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Unified Diff: chrome/browser/sync/engine/syncapi.h

Issue 160542: Rolling back 22317 (Closed) Base URL: svn://chrome-svn.corp.google.com/chrome/trunk/src/
Patch Set: Created 11 years, 5 months ago
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Index: chrome/browser/sync/engine/syncapi.h
===================================================================
--- chrome/browser/sync/engine/syncapi.h (revision 22320)
+++ chrome/browser/sync/engine/syncapi.h (working copy)
@@ -1,709 +0,0 @@
-// Copyright (c) 2009 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// This file defines the "sync API", an interface to the syncer
-// backend that exposes (1) the core functionality of maintaining a consistent
-// local snapshot of a hierarchical object set; (2) a means to transactionally
-// access and modify those objects; (3) a means to control client/server
-// synchronization tasks, namely: pushing local object modifications to a
-// server, pulling nonlocal object modifications from a server to this client,
-// and resolving conflicts that may arise between the two; and (4) an
-// abstraction of some external functionality that is to be provided by the
-// host environment.
-//
-// This interface is used as the entry point into the syncer backend
-// when the backend is compiled as a library and embedded in another
-// application. A goal for this interface layer is to depend on very few
-// external types, so that an application can use the sync backend
-// without introducing a dependency on specific types. A non-goal is to
-// have binary compatibility across versions or compilers; this allows the
-// interface to use C++ classes. An application wishing to use the sync API
-// should ideally compile the syncer backend and this API as part of the
-// application's own build, to avoid e.g. mismatches in calling convention,
-// structure padding, or name mangling that could arise if there were a
-// compiler mismatch.
-//
-// The schema of the objects in the sync domain is based on the model, which
-// is essentially a hierarchy of items and folders similar to a filesystem,
-// but with a few important differences. The sync API contains fields
-// such as URL to easily allow the embedding application to store web
-// browser bookmarks. Also, the sync API allows duplicate titles in a parent.
-// Consequently, it does not support looking up an object by title
-// and parent, since such a lookup is not uniquely determined. Lastly,
-// unlike a filesystem model, objects in the Sync API model have a strict
-// ordering within a parent; the position is manipulable by callers, and
-// children of a node can be enumerated in the order of their position.
-
-#ifndef CHROME_BROWSER_SYNC_ENGINE_SYNCAPI_H_
-#define CHROME_BROWSER_SYNC_ENGINE_SYNCAPI_H_
-
-#include "base/basictypes.h"
-
-#if (defined(OS_WIN) || defined(OS_WINDOWS))
-typedef wchar_t sync_char16;
-#else
-typedef uint16 sync_char16;
-#endif
-
-// The MSVC compiler for Windows requires that any classes exported by, or
-// imported from, a dynamic library be decorated with the following fanciness.
-#if (defined(OS_WIN) || defined(OS_WINDOWS))
-#if COMPILING_SYNCAPI_LIBRARY
-#define SYNC_EXPORT __declspec(dllexport)
-#else
-#define SYNC_EXPORT __declspec(dllimport)
-#endif
-#else
-#define SYNC_EXPORT
-#endif // OS_WIN || OS_WINDOWS
-
-// Forward declarations of internal class types so that sync API objects
-// may have opaque pointers to these types.
-namespace syncable {
-class BaseTransaction;
-class DirectoryManager;
-class Entry;
-class MutableEntry;
-class ReadTransaction;
-class ScopedDirLookup;
-class WriteTransaction;
-}
-
-namespace sync_api {
-
-// Forward declarations of classes to be defined later in this file.
-class BaseTransaction;
-class HttpPostProviderFactory;
-class ModelSafeWorkerInterface;
-class SyncManager;
-class WriteTransaction;
-struct UserShare;
-
-// A valid BaseNode will never have an ID of zero.
-static const int64 kInvalidId = 0;
-
-// BaseNode wraps syncable::Entry, and corresponds to a single object's state.
-// This, like syncable::Entry, is intended for use on the stack. A valid
-// transaction is necessary to create a BaseNode or any of its children.
-// Unlike syncable::Entry, a sync API BaseNode is identified primarily by its
-// int64 metahandle, which we call an ID here.
-class SYNC_EXPORT BaseNode {
- public:
- // All subclasses of BaseNode must provide a way to initialize themselves by
- // doing an ID lookup. Returns false on failure. An invalid or deleted
- // ID will result in failure.
- virtual bool InitByIdLookup(int64 id) = 0;
-
- // Each object is identified by a 64-bit id (internally, the syncable
- // metahandle). These ids are strictly local handles. They will persist
- // on this client, but the same object on a different client may have a
- // different ID value.
- int64 GetId() const;
-
- // Nodes are hierarchically arranged into a single-rooted tree.
- // InitByRootLookup on ReadNode allows access to the root. GetParentId is
- // how you find a node's parent.
- int64 GetParentId() const;
-
- // Nodes are either folders or not. This corresponds to the IS_DIR property
- // of syncable::Entry.
- bool GetIsFolder() const;
-
- // Returns the title of the object as a C string. The memory is owned by
- // BaseNode and becomes invalid if GetTitle() is called a second time on this
- // node, or when the node is destroyed. A caller should convert this
- // immediately into e.g. a std::string. Uniqueness of the title is not
- // enforced on siblings -- it is not an error for two children to share
- // a title.
- const sync_char16* GetTitle() const;
-
- // Returns the URL of a bookmark object as a C string. The memory is owned
- // by BaseNode and becomes invalid if GetURL() is called a second time on
- // this node, or when the node is destroyed. A caller should convert this
- // immediately into e.g. a std::string.
- const sync_char16* GetURL() const;
-
- // Return a pointer to the byte data of the favicon image for this node.
- // Will return NULL if there is no favicon data associated with this node.
- // The length of the array is returned to the caller via |size_in_bytes|.
- // Favicons are expected to be PNG images, and though no verification is
- // done on the syncapi client of this, the server may reject favicon updates
- // that are invalid for whatever reason.
- const unsigned char* GetFaviconBytes(size_t* size_in_bytes);
-
- // Returns the local external ID associated with the node.
- int64 GetExternalId() const;
-
- // Return the ID of the node immediately before this in the sibling order.
- // For the first node in the ordering, return 0.
- int64 GetPredecessorId() const;
-
- // Return the ID of the node immediately after this in the sibling order.
- // For the last node in the ordering, return 0.
- int64 GetSuccessorId() const;
-
- // Return the ID of the first child of this node. If this node has no
- // children, return 0.
- int64 GetFirstChildId() const;
-
- // Get an array containing the IDs of this node's children. The memory is
- // owned by BaseNode and becomes invalid if GetChildIds() is called a second
- // time on this node, or when the node is destroyed. Return the array size
- // in the child_count parameter.
- const int64* GetChildIds(size_t* child_count) const;
-
- // These virtual accessors provide access to data members of derived classes.
- virtual const syncable::Entry* GetEntry() const = 0;
- virtual const BaseTransaction* GetTransaction() const = 0;
-
- protected:
- BaseNode();
- virtual ~BaseNode();
-
- private:
- struct BaseNodeInternal;
-
- // Node is meant for stack use only.
- void* operator new(size_t size);
-
- // Provides storage for member functions that return pointers to class
- // memory, e.g. C strings returned by GetTitle().
- BaseNodeInternal* data_;
-
- DISALLOW_COPY_AND_ASSIGN(BaseNode);
-};
-
-// WriteNode extends BaseNode to add mutation, and wraps
-// syncable::MutableEntry. A WriteTransaction is needed to create a WriteNode.
-class SYNC_EXPORT WriteNode : public BaseNode {
- public:
- // Create a WriteNode using the given transaction.
- explicit WriteNode(WriteTransaction* transaction);
- virtual ~WriteNode();
-
- // A client must use one (and only one) of the following Init variants to
- // populate the node.
-
- // BaseNode implementation.
- virtual bool InitByIdLookup(int64 id);
-
- // Create a new node with the specified parent and predecessor. Use a NULL
- // |predecessor| to indicate that this is to be the first child.
- // |predecessor| must be a child of |new_parent| or NULL. Returns false on
- // failure.
- bool InitByCreation(const BaseNode& parent, const BaseNode* predecessor);
-
- // These Set() functions correspond to the Get() functions of BaseNode.
- void SetIsFolder(bool folder);
- void SetTitle(const sync_char16* title);
- void SetURL(const sync_char16* url);
- void SetFaviconBytes(const unsigned char* bytes, size_t size_in_bytes);
- // External ID is a client-only field, so setting it doesn't cause the item to
- // be synced again.
- void SetExternalId(int64 external_id);
-
- // Remove this node and its children.
- void Remove();
-
- // Set a new parent and position. Position is specified by |predecessor|; if
- // it is NULL, the node is moved to the first position. |predecessor| must
- // be a child of |new_parent| or NULL. Returns false on failure..
- bool SetPosition(const BaseNode& new_parent, const BaseNode* predecessor);
-
- // Implementation of BaseNode's abstract virtual accessors.
- virtual const syncable::Entry* GetEntry() const;
-
- virtual const BaseTransaction* GetTransaction() const;
-
- private:
- void* operator new(size_t size); // Node is meant for stack use only.
-
- // Helper to set the previous node.
- void PutPredecessor(const BaseNode* predecessor);
-
- // Sets IS_UNSYNCED and SYNCING to ensure this entry is considered in an
- // upcoming commit pass.
- void MarkForSyncing();
-
- // The underlying syncable object which this class wraps.
- syncable::MutableEntry* entry_;
-
- // The sync API transaction that is the parent of this node.
- WriteTransaction* transaction_;
-
- DISALLOW_COPY_AND_ASSIGN(WriteNode);
-};
-
-// ReadNode wraps a syncable::Entry to provide the functionality of a
-// read-only BaseNode.
-class SYNC_EXPORT ReadNode : public BaseNode {
- public:
- // Create an unpopulated ReadNode on the given transaction. Call some flavor
- // of Init to populate the ReadNode with a database entry.
- explicit ReadNode(const BaseTransaction* transaction);
- virtual ~ReadNode();
-
- // A client must use one (and only one) of the following Init variants to
- // populate the node.
-
- // BaseNode implementation.
- virtual bool InitByIdLookup(int64 id);
-
- // There is always a root node, so this can't fail. The root node is
- // never mutable, so root lookup is only possible on a ReadNode.
- void InitByRootLookup();
-
- // Each server-created permanent node is tagged with a unique string.
- // Look up the node with the particular tag. If it does not exist,
- // return false. Since these nodes are special, lookup is only
- // provided only through ReadNode.
- bool InitByTagLookup(const sync_char16* tag);
-
- // Implementation of BaseNode's abstract virtual accessors.
- virtual const syncable::Entry* GetEntry() const;
- virtual const BaseTransaction* GetTransaction() const;
-
- private:
- void* operator new(size_t size); // Node is meant for stack use only.
-
- // The underlying syncable object which this class wraps.
- syncable::Entry* entry_;
-
- // The sync API transaction that is the parent of this node.
- const BaseTransaction* transaction_;
-
- DISALLOW_COPY_AND_ASSIGN(ReadNode);
-};
-
-// Sync API's BaseTransaction, ReadTransaction, and WriteTransaction allow for
-// batching of several read and/or write operations. The read and write
-// operations are performed by creating ReadNode and WriteNode instances using
-// the transaction. These transaction classes wrap identically named classes in
-// syncable, and are used in a similar way. Unlike syncable::BaseTransaction,
-// whose construction requires an explicit syncable::ScopedDirLookup, a sync
-// API BaseTransaction creates its own ScopedDirLookup implicitly.
-class SYNC_EXPORT BaseTransaction {
- public:
- // Provide access to the underlying syncable.h objects from BaseNode.
- virtual syncable::BaseTransaction* GetWrappedTrans() const = 0;
- const syncable::ScopedDirLookup& GetLookup() const { return *lookup_; }
-
- protected:
- // The ScopedDirLookup is created in the constructor and destroyed
- // in the destructor. Creation of the ScopedDirLookup is not expected
- // to fail.
- explicit BaseTransaction(UserShare* share);
- virtual ~BaseTransaction();
-
- private:
- // A syncable ScopedDirLookup, which is the parent of syncable transactions.
- syncable::ScopedDirLookup* lookup_;
-
- DISALLOW_COPY_AND_ASSIGN(BaseTransaction);
-};
-
-// Sync API's ReadTransaction is a read-only BaseTransaction. It wraps
-// a syncable::ReadTransaction.
-class SYNC_EXPORT ReadTransaction : public BaseTransaction {
- public:
- // Start a new read-only transaction on the specified repository.
- explicit ReadTransaction(UserShare* share);
- virtual ~ReadTransaction();
-
- // BaseTransaction override.
- virtual syncable::BaseTransaction* GetWrappedTrans() const;
- private:
- void* operator new(size_t size); // Transaction is meant for stack use only.
-
- // The underlying syncable object which this class wraps.
- syncable::ReadTransaction* transaction_;
-
- DISALLOW_COPY_AND_ASSIGN(ReadTransaction);
-};
-
-// Sync API's WriteTransaction is a read/write BaseTransaction. It wraps
-// a syncable::WriteTransaction.
-class SYNC_EXPORT WriteTransaction : public BaseTransaction {
- public:
- // Start a new read/write transaction.
- explicit WriteTransaction(UserShare* share);
- virtual ~WriteTransaction();
-
- // Provide access to the syncable.h transaction from the API WriteNode.
- virtual syncable::BaseTransaction* GetWrappedTrans() const;
- syncable::WriteTransaction* GetWrappedWriteTrans() { return transaction_; }
-
- private:
- void* operator new(size_t size); // Transaction is meant for stack use only.
-
- // The underlying syncable object which this class wraps.
- syncable::WriteTransaction* transaction_;
-
- DISALLOW_COPY_AND_ASSIGN(WriteTransaction);
-};
-
-// SyncManager encapsulates syncable::DirectoryManager and serves as the parent
-// of all other objects in the sync API. SyncManager is thread-safe. If
-// multiple threads interact with the same local sync repository (i.e. the
-// same sqlite database), they should share a single SyncManager instance. The
-// caller should typically create one SyncManager for the lifetime of a user
-// session.
-class SYNC_EXPORT SyncManager {
- public:
- // SyncInternal contains the implementation of SyncManager, while abstracting
- // internal types from clients of the interface.
- class SyncInternal;
-
- // ChangeRecord indicates a single item that changed as a result of a sync
- // operation. This gives the sync id of the node that changed, and the type
- // of change. To get the actual property values after an ADD or UPDATE, the
- // client should get the node with InitByIdLookup(), using the provided id.
- struct ChangeRecord {
- enum Action {
- ACTION_ADD,
- ACTION_DELETE,
- ACTION_UPDATE,
- };
- ChangeRecord() : id(kInvalidId), action(ACTION_ADD) {}
- int64 id;
- Action action;
- };
-
- // When the SyncManager is unable to initiate the syncing process due to a
- // failure during authentication, AuthProblem describes the actual problem
- // more precisely.
- enum AuthProblem {
- AUTH_PROBLEM_NONE = 0,
- // The credentials supplied to GAIA were either invalid, or the locally
- // cached credentials have expired. If this happens, the sync system
- // will continue as if offline until authentication is reattempted.
- AUTH_PROBLEM_INVALID_GAIA_CREDENTIALS,
- // The GAIA user is not authorized to use the sync service.
- AUTH_PROBLEM_USER_NOT_SIGNED_UP,
- // Could not connect to server to verify credentials. This could be in
- // response to either failure to connect to GAIA or failure to connect to
- // the sync service during authentication.
- AUTH_PROBLEM_CONNECTION_FAILED,
- };
-
- // Status encapsulates detailed state about the internals of the SyncManager.
- struct Status {
- // Summary is a distilled set of important information that the end-user may
- // wish to be informed about (through UI, for example). Note that if a
- // summary state requires user interaction (such as auth failures), more
- // detailed information may be contained in additional status fields.
- enum Summary {
- // The internal instance is in an unrecognizable state. This should not
- // happen.
- INVALID = 0,
- // Can't connect to server, but there are no pending changes in
- // our local cache.
- OFFLINE,
- // Can't connect to server, and there are pending changes in our
- // local cache.
- OFFLINE_UNSYNCED,
- // Connected and syncing.
- SYNCING,
- // Connected, no pending changes.
- READY,
- // User has chosen to pause syncing.
- PAUSED,
- // Internal sync error.
- CONFLICT,
- // Can't connect to server, and we haven't completed the initial
- // sync yet. So there's nothing we can do but wait for the server.
- OFFLINE_UNUSABLE,
- };
- Summary summary;
-
- // Various server related information.
- bool authenticated; // Successfully authenticated via GAIA.
- bool server_up; // True if we have received at least one good
- // reply from the server.
- bool server_reachable; // True if we received any reply from the server.
- bool server_broken; // True of the syncer is stopped because of server
- // issues.
-
- bool notifications_enabled; // True only if subscribed for notifications.
- int notifications_received;
- int notifications_sent;
-
- // Various Syncer data.
- int unsynced_count;
- int conflicting_count;
- bool syncing;
- bool syncer_paused;
- bool initial_sync_ended;
- bool syncer_stuck;
- int64 updates_available;
- int64 updates_received;
- bool disk_full;
- bool invalid_store;
- int max_consecutive_errors; // The max number of errors from any component.
- };
-
- // An interface the embedding application implements to receive notifications
- // from the SyncManager. Register an observer via SyncManager::AddObserver.
- // This observer is an event driven model as the events may be raised from
- // different internal threads, and simply providing an "OnStatusChanged" type
- // notification complicates things such as trying to determine "what changed",
- // if different members of the Status object are modified from different
- // threads. This way, the event is explicit, and it is safe for the Observer
- // to dispatch to a native thread or synchronize accordingly.
- class Observer {
- public:
- Observer() { }
- virtual ~Observer() { }
- // Notify the observer that changes have been applied to the sync model.
- // This will be invoked on the same thread as on which ApplyChanges was
- // called. |changes| is an array of size |change_count|, and contains the ID
- // of each individual item that was changed. |changes| exists only
- // for the duration of the call. Because the observer is passed a |trans|,
- // the observer can assume a read lock on the database that will be released
- // after the function returns.
- //
- // The SyncManager constructs |changes| in the following guaranteed order:
- //
- // 1. Deletions, from leaves up to parents.
- // 2. Updates to existing items with synced parents & predecessors.
- // 3. New items with synced parents & predecessors.
- // 4. Items with parents & predecessors in |changes|.
- // 5. Repeat #4 until all items are in |changes|.
- //
- // Thus, an implementation of OnChangesApplied should be able to
- // process the change records in the order without having to worry about
- // forward dependencies. But since deletions come before reparent
- // operations, a delete may temporarily orphan a node that is
- // updated later in the list.
- virtual void OnChangesApplied(const BaseTransaction* trans,
- const ChangeRecord* changes,
- int change_count) = 0;
-
- // A round-trip sync-cycle took place and the syncer has resolved any
- // conflicts that may have arisen. This is kept separate from
- // OnStatusChanged as there isn't really any state update; it is plainly
- // a notification of a state transition.
- virtual void OnSyncCycleCompleted() = 0;
-
- // Called when user interaction may be required due to an auth problem.
- virtual void OnAuthProblem(AuthProblem auth_problem) = 0;
-
- // Called when initialization is complete to the point that SyncManager can
- // process changes. This does not necessarily mean authentication succeeded
- // or that the SyncManager is online.
- // IMPORTANT: Creating any type of transaction before receiving this
- // notification is illegal!
- // WARNING: Calling methods on the SyncManager before receiving this
- // message, unless otherwise specified, produces undefined behavior.
- virtual void OnInitializationComplete() = 0;
-
- private:
- DISALLOW_COPY_AND_ASSIGN(Observer);
- };
-
- // Create an uninitialized SyncManager. Callers must Init() before using.
- SyncManager();
- virtual ~SyncManager();
-
- // Initialize the sync manager. |database_location| specifies the path of
- // the directory in which to locate a sqlite repository storing the syncer
- // backend state. Initialization will open the database, or create it if it
- // does not already exist. Returns false on failure.
- // |sync_server_and_path| and |sync_server_port| represent the Chrome sync
- // server to use, and |use_ssl| specifies whether to communicate securely;
- // the default is false.
- // |gaia_service_id| is the service id used for GAIA authentication. If it's
- // null then default will be used.
- // |post_factory| will be owned internally and used to create
- // instances of an HttpPostProvider.
- // |auth_post_factory| will be owned internally and used to create
- // instances of an HttpPostProvider for communicating with GAIA.
- // TODO(timsteele): It seems like one factory should suffice, but for now to
- // avoid having to deal with threading issues since the auth code and syncer
- // code live on separate threads that run simultaneously, we just dedicate
- // one to each component. Long term we may want to reconsider the HttpBridge
- // API to take all the params in one chunk in a threadsafe manner.. which is
- // still suboptimal as there will be high contention between the two threads
- // on startup; so maybe what we have now is the best solution- it does mirror
- // the CURL implementation as each thread creates their own internet handle.
- // Investigate.
- // |model_safe_worker| ownership is given to the SyncManager.
- // |user_agent| is a 7-bit ASCII string suitable for use as the User-Agent
- // HTTP header. Used internally when collecting stats to classify clients.
- bool Init(const sync_char16* database_location,
- const char* sync_server_and_path,
- int sync_server_port,
- const char* gaia_service_id,
- const char* gaia_source,
- bool use_ssl,
- HttpPostProviderFactory* post_factory,
- HttpPostProviderFactory* auth_post_factory,
- ModelSafeWorkerInterface* model_safe_worker,
- bool attempt_last_user_authentication,
- const char* user_agent);
-
- // Returns the username last used for a successful authentication as a
- // null-terminated string. Returns empty if there is no such username.
- // The memory is not owned by the caller and should be copied.
- const char* GetAuthenticatedUsername();
-
- // Submit credentials to GAIA for verification and start the
- // syncing process on success. On success, both |username| and the obtained
- // auth token are persisted on disk for future re-use.
- // If authentication fails, OnAuthProblem is called on our Observer.
- // The Observer may, in turn, decide to try again with new
- // credentials. Calling this method again is the appropriate course of action
- // to "retry".
- // |username| and |password| are expected to be owned by the caller.
- void Authenticate(const char* username, const char* password);
-
- // Adds a listener to be notified of sync events.
- // NOTE: It is OK (in fact, it's probably a good idea) to call this before
- // having received OnInitializationCompleted.
- void SetObserver(Observer* observer);
-
- // Remove the observer set by SetObserver (no op if none was set).
- // Make sure to call this if the Observer set in SetObserver is being
- // destroyed so the SyncManager doesn't potentially dereference garbage.
- void RemoveObserver();
-
- // Status-related getters. Typically GetStatusSummary will suffice, but
- // GetDetailedSyncStatus can be useful for gathering debug-level details of
- // the internals of the sync engine.
- Status::Summary GetStatusSummary() const;
- Status GetDetailedStatus() const;
-
- // Get the internal implementation for use by BaseTransaction, etc.
- SyncInternal* GetImpl() const;
-
- // Call periodically from a database-safe thread to persist recent changes
- // to the syncapi model.
- void SaveChanges();
-
- // Invoking this method will result in the syncapi bypassing authentication
- // and opening a local store suitable for testing client code. When in this
- // mode, nothing will ever get synced to a server (in fact no HTTP
- // communication will take place).
- // Note: The SyncManager precondition that you must first call Init holds;
- // this will fail unless we're initialized.
- void SetupForTestMode(const sync_char16* test_username);
-
- // Issue a final SaveChanges, close sqlite handles, and stop running threads.
- // Must be called from the same thread that called Init().
- void Shutdown();
-
- UserShare* GetUserShare() const;
-
- private:
- // An opaque pointer to the nested private class.
- SyncInternal* data_;
-
- DISALLOW_COPY_AND_ASSIGN(SyncManager);
-};
-
-// An interface the embedding application (e.g. Chromium) implements to
-// provide required HTTP POST functionality to the syncer backend.
-// This interface is designed for one-time use. You create one, use it, and
-// create another if you want to make a subsequent POST.
-// TODO(timsteele): Bug 1482576. Consider splitting syncapi.h into two files:
-// one for the API defining the exports, which doesn't need to be included from
-// anywhere internally, and another file for the interfaces like this one.
-class HttpPostProviderInterface {
- public:
- HttpPostProviderInterface() { }
- virtual ~HttpPostProviderInterface() { }
-
- // Use specified user agent string when POSTing. If not called a default UA
- // may be used.
- virtual void SetUserAgent(const char* user_agent) = 0;
-
- // Set the URL to POST to.
- virtual void SetURL(const char* url, int port) = 0;
-
- // Set the type, length and content of the POST payload.
- // |content_type| is a null-terminated MIME type specifier.
- // |content| is a data buffer; Do not interpret as a null-terminated string.
- // |content_length| is the total number of chars in |content|. It is used to
- // assign/copy |content| data.
- virtual void SetPostPayload(const char* content_type, int content_length,
- const char* content) = 0;
-
- // Add the specified cookie to the request context using the url set by
- // SetURL as the key. |cookie| should be a standard cookie line
- // [e.g "name=val; name2=val2"]. |cookie| should be copied.
- virtual void AddCookieForRequest(const char* cookie) = 0;
-
- // Returns true if the URL request succeeded. If the request failed,
- // os_error() may be non-zero and hence contain more information.
- virtual bool MakeSynchronousPost(int* os_error_code, int* response_code) = 0;
-
- // Get the length of the content returned in the HTTP response.
- // This does not count the trailing null-terminating character returned
- // by GetResponseContent, so it is analogous to calling string.length.
- virtual int GetResponseContentLength() const = 0;
-
- // Get the content returned in the HTTP response.
- // This is a null terminated string of characters.
- // Value should be copied.
- virtual const char* GetResponseContent() const = 0;
-
- // To simplify passing a vector<string> across this API, we provide the
- // following two methods. Use GetResponseCookieCount to bound a loop calling
- // GetResponseCookieAt once for each integer in the range
- // [0, GetNumCookiesInResponse). The char* returned should be copied.
- virtual int GetResponseCookieCount() const = 0;
- virtual const char* GetResponseCookieAt(int cookie_number) const = 0;
-
- private:
- DISALLOW_COPY_AND_ASSIGN(HttpPostProviderInterface);
-};
-
-// A factory to create HttpPostProviders to hide details about the
-// implementations and dependencies.
-// A factory instance itself should be owned by whomever uses it to create
-// HttpPostProviders.
-class HttpPostProviderFactory {
- public:
- // Obtain a new HttpPostProviderInterface instance, owned by caller.
- virtual HttpPostProviderInterface* Create() = 0;
-
- // When the interface is no longer needed (ready to be cleaned up), clients
- // must call Destroy().
- // This allows actual HttpPostProvider subclass implementations to be
- // reference counted, which is useful if a particular implementation uses
- // multiple threads to serve network requests.
- virtual void Destroy(HttpPostProviderInterface* http) = 0;
- virtual ~HttpPostProviderFactory() { }
-};
-
-// A class syncapi clients should use whenever the underlying model is bound to
-// a particular thread in the embedding application. This exposes an interface
-// by which any model-modifying invocations will be forwarded to the
-// appropriate thread in the embedding application.
-// "model safe" refers to not allowing an embedding application model to fall
-// out of sync with the syncable::Directory due to race conditions.
-class ModelSafeWorkerInterface {
- public:
- virtual ~ModelSafeWorkerInterface() { }
- // A Visitor is passed to CallDoWorkFromModelSafeThreadAndWait invocations,
- // and it's sole purpose is to provide a way for the ModelSafeWorkerInterface
- // implementation to actually _do_ the work required, by calling the only
- // method on this class, DoWork().
- class Visitor {
- public:
- virtual ~Visitor() { }
- // When on a model safe thread, this should be called to have the syncapi
- // actually perform the work needing to be done.
- virtual void DoWork() = 0;
- };
- // Subclasses should implement to invoke DoWork on |visitor| once on a thread
- // appropriate for data model modifications.
- // While it doesn't hurt, the impl does not need to be re-entrant (for now).
- // Note: |visitor| is owned by caller.
- virtual void CallDoWorkFromModelSafeThreadAndWait(Visitor* visitor) = 0;
-};
-
-} // namespace sync_api
-
-#endif // CHROME_BROWSER_SYNC_ENGINE_SYNCAPI_H_
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