are below it on the stack.
|
| + static const int kRegisterZero = kInputStartMinusOne - kPointerSize;
|
| +
|
| + // Initial size of code buffer.
|
| + static const size_t kRegExpCodeSize = 1024;
|
| +
|
| + // Load a number of characters at the given offset from the
|
| + // current position, into the current-character register.
|
| + void LoadCurrentCharacterUnchecked(int cp_offset, int character_count);
|
| +
|
| + // Check whether preemption has been requested.
|
| + void CheckPreemption();
|
| +
|
| + // Check whether we are exceeding the stack limit on the backtrack stack.
|
| + void CheckStackLimit();
|
| +
|
| + // Called from RegExp if the stack-guard is triggered.
|
| + // If the code object is relocated, the return address is fixed before
|
| + // returning.
|
| + static int CheckStackGuardState(Address* return_address,
|
| + Code* re_code,
|
| + Address re_frame);
|
| +
|
| + // Generate a call to CheckStackGuardState.
|
| + void CallCheckStackGuardState();
|
| +
|
| + // Called from RegExp if the backtrack stack limit is hit.
|
| + // Tries to expand the stack. Returns the new stack-pointer if
|
| + // successful, and updates the stack_top address, or returns 0 if unable
|
| + // to grow the stack.
|
| + // This function must not trigger a garbage collection.
|
| + static Address GrowStack(Address stack_pointer, Address* stack_top);
|
| +
|
| + // The rbp-relative location of a regexp register.
|
| + Operand register_location(int register_index);
|
| +
|
| + // The register containing the current character after LoadCurrentCharacter.
|
| + inline Register current_character() { return rdx; }
|
| +
|
| + // The register containing the backtrack stack top. Provides a meaningful
|
| + // name to the register.
|
| + inline Register backtrack_stackpointer() { return rcx; }
|
| +
|
| + // The registers containing a self pointer to this code's Code object.
|
| + inline Register code_object_pointer() { return r8; }
|
| +
|
| + // Byte size of chars in the string to match (decided by the Mode argument)
|
| + inline int char_size() { return static_cast<int>(mode_); }
|
| +
|
| + // Equivalent to a conditional branch to the label, unless the label
|
| + // is NULL, in which case it is a conditional Backtrack.
|
| + void BranchOrBacktrack(Condition condition, Label* to);
|
| +
|
| + void MarkPositionForCodeRelativeFixup() {
|
| + code_relative_fixup_positions_.Add(masm_->pc_offset());
|
| + }
|
| +
|
| + void FixupCodeRelativePositions();
|
| +
|
| + // Call and return internally in the generated code in a way that
|
| + // is GC-safe (i.e., doesn't leave absolute code addresses on the stack)
|
| + inline void SafeCall(Label* to);
|
| + inline void SafeCallTarget(Label* label);
|
| + inline void SafeReturn();
|
| +
|
| + // Pushes the value of a register on the backtrack stack. Decrements the
|
| + // stack pointer (rcx) by a word size and stores the register's value there.
|
| + inline void Push(Register source);
|
| +
|
| + // Pushes a value on the backtrack stack. Decrements the stack pointer (rcx)
|
| + // by a word size and stores the value there.
|
| + inline void Push(Immediate value);
|
| +
|
| + // Pushes the Code object relative offset of a label on the backtrack stack
|
| + // (i.e., a backtrack target). Decrements the stack pointer (rcx)
|
| + // by a word size and stores the value there.
|
| + inline void Push(Label* label);
|
| +
|
| + // Pops a value from the backtrack stack. Reads the word at the stack pointer
|
| + // (rcx) and increments it by a word size.
|
| + inline void Pop(Register target);
|
| +
|
| + // Drops the top value from the backtrack stack without reading it.
|
| + // Increments the stack pointer (rcx) by a word size.
|
| + inline void Drop();
|
| +
|
| + // Before calling a C-function from generated code, align arguments on stack.
|
| + // After aligning the frame, arguments must be stored in esp[0], esp[4],
|
| + // etc., not pushed. The argument count assumes all arguments are word sized.
|
| + // Some compilers/platforms require the stack to be aligned when calling
|
| + // C++ code.
|
| + // Needs a scratch register to do some arithmetic. This register will be
|
| + // trashed.
|
| + inline void FrameAlign(int num_arguments);
|
| +
|
| + // Calls a C function and cleans up the space for arguments allocated
|
| + // by FrameAlign. The called function is not allowed to trigger a garbage
|
| + // collection, since that might move the code and invalidate the return
|
| + // address (unless this is somehow accounted for by the called function).
|
| + inline void CallCFunction(Address function_address, int num_arguments);
|
| +
|
| + MacroAssembler* masm_;
|
| +
|
| + ZoneList<int> code_relative_fixup_positions_;
|
| +
|
| + // Which mode to generate code for (ASCII or UC16).
|
| + Mode mode_;
|
| +
|
| + // One greater than maximal register index actually used.
|
| + int num_registers_;
|
| +
|
| + // Number of registers to output at the end (the saved registers
|
| + // are always 0..num_saved_registers_-1)
|
| + int num_saved_registers_;
|
| +
|
| + // Labels used internally.
|
| + Label entry_label_;
|
| + Label start_label_;
|
| + Label success_label_;
|
| + Label backtrack_label_;
|
| + Label exit_label_;
|
| + Label check_preempt_label_;
|
| + Label stack_overflow_label_;
|
| +};
|
| +
|
| +}} // namespace v8::internal
|
| +
|
| +#endif // V8_X64_REGEXP_MACRO_ASSEMBLER_X64_H_
|
|
|