| Index: src/arm/virtual-frame-arm.h
|
| ===================================================================
|
| --- src/arm/virtual-frame-arm.h (revision 2658)
|
| +++ src/arm/virtual-frame-arm.h (working copy)
|
| @@ -283,46 +283,46 @@
|
|
|
| // Call stub given the number of arguments it expects on (and
|
| // removes from) the stack.
|
| - Result CallStub(CodeStub* stub, int arg_count) {
|
| + void CallStub(CodeStub* stub, int arg_count) {
|
| PrepareForCall(arg_count, arg_count);
|
| - return RawCallStub(stub);
|
| + RawCallStub(stub);
|
| }
|
|
|
| // Call stub that expects its argument in r0. The argument is given
|
| // as a result which must be the register r0.
|
| - Result CallStub(CodeStub* stub, Result* arg);
|
| + void CallStub(CodeStub* stub, Result* arg);
|
|
|
| // Call stub that expects its arguments in r1 and r0. The arguments
|
| // are given as results which must be the appropriate registers.
|
| - Result CallStub(CodeStub* stub, Result* arg0, Result* arg1);
|
| + void CallStub(CodeStub* stub, Result* arg0, Result* arg1);
|
|
|
| // Call runtime given the number of arguments expected on (and
|
| // removed from) the stack.
|
| - Result CallRuntime(Runtime::Function* f, int arg_count);
|
| - Result CallRuntime(Runtime::FunctionId id, int arg_count);
|
| + void CallRuntime(Runtime::Function* f, int arg_count);
|
| + void CallRuntime(Runtime::FunctionId id, int arg_count);
|
|
|
| // Invoke builtin given the number of arguments it expects on (and
|
| // removes from) the stack.
|
| - Result InvokeBuiltin(Builtins::JavaScript id,
|
| - InvokeJSFlags flag,
|
| - Result* arg_count_register,
|
| - int arg_count);
|
| + void InvokeBuiltin(Builtins::JavaScript id,
|
| + InvokeJSFlags flag,
|
| + Result* arg_count_register,
|
| + int arg_count);
|
|
|
| // Call into an IC stub given the number of arguments it removes
|
| // from the stack. Register arguments are passed as results and
|
| // consumed by the call.
|
| - Result CallCodeObject(Handle<Code> ic,
|
| - RelocInfo::Mode rmode,
|
| - int dropped_args);
|
| - Result CallCodeObject(Handle<Code> ic,
|
| - RelocInfo::Mode rmode,
|
| - Result* arg,
|
| - int dropped_args);
|
| - Result CallCodeObject(Handle<Code> ic,
|
| - RelocInfo::Mode rmode,
|
| - Result* arg0,
|
| - Result* arg1,
|
| - int dropped_args);
|
| + void CallCodeObject(Handle<Code> ic,
|
| + RelocInfo::Mode rmode,
|
| + int dropped_args);
|
| + void CallCodeObject(Handle<Code> ic,
|
| + RelocInfo::Mode rmode,
|
| + Result* arg,
|
| + int dropped_args);
|
| + void CallCodeObject(Handle<Code> ic,
|
| + RelocInfo::Mode rmode,
|
| + Result* arg0,
|
| + Result* arg1,
|
| + int dropped_args);
|
|
|
| // Drop a number of elements from the top of the expression stack. May
|
| // emit code to affect the physical frame. Does not clobber any registers
|
| @@ -506,11 +506,11 @@
|
|
|
| // Call a code stub that has already been prepared for calling (via
|
| // PrepareForCall).
|
| - Result RawCallStub(CodeStub* stub);
|
| + void RawCallStub(CodeStub* stub);
|
|
|
| // Calls a code object which has already been prepared for calling
|
| // (via PrepareForCall).
|
| - Result RawCallCodeObject(Handle<Code> code, RelocInfo::Mode rmode);
|
| + void RawCallCodeObject(Handle<Code> code, RelocInfo::Mode rmode);
|
|
|
| bool Equals(VirtualFrame* other);
|
|
|
|
|