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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/gfx/native_theme.h" | 5 #include "base/gfx/native_theme.h" |
6 | 6 |
7 #include <windows.h> | 7 #include <windows.h> |
8 #include <uxtheme.h> | 8 #include <uxtheme.h> |
9 #include <vsstyle.h> | 9 #include <vsstyle.h> |
10 #include <vssym32.h> | 10 #include <vssym32.h> |
11 | 11 |
12 #include "base/gfx/bitmap_header.h" | 12 #include "base/gfx/gdi_util.h" |
13 #include "base/gfx/platform_canvas_win.h" | 13 #include "base/gfx/platform_canvas_win.h" |
14 #include "base/gfx/skia_utils.h" | 14 #include "base/gfx/skia_utils.h" |
15 #include "base/gfx/rect.h" | 15 #include "base/gfx/rect.h" |
16 #include "base/logging.h" | 16 #include "base/logging.h" |
17 #include "base/scoped_handle.h" | 17 #include "base/scoped_handle.h" |
18 #include "skia/include/SkShader.h" | 18 #include "skia/include/SkShader.h" |
19 | 19 |
20 namespace gfx { | 20 namespace gfx { |
21 | 21 |
22 /* static */ | 22 /* static */ |
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594 break; | 594 break; |
595 default: | 595 default: |
596 NOTREACHED(); | 596 NOTREACHED(); |
597 } | 597 } |
598 theme_handles_[theme_name] = handle; | 598 theme_handles_[theme_name] = handle; |
599 return handle; | 599 return handle; |
600 } | 600 } |
601 | 601 |
602 } // namespace gfx | 602 } // namespace gfx |
603 | 603 |
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