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Issue 159263: - A prototype which allows to expose CanvasPixelArray functionality... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 11 years, 4 months ago
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1 // Copyright 2009 the V8 project authors. All rights reserved. 1 // Copyright 2009 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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334 334
335 335
336 Handle<String> SubString(Handle<String> str, int start, int end) { 336 Handle<String> SubString(Handle<String> str, int start, int end) {
337 CALL_HEAP_FUNCTION(str->Slice(start, end), String); 337 CALL_HEAP_FUNCTION(str->Slice(start, end), String);
338 } 338 }
339 339
340 340
341 Handle<Object> SetElement(Handle<JSObject> object, 341 Handle<Object> SetElement(Handle<JSObject> object,
342 uint32_t index, 342 uint32_t index,
343 Handle<Object> value) { 343 Handle<Object> value) {
344 if (object->HasPixelElements()) {
345 if (!value->IsSmi() && !value->IsHeapNumber() && !value->IsUndefined()) {
346 bool has_exception;
347 Handle<Object> number = Execution::ToNumber(value, &has_exception);
348 if (has_exception) return Handle<Object>();
349 value = number;
350 }
351 }
344 CALL_HEAP_FUNCTION(object->SetElement(index, *value), Object); 352 CALL_HEAP_FUNCTION(object->SetElement(index, *value), Object);
345 } 353 }
346 354
347 355
348 Handle<JSObject> Copy(Handle<JSObject> obj) { 356 Handle<JSObject> Copy(Handle<JSObject> obj) {
349 CALL_HEAP_FUNCTION(Heap::CopyJSObject(*obj), JSObject); 357 CALL_HEAP_FUNCTION(Heap::CopyJSObject(*obj), JSObject);
350 } 358 }
351 359
352 360
353 // Wrappers for scripts are kept alive and cached in weak global 361 // Wrappers for scripts are kept alive and cached in weak global
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743 Handle<Map> new_map = Factory::CopyMapDropTransitions(old_map); 751 Handle<Map> new_map = Factory::CopyMapDropTransitions(old_map);
744 obj->set_map(*new_map); 752 obj->set_map(*new_map);
745 new_map->set_needs_loading(true); 753 new_map->set_needs_loading(true);
746 // Store the lazy loading info in the constructor field. We'll 754 // Store the lazy loading info in the constructor field. We'll
747 // reestablish the constructor from the fixed array after loading. 755 // reestablish the constructor from the fixed array after loading.
748 new_map->set_constructor(*arr); 756 new_map->set_constructor(*arr);
749 ASSERT(!obj->IsLoaded()); 757 ASSERT(!obj->IsLoaded());
750 } 758 }
751 759
752 } } // namespace v8::internal 760 } } // namespace v8::internal
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