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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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203 return NewProxy((Address) desc, TENURED); | 203 return NewProxy((Address) desc, TENURED); |
204 } | 204 } |
205 | 205 |
206 | 206 |
207 Handle<ByteArray> Factory::NewByteArray(int length, PretenureFlag pretenure) { | 207 Handle<ByteArray> Factory::NewByteArray(int length, PretenureFlag pretenure) { |
208 ASSERT(0 <= length); | 208 ASSERT(0 <= length); |
209 CALL_HEAP_FUNCTION(Heap::AllocateByteArray(length, pretenure), ByteArray); | 209 CALL_HEAP_FUNCTION(Heap::AllocateByteArray(length, pretenure), ByteArray); |
210 } | 210 } |
211 | 211 |
212 | 212 |
| 213 Handle<PixelArray> Factory::NewPixelArray(int length, |
| 214 uint8_t* external_pointer, |
| 215 PretenureFlag pretenure) { |
| 216 ASSERT(0 <= length); |
| 217 CALL_HEAP_FUNCTION(Heap::AllocatePixelArray(length, |
| 218 external_pointer, |
| 219 pretenure), PixelArray); |
| 220 } |
| 221 |
| 222 |
213 Handle<Map> Factory::NewMap(InstanceType type, int instance_size) { | 223 Handle<Map> Factory::NewMap(InstanceType type, int instance_size) { |
214 CALL_HEAP_FUNCTION(Heap::AllocateMap(type, instance_size), Map); | 224 CALL_HEAP_FUNCTION(Heap::AllocateMap(type, instance_size), Map); |
215 } | 225 } |
216 | 226 |
217 | 227 |
218 Handle<JSObject> Factory::NewFunctionPrototype(Handle<JSFunction> function) { | 228 Handle<JSObject> Factory::NewFunctionPrototype(Handle<JSFunction> function) { |
219 CALL_HEAP_FUNCTION(Heap::AllocateFunctionPrototype(*function), JSObject); | 229 CALL_HEAP_FUNCTION(Heap::AllocateFunctionPrototype(*function), JSObject); |
220 } | 230 } |
221 | 231 |
222 | 232 |
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915 Execution::ConfigureInstance(instance, | 925 Execution::ConfigureInstance(instance, |
916 instance_template, | 926 instance_template, |
917 pending_exception); | 927 pending_exception); |
918 } else { | 928 } else { |
919 *pending_exception = false; | 929 *pending_exception = false; |
920 } | 930 } |
921 } | 931 } |
922 | 932 |
923 | 933 |
924 } } // namespace v8::internal | 934 } } // namespace v8::internal |
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