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Unified Diff: base/linux_util.h

Issue 1606007: Move EnvironmentVariableGetter from base/linux_util.h to base/env_var.h. Labe... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: fix windows build for good this time? Created 10 years, 9 months ago
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Index: base/linux_util.h
===================================================================
--- base/linux_util.h (revision 43506)
+++ base/linux_util.h (working copy)
@@ -1,15 +1,16 @@
-// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#ifndef BASE_LINUX_UTIL_H__
-#define BASE_LINUX_UTIL_H__
+#ifndef BASE_LINUX_UTIL_H_
+#define BASE_LINUX_UTIL_H_
#include <stdint.h>
#include <sys/types.h>
#include <string>
+class EnvVarGetter;
class FilePath;
namespace base {
@@ -25,34 +26,22 @@
// GetWinVersion() in base/win_util.h.
std::string GetLinuxDistro();
-// These are used to derive mocks for unittests.
-class EnvironmentVariableGetter {
- public:
- virtual ~EnvironmentVariableGetter() {}
- // Gets an environment variable's value and stores it in
- // result. Returns false if the key is unset.
- virtual bool Getenv(const char* variable_name, std::string* result) = 0;
-
- // Create an instance of EnvironmentVariableGetter
- static EnvironmentVariableGetter* Create();
-};
-
// Get the home directory.
-FilePath GetHomeDir(EnvironmentVariableGetter* env);
+FilePath GetHomeDir(EnvVarGetter* env);
// Utility function for getting XDG directories.
// |env_name| is the name of an environment variable that we want to use to get
// a directory path. |fallback_dir| is the directory relative to $HOME that we
// use if |env_name| cannot be found or is empty. |fallback_dir| may be NULL.
// Examples of |env_name| are XDG_CONFIG_HOME and XDG_DATA_HOME.
-FilePath GetXDGDirectory(EnvironmentVariableGetter* env,
- const char* env_name, const char* fallback_dir);
+FilePath GetXDGDirectory(EnvVarGetter* env, const char* env_name,
+ const char* fallback_dir);
// Wrapper around xdg_user_dir_lookup() from src/base/third_party/xdg-user-dirs
// This looks up "well known" user directories like the desktop and music
// folder. Examples of |dir_name| are DESKTOP and MUSIC.
-FilePath GetXDGUserDirectory(EnvironmentVariableGetter* env,
- const char* dir_name, const char* fallback_dir);
+FilePath GetXDGUserDirectory(EnvVarGetter* env, const char* dir_name,
+ const char* fallback_dir);
enum DesktopEnvironment {
DESKTOP_ENVIRONMENT_OTHER,
@@ -68,13 +57,13 @@
// of which desktop environment we're using. We use this to know when
// to attempt to use preferences from the desktop environment --
// proxy settings, password manager, etc.
-DesktopEnvironment GetDesktopEnvironment(EnvironmentVariableGetter* env);
+DesktopEnvironment GetDesktopEnvironment(EnvVarGetter* env);
// Return a string representation of the given desktop environment.
// May return NULL in the case of DESKTOP_ENVIRONMENT_OTHER.
const char* GetDesktopEnvironmentName(DesktopEnvironment env);
// Convenience wrapper that calls GetDesktopEnvironment() first.
-const char* GetDesktopEnvironmentName(EnvironmentVariableGetter* env);
+const char* GetDesktopEnvironmentName(EnvVarGetter* env);
// Return the inode number for the UNIX domain socket |fd|.
bool FileDescriptorGetInode(ino_t* inode_out, int fd);
@@ -85,4 +74,4 @@
} // namespace base
-#endif // BASE_LINUX_UTIL_H__
+#endif // BASE_LINUX_UTIL_H_
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