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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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40 // Interface for handle based allocation. | 40 // Interface for handle based allocation. |
41 | 41 |
42 class Factory : public AllStatic { | 42 class Factory : public AllStatic { |
43 public: | 43 public: |
44 // Allocate a new fixed array with undefined entries. | 44 // Allocate a new fixed array with undefined entries. |
45 static Handle<FixedArray> NewFixedArray( | 45 static Handle<FixedArray> NewFixedArray( |
46 int size, | 46 int size, |
47 PretenureFlag pretenure = NOT_TENURED); | 47 PretenureFlag pretenure = NOT_TENURED); |
48 | 48 |
49 // Allocate a new fixed array with non-existing entries (the hole). | 49 // Allocate a new fixed array with non-existing entries (the hole). |
50 static Handle<FixedArray> NewFixedArrayWithHoles(int size); | 50 static Handle<FixedArray> NewFixedArrayWithHoles( |
| 51 int size, |
| 52 PretenureFlag pretenure = NOT_TENURED); |
51 | 53 |
52 static Handle<NumberDictionary> NewNumberDictionary(int at_least_space_for); | 54 static Handle<NumberDictionary> NewNumberDictionary(int at_least_space_for); |
53 | 55 |
54 static Handle<StringDictionary> NewStringDictionary(int at_least_space_for); | 56 static Handle<StringDictionary> NewStringDictionary(int at_least_space_for); |
55 | 57 |
56 static Handle<DescriptorArray> NewDescriptorArray(int number_of_descriptors); | 58 static Handle<DescriptorArray> NewDescriptorArray(int number_of_descriptors); |
57 | 59 |
58 static Handle<String> LookupSymbol(Vector<const char> str); | 60 static Handle<String> LookupSymbol(Vector<const char> str); |
59 static Handle<String> LookupAsciiSymbol(const char* str) { | 61 static Handle<String> LookupAsciiSymbol(const char* str) { |
60 return LookupSymbol(CStrVector(str)); | 62 return LookupSymbol(CStrVector(str)); |
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384 // Update the map cache in the global context with (keys, map) | 386 // Update the map cache in the global context with (keys, map) |
385 static Handle<MapCache> AddToMapCache(Handle<Context> context, | 387 static Handle<MapCache> AddToMapCache(Handle<Context> context, |
386 Handle<FixedArray> keys, | 388 Handle<FixedArray> keys, |
387 Handle<Map> map); | 389 Handle<Map> map); |
388 }; | 390 }; |
389 | 391 |
390 | 392 |
391 } } // namespace v8::internal | 393 } } // namespace v8::internal |
392 | 394 |
393 #endif // V8_FACTORY_H_ | 395 #endif // V8_FACTORY_H_ |
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