Index: src/arm/virtual-frame-arm.h |
=================================================================== |
--- src/arm/virtual-frame-arm.h (revision 2658) |
+++ src/arm/virtual-frame-arm.h (working copy) |
@@ -283,46 +283,46 @@ |
// Call stub given the number of arguments it expects on (and |
// removes from) the stack. |
- Result CallStub(CodeStub* stub, int arg_count) { |
+ void CallStub(CodeStub* stub, int arg_count) { |
PrepareForCall(arg_count, arg_count); |
- return RawCallStub(stub); |
+ RawCallStub(stub); |
} |
// Call stub that expects its argument in r0. The argument is given |
// as a result which must be the register r0. |
- Result CallStub(CodeStub* stub, Result* arg); |
+ void CallStub(CodeStub* stub, Result* arg); |
// Call stub that expects its arguments in r1 and r0. The arguments |
// are given as results which must be the appropriate registers. |
- Result CallStub(CodeStub* stub, Result* arg0, Result* arg1); |
+ void CallStub(CodeStub* stub, Result* arg0, Result* arg1); |
// Call runtime given the number of arguments expected on (and |
// removed from) the stack. |
- Result CallRuntime(Runtime::Function* f, int arg_count); |
- Result CallRuntime(Runtime::FunctionId id, int arg_count); |
+ void CallRuntime(Runtime::Function* f, int arg_count); |
+ void CallRuntime(Runtime::FunctionId id, int arg_count); |
// Invoke builtin given the number of arguments it expects on (and |
// removes from) the stack. |
- Result InvokeBuiltin(Builtins::JavaScript id, |
- InvokeJSFlags flag, |
- Result* arg_count_register, |
- int arg_count); |
+ void InvokeBuiltin(Builtins::JavaScript id, |
+ InvokeJSFlags flag, |
+ Result* arg_count_register, |
+ int arg_count); |
// Call into an IC stub given the number of arguments it removes |
// from the stack. Register arguments are passed as results and |
// consumed by the call. |
- Result CallCodeObject(Handle<Code> ic, |
- RelocInfo::Mode rmode, |
- int dropped_args); |
- Result CallCodeObject(Handle<Code> ic, |
- RelocInfo::Mode rmode, |
- Result* arg, |
- int dropped_args); |
- Result CallCodeObject(Handle<Code> ic, |
- RelocInfo::Mode rmode, |
- Result* arg0, |
- Result* arg1, |
- int dropped_args); |
+ void CallCodeObject(Handle<Code> ic, |
+ RelocInfo::Mode rmode, |
+ int dropped_args); |
+ void CallCodeObject(Handle<Code> ic, |
+ RelocInfo::Mode rmode, |
+ Result* arg, |
+ int dropped_args); |
+ void CallCodeObject(Handle<Code> ic, |
+ RelocInfo::Mode rmode, |
+ Result* arg0, |
+ Result* arg1, |
+ int dropped_args); |
// Drop a number of elements from the top of the expression stack. May |
// emit code to affect the physical frame. Does not clobber any registers |
@@ -506,11 +506,11 @@ |
// Call a code stub that has already been prepared for calling (via |
// PrepareForCall). |
- Result RawCallStub(CodeStub* stub); |
+ void RawCallStub(CodeStub* stub); |
// Calls a code object which has already been prepared for calling |
// (via PrepareForCall). |
- Result RawCallCodeObject(Handle<Code> code, RelocInfo::Mode rmode); |
+ void RawCallCodeObject(Handle<Code> code, RelocInfo::Mode rmode); |
bool Equals(VirtualFrame* other); |