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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef BASE_GFX_BITMAP_HEADER_H__ | |
6 #define BASE_GFX_BITMAP_HEADER_H__ | |
7 | |
8 #include <windows.h> | |
9 | |
10 namespace gfx { | |
11 | |
12 // Creates a BITMAPINFOHEADER structure given the bitmap's size. | |
13 void CreateBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr); | |
14 | |
15 // Creates a BITMAPINFOHEADER structure given the bitmap's size and | |
16 // color depth in bits per pixel. | |
17 void CreateBitmapHeaderWithColorDepth(int width, int height, int color_depth, | |
18 BITMAPINFOHEADER* hdr); | |
19 | |
20 // Creates a BITMAPV4HEADER structure given the bitmap's size. You probably | |
21 // only need to use BMP V4 if you need transparency (alpha channel). This | |
22 // function sets the AlphaMask to 0xff000000. | |
23 void CreateBitmapV4Header(int width, int height, BITMAPV4HEADER* hdr); | |
24 | |
25 // Creates a monochrome bitmap header. | |
26 void CreateMonochromeBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr); | |
27 | |
28 | |
29 } // namespace gfx | |
30 | |
31 #endif // BASE_GFX_BITMAP_HEADER_H__ | |
32 | |
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