| Index: chrome/browser/sync/engine/syncapi.h
|
| ===================================================================
|
| --- chrome/browser/sync/engine/syncapi.h (revision 0)
|
| +++ chrome/browser/sync/engine/syncapi.h (revision 0)
|
| @@ -0,0 +1,709 @@
|
| +// Copyright (c) 2009 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +// This file defines the "sync API", an interface to the syncer
|
| +// backend that exposes (1) the core functionality of maintaining a consistent
|
| +// local snapshot of a hierarchical object set; (2) a means to transactionally
|
| +// access and modify those objects; (3) a means to control client/server
|
| +// synchronization tasks, namely: pushing local object modifications to a
|
| +// server, pulling nonlocal object modifications from a server to this client,
|
| +// and resolving conflicts that may arise between the two; and (4) an
|
| +// abstraction of some external functionality that is to be provided by the
|
| +// host environment.
|
| +//
|
| +// This interface is used as the entry point into the syncer backend
|
| +// when the backend is compiled as a library and embedded in another
|
| +// application. A goal for this interface layer is to depend on very few
|
| +// external types, so that an application can use the sync backend
|
| +// without introducing a dependency on specific types. A non-goal is to
|
| +// have binary compatibility across versions or compilers; this allows the
|
| +// interface to use C++ classes. An application wishing to use the sync API
|
| +// should ideally compile the syncer backend and this API as part of the
|
| +// application's own build, to avoid e.g. mismatches in calling convention,
|
| +// structure padding, or name mangling that could arise if there were a
|
| +// compiler mismatch.
|
| +//
|
| +// The schema of the objects in the sync domain is based on the model, which
|
| +// is essentially a hierarchy of items and folders similar to a filesystem,
|
| +// but with a few important differences. The sync API contains fields
|
| +// such as URL to easily allow the embedding application to store web
|
| +// browser bookmarks. Also, the sync API allows duplicate titles in a parent.
|
| +// Consequently, it does not support looking up an object by title
|
| +// and parent, since such a lookup is not uniquely determined. Lastly,
|
| +// unlike a filesystem model, objects in the Sync API model have a strict
|
| +// ordering within a parent; the position is manipulable by callers, and
|
| +// children of a node can be enumerated in the order of their position.
|
| +
|
| +#ifndef CHROME_BROWSER_SYNC_ENGINE_SYNCAPI_H_
|
| +#define CHROME_BROWSER_SYNC_ENGINE_SYNCAPI_H_
|
| +
|
| +#include "base/basictypes.h"
|
| +
|
| +#if (defined(OS_WIN) || defined(OS_WINDOWS))
|
| +typedef wchar_t sync_char16;
|
| +#else
|
| +typedef uint16 sync_char16;
|
| +#endif
|
| +
|
| +// The MSVC compiler for Windows requires that any classes exported by, or
|
| +// imported from, a dynamic library be decorated with the following fanciness.
|
| +#if (defined(OS_WIN) || defined(OS_WINDOWS))
|
| +#if COMPILING_SYNCAPI_LIBRARY
|
| +#define SYNC_EXPORT __declspec(dllexport)
|
| +#else
|
| +#define SYNC_EXPORT __declspec(dllimport)
|
| +#endif
|
| +#else
|
| +#define SYNC_EXPORT
|
| +#endif // OS_WIN || OS_WINDOWS
|
| +
|
| +// Forward declarations of internal class types so that sync API objects
|
| +// may have opaque pointers to these types.
|
| +namespace syncable {
|
| +class BaseTransaction;
|
| +class DirectoryManager;
|
| +class Entry;
|
| +class MutableEntry;
|
| +class ReadTransaction;
|
| +class ScopedDirLookup;
|
| +class WriteTransaction;
|
| +}
|
| +
|
| +namespace sync_api {
|
| +
|
| +// Forward declarations of classes to be defined later in this file.
|
| +class BaseTransaction;
|
| +class HttpPostProviderFactory;
|
| +class ModelSafeWorkerInterface;
|
| +class SyncManager;
|
| +class WriteTransaction;
|
| +struct UserShare;
|
| +
|
| +// A valid BaseNode will never have an ID of zero.
|
| +static const int64 kInvalidId = 0;
|
| +
|
| +// BaseNode wraps syncable::Entry, and corresponds to a single object's state.
|
| +// This, like syncable::Entry, is intended for use on the stack. A valid
|
| +// transaction is necessary to create a BaseNode or any of its children.
|
| +// Unlike syncable::Entry, a sync API BaseNode is identified primarily by its
|
| +// int64 metahandle, which we call an ID here.
|
| +class SYNC_EXPORT BaseNode {
|
| + public:
|
| + // All subclasses of BaseNode must provide a way to initialize themselves by
|
| + // doing an ID lookup. Returns false on failure. An invalid or deleted
|
| + // ID will result in failure.
|
| + virtual bool InitByIdLookup(int64 id) = 0;
|
| +
|
| + // Each object is identified by a 64-bit id (internally, the syncable
|
| + // metahandle). These ids are strictly local handles. They will persist
|
| + // on this client, but the same object on a different client may have a
|
| + // different ID value.
|
| + int64 GetId() const;
|
| +
|
| + // Nodes are hierarchically arranged into a single-rooted tree.
|
| + // InitByRootLookup on ReadNode allows access to the root. GetParentId is
|
| + // how you find a node's parent.
|
| + int64 GetParentId() const;
|
| +
|
| + // Nodes are either folders or not. This corresponds to the IS_DIR property
|
| + // of syncable::Entry.
|
| + bool GetIsFolder() const;
|
| +
|
| + // Returns the title of the object as a C string. The memory is owned by
|
| + // BaseNode and becomes invalid if GetTitle() is called a second time on this
|
| + // node, or when the node is destroyed. A caller should convert this
|
| + // immediately into e.g. a std::string. Uniqueness of the title is not
|
| + // enforced on siblings -- it is not an error for two children to share
|
| + // a title.
|
| + const sync_char16* GetTitle() const;
|
| +
|
| + // Returns the URL of a bookmark object as a C string. The memory is owned
|
| + // by BaseNode and becomes invalid if GetURL() is called a second time on
|
| + // this node, or when the node is destroyed. A caller should convert this
|
| + // immediately into e.g. a std::string.
|
| + const sync_char16* GetURL() const;
|
| +
|
| + // Return a pointer to the byte data of the favicon image for this node.
|
| + // Will return NULL if there is no favicon data associated with this node.
|
| + // The length of the array is returned to the caller via |size_in_bytes|.
|
| + // Favicons are expected to be PNG images, and though no verification is
|
| + // done on the syncapi client of this, the server may reject favicon updates
|
| + // that are invalid for whatever reason.
|
| + const unsigned char* GetFaviconBytes(size_t* size_in_bytes);
|
| +
|
| + // Returns the local external ID associated with the node.
|
| + int64 GetExternalId() const;
|
| +
|
| + // Return the ID of the node immediately before this in the sibling order.
|
| + // For the first node in the ordering, return 0.
|
| + int64 GetPredecessorId() const;
|
| +
|
| + // Return the ID of the node immediately after this in the sibling order.
|
| + // For the last node in the ordering, return 0.
|
| + int64 GetSuccessorId() const;
|
| +
|
| + // Return the ID of the first child of this node. If this node has no
|
| + // children, return 0.
|
| + int64 GetFirstChildId() const;
|
| +
|
| + // Get an array containing the IDs of this node's children. The memory is
|
| + // owned by BaseNode and becomes invalid if GetChildIds() is called a second
|
| + // time on this node, or when the node is destroyed. Return the array size
|
| + // in the child_count parameter.
|
| + const int64* GetChildIds(size_t* child_count) const;
|
| +
|
| + // These virtual accessors provide access to data members of derived classes.
|
| + virtual const syncable::Entry* GetEntry() const = 0;
|
| + virtual const BaseTransaction* GetTransaction() const = 0;
|
| +
|
| + protected:
|
| + BaseNode();
|
| + virtual ~BaseNode();
|
| +
|
| + private:
|
| + struct BaseNodeInternal;
|
| +
|
| + // Node is meant for stack use only.
|
| + void* operator new(size_t size);
|
| +
|
| + // Provides storage for member functions that return pointers to class
|
| + // memory, e.g. C strings returned by GetTitle().
|
| + BaseNodeInternal* data_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(BaseNode);
|
| +};
|
| +
|
| +// WriteNode extends BaseNode to add mutation, and wraps
|
| +// syncable::MutableEntry. A WriteTransaction is needed to create a WriteNode.
|
| +class SYNC_EXPORT WriteNode : public BaseNode {
|
| + public:
|
| + // Create a WriteNode using the given transaction.
|
| + explicit WriteNode(WriteTransaction* transaction);
|
| + virtual ~WriteNode();
|
| +
|
| + // A client must use one (and only one) of the following Init variants to
|
| + // populate the node.
|
| +
|
| + // BaseNode implementation.
|
| + virtual bool InitByIdLookup(int64 id);
|
| +
|
| + // Create a new node with the specified parent and predecessor. Use a NULL
|
| + // |predecessor| to indicate that this is to be the first child.
|
| + // |predecessor| must be a child of |new_parent| or NULL. Returns false on
|
| + // failure.
|
| + bool InitByCreation(const BaseNode& parent, const BaseNode* predecessor);
|
| +
|
| + // These Set() functions correspond to the Get() functions of BaseNode.
|
| + void SetIsFolder(bool folder);
|
| + void SetTitle(const sync_char16* title);
|
| + void SetURL(const sync_char16* url);
|
| + void SetFaviconBytes(const unsigned char* bytes, size_t size_in_bytes);
|
| + // External ID is a client-only field, so setting it doesn't cause the item to
|
| + // be synced again.
|
| + void SetExternalId(int64 external_id);
|
| +
|
| + // Remove this node and its children.
|
| + void Remove();
|
| +
|
| + // Set a new parent and position. Position is specified by |predecessor|; if
|
| + // it is NULL, the node is moved to the first position. |predecessor| must
|
| + // be a child of |new_parent| or NULL. Returns false on failure..
|
| + bool SetPosition(const BaseNode& new_parent, const BaseNode* predecessor);
|
| +
|
| + // Implementation of BaseNode's abstract virtual accessors.
|
| + virtual const syncable::Entry* GetEntry() const;
|
| +
|
| + virtual const BaseTransaction* GetTransaction() const;
|
| +
|
| + private:
|
| + void* operator new(size_t size); // Node is meant for stack use only.
|
| +
|
| + // Helper to set the previous node.
|
| + void PutPredecessor(const BaseNode* predecessor);
|
| +
|
| + // Sets IS_UNSYNCED and SYNCING to ensure this entry is considered in an
|
| + // upcoming commit pass.
|
| + void MarkForSyncing();
|
| +
|
| + // The underlying syncable object which this class wraps.
|
| + syncable::MutableEntry* entry_;
|
| +
|
| + // The sync API transaction that is the parent of this node.
|
| + WriteTransaction* transaction_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(WriteNode);
|
| +};
|
| +
|
| +// ReadNode wraps a syncable::Entry to provide the functionality of a
|
| +// read-only BaseNode.
|
| +class SYNC_EXPORT ReadNode : public BaseNode {
|
| + public:
|
| + // Create an unpopulated ReadNode on the given transaction. Call some flavor
|
| + // of Init to populate the ReadNode with a database entry.
|
| + explicit ReadNode(const BaseTransaction* transaction);
|
| + virtual ~ReadNode();
|
| +
|
| + // A client must use one (and only one) of the following Init variants to
|
| + // populate the node.
|
| +
|
| + // BaseNode implementation.
|
| + virtual bool InitByIdLookup(int64 id);
|
| +
|
| + // There is always a root node, so this can't fail. The root node is
|
| + // never mutable, so root lookup is only possible on a ReadNode.
|
| + void InitByRootLookup();
|
| +
|
| + // Each server-created permanent node is tagged with a unique string.
|
| + // Look up the node with the particular tag. If it does not exist,
|
| + // return false. Since these nodes are special, lookup is only
|
| + // provided only through ReadNode.
|
| + bool InitByTagLookup(const sync_char16* tag);
|
| +
|
| + // Implementation of BaseNode's abstract virtual accessors.
|
| + virtual const syncable::Entry* GetEntry() const;
|
| + virtual const BaseTransaction* GetTransaction() const;
|
| +
|
| + private:
|
| + void* operator new(size_t size); // Node is meant for stack use only.
|
| +
|
| + // The underlying syncable object which this class wraps.
|
| + syncable::Entry* entry_;
|
| +
|
| + // The sync API transaction that is the parent of this node.
|
| + const BaseTransaction* transaction_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(ReadNode);
|
| +};
|
| +
|
| +// Sync API's BaseTransaction, ReadTransaction, and WriteTransaction allow for
|
| +// batching of several read and/or write operations. The read and write
|
| +// operations are performed by creating ReadNode and WriteNode instances using
|
| +// the transaction. These transaction classes wrap identically named classes in
|
| +// syncable, and are used in a similar way. Unlike syncable::BaseTransaction,
|
| +// whose construction requires an explicit syncable::ScopedDirLookup, a sync
|
| +// API BaseTransaction creates its own ScopedDirLookup implicitly.
|
| +class SYNC_EXPORT BaseTransaction {
|
| + public:
|
| + // Provide access to the underlying syncable.h objects from BaseNode.
|
| + virtual syncable::BaseTransaction* GetWrappedTrans() const = 0;
|
| + const syncable::ScopedDirLookup& GetLookup() const { return *lookup_; }
|
| +
|
| + protected:
|
| + // The ScopedDirLookup is created in the constructor and destroyed
|
| + // in the destructor. Creation of the ScopedDirLookup is not expected
|
| + // to fail.
|
| + explicit BaseTransaction(UserShare* share);
|
| + virtual ~BaseTransaction();
|
| +
|
| + private:
|
| + // A syncable ScopedDirLookup, which is the parent of syncable transactions.
|
| + syncable::ScopedDirLookup* lookup_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(BaseTransaction);
|
| +};
|
| +
|
| +// Sync API's ReadTransaction is a read-only BaseTransaction. It wraps
|
| +// a syncable::ReadTransaction.
|
| +class SYNC_EXPORT ReadTransaction : public BaseTransaction {
|
| + public:
|
| + // Start a new read-only transaction on the specified repository.
|
| + explicit ReadTransaction(UserShare* share);
|
| + virtual ~ReadTransaction();
|
| +
|
| + // BaseTransaction override.
|
| + virtual syncable::BaseTransaction* GetWrappedTrans() const;
|
| + private:
|
| + void* operator new(size_t size); // Transaction is meant for stack use only.
|
| +
|
| + // The underlying syncable object which this class wraps.
|
| + syncable::ReadTransaction* transaction_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(ReadTransaction);
|
| +};
|
| +
|
| +// Sync API's WriteTransaction is a read/write BaseTransaction. It wraps
|
| +// a syncable::WriteTransaction.
|
| +class SYNC_EXPORT WriteTransaction : public BaseTransaction {
|
| + public:
|
| + // Start a new read/write transaction.
|
| + explicit WriteTransaction(UserShare* share);
|
| + virtual ~WriteTransaction();
|
| +
|
| + // Provide access to the syncable.h transaction from the API WriteNode.
|
| + virtual syncable::BaseTransaction* GetWrappedTrans() const;
|
| + syncable::WriteTransaction* GetWrappedWriteTrans() { return transaction_; }
|
| +
|
| + private:
|
| + void* operator new(size_t size); // Transaction is meant for stack use only.
|
| +
|
| + // The underlying syncable object which this class wraps.
|
| + syncable::WriteTransaction* transaction_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(WriteTransaction);
|
| +};
|
| +
|
| +// SyncManager encapsulates syncable::DirectoryManager and serves as the parent
|
| +// of all other objects in the sync API. SyncManager is thread-safe. If
|
| +// multiple threads interact with the same local sync repository (i.e. the
|
| +// same sqlite database), they should share a single SyncManager instance. The
|
| +// caller should typically create one SyncManager for the lifetime of a user
|
| +// session.
|
| +class SYNC_EXPORT SyncManager {
|
| + public:
|
| + // SyncInternal contains the implementation of SyncManager, while abstracting
|
| + // internal types from clients of the interface.
|
| + class SyncInternal;
|
| +
|
| + // ChangeRecord indicates a single item that changed as a result of a sync
|
| + // operation. This gives the sync id of the node that changed, and the type
|
| + // of change. To get the actual property values after an ADD or UPDATE, the
|
| + // client should get the node with InitByIdLookup(), using the provided id.
|
| + struct ChangeRecord {
|
| + enum Action {
|
| + ACTION_ADD,
|
| + ACTION_DELETE,
|
| + ACTION_UPDATE,
|
| + };
|
| + ChangeRecord() : id(kInvalidId), action(ACTION_ADD) {}
|
| + int64 id;
|
| + Action action;
|
| + };
|
| +
|
| + // When the SyncManager is unable to initiate the syncing process due to a
|
| + // failure during authentication, AuthProblem describes the actual problem
|
| + // more precisely.
|
| + enum AuthProblem {
|
| + AUTH_PROBLEM_NONE = 0,
|
| + // The credentials supplied to GAIA were either invalid, or the locally
|
| + // cached credentials have expired. If this happens, the sync system
|
| + // will continue as if offline until authentication is reattempted.
|
| + AUTH_PROBLEM_INVALID_GAIA_CREDENTIALS,
|
| + // The GAIA user is not authorized to use the sync service.
|
| + AUTH_PROBLEM_USER_NOT_SIGNED_UP,
|
| + // Could not connect to server to verify credentials. This could be in
|
| + // response to either failure to connect to GAIA or failure to connect to
|
| + // the sync service during authentication.
|
| + AUTH_PROBLEM_CONNECTION_FAILED,
|
| + };
|
| +
|
| + // Status encapsulates detailed state about the internals of the SyncManager.
|
| + struct Status {
|
| + // Summary is a distilled set of important information that the end-user may
|
| + // wish to be informed about (through UI, for example). Note that if a
|
| + // summary state requires user interaction (such as auth failures), more
|
| + // detailed information may be contained in additional status fields.
|
| + enum Summary {
|
| + // The internal instance is in an unrecognizable state. This should not
|
| + // happen.
|
| + INVALID = 0,
|
| + // Can't connect to server, but there are no pending changes in
|
| + // our local cache.
|
| + OFFLINE,
|
| + // Can't connect to server, and there are pending changes in our
|
| + // local cache.
|
| + OFFLINE_UNSYNCED,
|
| + // Connected and syncing.
|
| + SYNCING,
|
| + // Connected, no pending changes.
|
| + READY,
|
| + // User has chosen to pause syncing.
|
| + PAUSED,
|
| + // Internal sync error.
|
| + CONFLICT,
|
| + // Can't connect to server, and we haven't completed the initial
|
| + // sync yet. So there's nothing we can do but wait for the server.
|
| + OFFLINE_UNUSABLE,
|
| + };
|
| + Summary summary;
|
| +
|
| + // Various server related information.
|
| + bool authenticated; // Successfully authenticated via GAIA.
|
| + bool server_up; // True if we have received at least one good
|
| + // reply from the server.
|
| + bool server_reachable; // True if we received any reply from the server.
|
| + bool server_broken; // True of the syncer is stopped because of server
|
| + // issues.
|
| +
|
| + bool notifications_enabled; // True only if subscribed for notifications.
|
| + int notifications_received;
|
| + int notifications_sent;
|
| +
|
| + // Various Syncer data.
|
| + int unsynced_count;
|
| + int conflicting_count;
|
| + bool syncing;
|
| + bool syncer_paused;
|
| + bool initial_sync_ended;
|
| + bool syncer_stuck;
|
| + int64 updates_available;
|
| + int64 updates_received;
|
| + bool disk_full;
|
| + bool invalid_store;
|
| + int max_consecutive_errors; // The max number of errors from any component.
|
| + };
|
| +
|
| + // An interface the embedding application implements to receive notifications
|
| + // from the SyncManager. Register an observer via SyncManager::AddObserver.
|
| + // This observer is an event driven model as the events may be raised from
|
| + // different internal threads, and simply providing an "OnStatusChanged" type
|
| + // notification complicates things such as trying to determine "what changed",
|
| + // if different members of the Status object are modified from different
|
| + // threads. This way, the event is explicit, and it is safe for the Observer
|
| + // to dispatch to a native thread or synchronize accordingly.
|
| + class Observer {
|
| + public:
|
| + Observer() { }
|
| + virtual ~Observer() { }
|
| + // Notify the observer that changes have been applied to the sync model.
|
| + // This will be invoked on the same thread as on which ApplyChanges was
|
| + // called. |changes| is an array of size |change_count|, and contains the ID
|
| + // of each individual item that was changed. |changes| exists only
|
| + // for the duration of the call. Because the observer is passed a |trans|,
|
| + // the observer can assume a read lock on the database that will be released
|
| + // after the function returns.
|
| + //
|
| + // The SyncManager constructs |changes| in the following guaranteed order:
|
| + //
|
| + // 1. Deletions, from leaves up to parents.
|
| + // 2. Updates to existing items with synced parents & predecessors.
|
| + // 3. New items with synced parents & predecessors.
|
| + // 4. Items with parents & predecessors in |changes|.
|
| + // 5. Repeat #4 until all items are in |changes|.
|
| + //
|
| + // Thus, an implementation of OnChangesApplied should be able to
|
| + // process the change records in the order without having to worry about
|
| + // forward dependencies. But since deletions come before reparent
|
| + // operations, a delete may temporarily orphan a node that is
|
| + // updated later in the list.
|
| + virtual void OnChangesApplied(const BaseTransaction* trans,
|
| + const ChangeRecord* changes,
|
| + int change_count) = 0;
|
| +
|
| + // A round-trip sync-cycle took place and the syncer has resolved any
|
| + // conflicts that may have arisen. This is kept separate from
|
| + // OnStatusChanged as there isn't really any state update; it is plainly
|
| + // a notification of a state transition.
|
| + virtual void OnSyncCycleCompleted() = 0;
|
| +
|
| + // Called when user interaction may be required due to an auth problem.
|
| + virtual void OnAuthProblem(AuthProblem auth_problem) = 0;
|
| +
|
| + // Called when initialization is complete to the point that SyncManager can
|
| + // process changes. This does not necessarily mean authentication succeeded
|
| + // or that the SyncManager is online.
|
| + // IMPORTANT: Creating any type of transaction before receiving this
|
| + // notification is illegal!
|
| + // WARNING: Calling methods on the SyncManager before receiving this
|
| + // message, unless otherwise specified, produces undefined behavior.
|
| + virtual void OnInitializationComplete() = 0;
|
| +
|
| + private:
|
| + DISALLOW_COPY_AND_ASSIGN(Observer);
|
| + };
|
| +
|
| + // Create an uninitialized SyncManager. Callers must Init() before using.
|
| + SyncManager();
|
| + virtual ~SyncManager();
|
| +
|
| + // Initialize the sync manager. |database_location| specifies the path of
|
| + // the directory in which to locate a sqlite repository storing the syncer
|
| + // backend state. Initialization will open the database, or create it if it
|
| + // does not already exist. Returns false on failure.
|
| + // |sync_server_and_path| and |sync_server_port| represent the Chrome sync
|
| + // server to use, and |use_ssl| specifies whether to communicate securely;
|
| + // the default is false.
|
| + // |gaia_service_id| is the service id used for GAIA authentication. If it's
|
| + // null then default will be used.
|
| + // |post_factory| will be owned internally and used to create
|
| + // instances of an HttpPostProvider.
|
| + // |auth_post_factory| will be owned internally and used to create
|
| + // instances of an HttpPostProvider for communicating with GAIA.
|
| + // TODO(timsteele): It seems like one factory should suffice, but for now to
|
| + // avoid having to deal with threading issues since the auth code and syncer
|
| + // code live on separate threads that run simultaneously, we just dedicate
|
| + // one to each component. Long term we may want to reconsider the HttpBridge
|
| + // API to take all the params in one chunk in a threadsafe manner.. which is
|
| + // still suboptimal as there will be high contention between the two threads
|
| + // on startup; so maybe what we have now is the best solution- it does mirror
|
| + // the CURL implementation as each thread creates their own internet handle.
|
| + // Investigate.
|
| + // |model_safe_worker| ownership is given to the SyncManager.
|
| + // |user_agent| is a 7-bit ASCII string suitable for use as the User-Agent
|
| + // HTTP header. Used internally when collecting stats to classify clients.
|
| + bool Init(const sync_char16* database_location,
|
| + const char* sync_server_and_path,
|
| + int sync_server_port,
|
| + const char* gaia_service_id,
|
| + const char* gaia_source,
|
| + bool use_ssl,
|
| + HttpPostProviderFactory* post_factory,
|
| + HttpPostProviderFactory* auth_post_factory,
|
| + ModelSafeWorkerInterface* model_safe_worker,
|
| + bool attempt_last_user_authentication,
|
| + const char* user_agent);
|
| +
|
| + // Returns the username last used for a successful authentication as a
|
| + // null-terminated string. Returns empty if there is no such username.
|
| + // The memory is not owned by the caller and should be copied.
|
| + const char* GetAuthenticatedUsername();
|
| +
|
| + // Submit credentials to GAIA for verification and start the
|
| + // syncing process on success. On success, both |username| and the obtained
|
| + // auth token are persisted on disk for future re-use.
|
| + // If authentication fails, OnAuthProblem is called on our Observer.
|
| + // The Observer may, in turn, decide to try again with new
|
| + // credentials. Calling this method again is the appropriate course of action
|
| + // to "retry".
|
| + // |username| and |password| are expected to be owned by the caller.
|
| + void Authenticate(const char* username, const char* password);
|
| +
|
| + // Adds a listener to be notified of sync events.
|
| + // NOTE: It is OK (in fact, it's probably a good idea) to call this before
|
| + // having received OnInitializationCompleted.
|
| + void SetObserver(Observer* observer);
|
| +
|
| + // Remove the observer set by SetObserver (no op if none was set).
|
| + // Make sure to call this if the Observer set in SetObserver is being
|
| + // destroyed so the SyncManager doesn't potentially dereference garbage.
|
| + void RemoveObserver();
|
| +
|
| + // Status-related getters. Typically GetStatusSummary will suffice, but
|
| + // GetDetailedSyncStatus can be useful for gathering debug-level details of
|
| + // the internals of the sync engine.
|
| + Status::Summary GetStatusSummary() const;
|
| + Status GetDetailedStatus() const;
|
| +
|
| + // Get the internal implementation for use by BaseTransaction, etc.
|
| + SyncInternal* GetImpl() const;
|
| +
|
| + // Call periodically from a database-safe thread to persist recent changes
|
| + // to the syncapi model.
|
| + void SaveChanges();
|
| +
|
| + // Invoking this method will result in the syncapi bypassing authentication
|
| + // and opening a local store suitable for testing client code. When in this
|
| + // mode, nothing will ever get synced to a server (in fact no HTTP
|
| + // communication will take place).
|
| + // Note: The SyncManager precondition that you must first call Init holds;
|
| + // this will fail unless we're initialized.
|
| + void SetupForTestMode(const sync_char16* test_username);
|
| +
|
| + // Issue a final SaveChanges, close sqlite handles, and stop running threads.
|
| + // Must be called from the same thread that called Init().
|
| + void Shutdown();
|
| +
|
| + UserShare* GetUserShare() const;
|
| +
|
| + private:
|
| + // An opaque pointer to the nested private class.
|
| + SyncInternal* data_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(SyncManager);
|
| +};
|
| +
|
| +// An interface the embedding application (e.g. Chromium) implements to
|
| +// provide required HTTP POST functionality to the syncer backend.
|
| +// This interface is designed for one-time use. You create one, use it, and
|
| +// create another if you want to make a subsequent POST.
|
| +// TODO(timsteele): Bug 1482576. Consider splitting syncapi.h into two files:
|
| +// one for the API defining the exports, which doesn't need to be included from
|
| +// anywhere internally, and another file for the interfaces like this one.
|
| +class HttpPostProviderInterface {
|
| + public:
|
| + HttpPostProviderInterface() { }
|
| + virtual ~HttpPostProviderInterface() { }
|
| +
|
| + // Use specified user agent string when POSTing. If not called a default UA
|
| + // may be used.
|
| + virtual void SetUserAgent(const char* user_agent) = 0;
|
| +
|
| + // Set the URL to POST to.
|
| + virtual void SetURL(const char* url, int port) = 0;
|
| +
|
| + // Set the type, length and content of the POST payload.
|
| + // |content_type| is a null-terminated MIME type specifier.
|
| + // |content| is a data buffer; Do not interpret as a null-terminated string.
|
| + // |content_length| is the total number of chars in |content|. It is used to
|
| + // assign/copy |content| data.
|
| + virtual void SetPostPayload(const char* content_type, int content_length,
|
| + const char* content) = 0;
|
| +
|
| + // Add the specified cookie to the request context using the url set by
|
| + // SetURL as the key. |cookie| should be a standard cookie line
|
| + // [e.g "name=val; name2=val2"]. |cookie| should be copied.
|
| + virtual void AddCookieForRequest(const char* cookie) = 0;
|
| +
|
| + // Returns true if the URL request succeeded. If the request failed,
|
| + // os_error() may be non-zero and hence contain more information.
|
| + virtual bool MakeSynchronousPost(int* os_error_code, int* response_code) = 0;
|
| +
|
| + // Get the length of the content returned in the HTTP response.
|
| + // This does not count the trailing null-terminating character returned
|
| + // by GetResponseContent, so it is analogous to calling string.length.
|
| + virtual int GetResponseContentLength() const = 0;
|
| +
|
| + // Get the content returned in the HTTP response.
|
| + // This is a null terminated string of characters.
|
| + // Value should be copied.
|
| + virtual const char* GetResponseContent() const = 0;
|
| +
|
| + // To simplify passing a vector<string> across this API, we provide the
|
| + // following two methods. Use GetResponseCookieCount to bound a loop calling
|
| + // GetResponseCookieAt once for each integer in the range
|
| + // [0, GetNumCookiesInResponse). The char* returned should be copied.
|
| + virtual int GetResponseCookieCount() const = 0;
|
| + virtual const char* GetResponseCookieAt(int cookie_number) const = 0;
|
| +
|
| + private:
|
| + DISALLOW_COPY_AND_ASSIGN(HttpPostProviderInterface);
|
| +};
|
| +
|
| +// A factory to create HttpPostProviders to hide details about the
|
| +// implementations and dependencies.
|
| +// A factory instance itself should be owned by whomever uses it to create
|
| +// HttpPostProviders.
|
| +class HttpPostProviderFactory {
|
| + public:
|
| + // Obtain a new HttpPostProviderInterface instance, owned by caller.
|
| + virtual HttpPostProviderInterface* Create() = 0;
|
| +
|
| + // When the interface is no longer needed (ready to be cleaned up), clients
|
| + // must call Destroy().
|
| + // This allows actual HttpPostProvider subclass implementations to be
|
| + // reference counted, which is useful if a particular implementation uses
|
| + // multiple threads to serve network requests.
|
| + virtual void Destroy(HttpPostProviderInterface* http) = 0;
|
| + virtual ~HttpPostProviderFactory() { }
|
| +};
|
| +
|
| +// A class syncapi clients should use whenever the underlying model is bound to
|
| +// a particular thread in the embedding application. This exposes an interface
|
| +// by which any model-modifying invocations will be forwarded to the
|
| +// appropriate thread in the embedding application.
|
| +// "model safe" refers to not allowing an embedding application model to fall
|
| +// out of sync with the syncable::Directory due to race conditions.
|
| +class ModelSafeWorkerInterface {
|
| + public:
|
| + virtual ~ModelSafeWorkerInterface() { }
|
| + // A Visitor is passed to CallDoWorkFromModelSafeThreadAndWait invocations,
|
| + // and it's sole purpose is to provide a way for the ModelSafeWorkerInterface
|
| + // implementation to actually _do_ the work required, by calling the only
|
| + // method on this class, DoWork().
|
| + class Visitor {
|
| + public:
|
| + virtual ~Visitor() { }
|
| + // When on a model safe thread, this should be called to have the syncapi
|
| + // actually perform the work needing to be done.
|
| + virtual void DoWork() = 0;
|
| + };
|
| + // Subclasses should implement to invoke DoWork on |visitor| once on a thread
|
| + // appropriate for data model modifications.
|
| + // While it doesn't hurt, the impl does not need to be re-entrant (for now).
|
| + // Note: |visitor| is owned by caller.
|
| + virtual void CallDoWorkFromModelSafeThreadAndWait(Visitor* visitor) = 0;
|
| +};
|
| +
|
| +} // namespace sync_api
|
| +
|
| +#endif // CHROME_BROWSER_SYNC_ENGINE_SYNCAPI_H_
|
|
|
| Property changes on: chrome\browser\sync\engine\syncapi.h
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
|
|
|
|
|