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| 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "ipc/ipc_sync_channel.h" |
| 6 |
| 7 #include "base/lazy_instance.h" |
| 8 #include "base/logging.h" |
| 9 #include "base/thread_local.h" |
| 10 #include "base/message_loop.h" |
| 11 #include "base/waitable_event.h" |
| 12 #include "base/waitable_event_watcher.h" |
| 13 #include "ipc/ipc_sync_message.h" |
| 14 |
| 15 using base::TimeDelta; |
| 16 using base::TimeTicks; |
| 17 using base::WaitableEvent; |
| 18 |
| 19 namespace IPC { |
| 20 // When we're blocked in a Send(), we need to process incoming synchronous |
| 21 // messages right away because it could be blocking our reply (either |
| 22 // directly from the same object we're calling, or indirectly through one or |
| 23 // more other channels). That means that in SyncContext's OnMessageReceived, |
| 24 // we need to process sync message right away if we're blocked. However a |
| 25 // simple check isn't sufficient, because the listener thread can be in the |
| 26 // process of calling Send. |
| 27 // To work around this, when SyncChannel filters a sync message, it sets |
| 28 // an event that the listener thread waits on during its Send() call. This |
| 29 // allows us to dispatch incoming sync messages when blocked. The race |
| 30 // condition is handled because if Send is in the process of being called, it |
| 31 // will check the event. In case the listener thread isn't sending a message, |
| 32 // we queue a task on the listener thread to dispatch the received messages. |
| 33 // The messages are stored in this queue object that's shared among all |
| 34 // SyncChannel objects on the same thread (since one object can receive a |
| 35 // sync message while another one is blocked). |
| 36 |
| 37 class SyncChannel::ReceivedSyncMsgQueue : |
| 38 public base::RefCountedThreadSafe<ReceivedSyncMsgQueue> { |
| 39 public: |
| 40 // Returns the ReceivedSyncMsgQueue instance for this thread, creating one |
| 41 // if necessary. Call RemoveContext on the same thread when done. |
| 42 static ReceivedSyncMsgQueue* AddContext() { |
| 43 // We want one ReceivedSyncMsgQueue per listener thread (i.e. since multiple |
| 44 // SyncChannel objects can block the same thread). |
| 45 ReceivedSyncMsgQueue* rv = lazy_tls_ptr_.Pointer()->Get(); |
| 46 if (!rv) { |
| 47 rv = new ReceivedSyncMsgQueue(); |
| 48 ReceivedSyncMsgQueue::lazy_tls_ptr_.Pointer()->Set(rv); |
| 49 } |
| 50 rv->listener_count_++; |
| 51 return rv; |
| 52 } |
| 53 |
| 54 ~ReceivedSyncMsgQueue() { |
| 55 } |
| 56 |
| 57 // Called on IPC thread when a synchronous message or reply arrives. |
| 58 void QueueMessage(const Message& msg, SyncChannel::SyncContext* context) { |
| 59 bool was_task_pending; |
| 60 { |
| 61 AutoLock auto_lock(message_lock_); |
| 62 |
| 63 was_task_pending = task_pending_; |
| 64 task_pending_ = true; |
| 65 |
| 66 // We set the event in case the listener thread is blocked (or is about |
| 67 // to). In case it's not, the PostTask dispatches the messages. |
| 68 message_queue_.push_back(QueuedMessage(new Message(msg), context)); |
| 69 } |
| 70 |
| 71 dispatch_event_.Signal(); |
| 72 if (!was_task_pending) { |
| 73 listener_message_loop_->PostTask(FROM_HERE, NewRunnableMethod( |
| 74 this, &ReceivedSyncMsgQueue::DispatchMessagesTask)); |
| 75 } |
| 76 } |
| 77 |
| 78 void QueueReply(const Message &msg, SyncChannel::SyncContext* context) { |
| 79 received_replies_.push_back(QueuedMessage(new Message(msg), context)); |
| 80 } |
| 81 |
| 82 // Called on the listener's thread to process any queues synchronous |
| 83 // messages. |
| 84 void DispatchMessagesTask() { |
| 85 { |
| 86 AutoLock auto_lock(message_lock_); |
| 87 task_pending_ = false; |
| 88 } |
| 89 DispatchMessages(); |
| 90 } |
| 91 |
| 92 void DispatchMessages() { |
| 93 while (true) { |
| 94 Message* message; |
| 95 scoped_refptr<SyncChannel::SyncContext> context; |
| 96 { |
| 97 AutoLock auto_lock(message_lock_); |
| 98 if (message_queue_.empty()) |
| 99 break; |
| 100 |
| 101 message = message_queue_.front().message; |
| 102 context = message_queue_.front().context; |
| 103 message_queue_.pop_front(); |
| 104 } |
| 105 |
| 106 context->OnDispatchMessage(*message); |
| 107 delete message; |
| 108 } |
| 109 } |
| 110 |
| 111 // SyncChannel calls this in its destructor. |
| 112 void RemoveContext(SyncContext* context) { |
| 113 AutoLock auto_lock(message_lock_); |
| 114 |
| 115 SyncMessageQueue::iterator iter = message_queue_.begin(); |
| 116 while (iter != message_queue_.end()) { |
| 117 if (iter->context == context) { |
| 118 delete iter->message; |
| 119 iter = message_queue_.erase(iter); |
| 120 } else { |
| 121 iter++; |
| 122 } |
| 123 } |
| 124 |
| 125 if (--listener_count_ == 0) { |
| 126 DCHECK(lazy_tls_ptr_.Pointer()->Get()); |
| 127 lazy_tls_ptr_.Pointer()->Set(NULL); |
| 128 } |
| 129 } |
| 130 |
| 131 WaitableEvent* dispatch_event() { return &dispatch_event_; } |
| 132 MessageLoop* listener_message_loop() { return listener_message_loop_; } |
| 133 |
| 134 // Holds a pointer to the per-thread ReceivedSyncMsgQueue object. |
| 135 static base::LazyInstance<base::ThreadLocalPointer<ReceivedSyncMsgQueue> > |
| 136 lazy_tls_ptr_; |
| 137 |
| 138 // Called on the ipc thread to check if we can unblock any current Send() |
| 139 // calls based on a queued reply. |
| 140 void DispatchReplies() { |
| 141 for (size_t i = 0; i < received_replies_.size(); ++i) { |
| 142 Message* message = received_replies_[i].message; |
| 143 if (received_replies_[i].context->TryToUnblockListener(message)) { |
| 144 delete message; |
| 145 received_replies_.erase(received_replies_.begin() + i); |
| 146 return; |
| 147 } |
| 148 } |
| 149 } |
| 150 |
| 151 private: |
| 152 // See the comment in SyncChannel::SyncChannel for why this event is created |
| 153 // as manual reset. |
| 154 ReceivedSyncMsgQueue() : |
| 155 dispatch_event_(true, false), |
| 156 listener_message_loop_(MessageLoop::current()), |
| 157 task_pending_(false), |
| 158 listener_count_(0) { |
| 159 } |
| 160 |
| 161 // Holds information about a queued synchronous message or reply. |
| 162 struct QueuedMessage { |
| 163 QueuedMessage(Message* m, SyncContext* c) : message(m), context(c) { } |
| 164 Message* message; |
| 165 scoped_refptr<SyncChannel::SyncContext> context; |
| 166 }; |
| 167 |
| 168 typedef std::deque<QueuedMessage> SyncMessageQueue; |
| 169 SyncMessageQueue message_queue_; |
| 170 |
| 171 std::vector<QueuedMessage> received_replies_; |
| 172 |
| 173 // Set when we got a synchronous message that we must respond to as the |
| 174 // sender needs its reply before it can reply to our original synchronous |
| 175 // message. |
| 176 WaitableEvent dispatch_event_; |
| 177 MessageLoop* listener_message_loop_; |
| 178 Lock message_lock_; |
| 179 bool task_pending_; |
| 180 int listener_count_; |
| 181 }; |
| 182 |
| 183 base::LazyInstance<base::ThreadLocalPointer<SyncChannel::ReceivedSyncMsgQueue> > |
| 184 SyncChannel::ReceivedSyncMsgQueue::lazy_tls_ptr_(base::LINKER_INITIALIZED); |
| 185 |
| 186 SyncChannel::SyncContext::SyncContext( |
| 187 Channel::Listener* listener, |
| 188 MessageFilter* filter, |
| 189 MessageLoop* ipc_thread, |
| 190 WaitableEvent* shutdown_event) |
| 191 : ChannelProxy::Context(listener, filter, ipc_thread), |
| 192 received_sync_msgs_(ReceivedSyncMsgQueue::AddContext()), |
| 193 shutdown_event_(shutdown_event) { |
| 194 } |
| 195 |
| 196 SyncChannel::SyncContext::~SyncContext() { |
| 197 while (!deserializers_.empty()) |
| 198 Pop(); |
| 199 } |
| 200 |
| 201 // Adds information about an outgoing sync message to the context so that |
| 202 // we know how to deserialize the reply. Returns a handle that's set when |
| 203 // the reply has arrived. |
| 204 void SyncChannel::SyncContext::Push(SyncMessage* sync_msg) { |
| 205 // The event is created as manual reset because in between Signal and |
| 206 // OnObjectSignalled, another Send can happen which would stop the watcher |
| 207 // from being called. The event would get watched later, when the nested |
| 208 // Send completes, so the event will need to remain set. |
| 209 PendingSyncMsg pending(SyncMessage::GetMessageId(*sync_msg), |
| 210 sync_msg->GetReplyDeserializer(), |
| 211 new WaitableEvent(true, false)); |
| 212 AutoLock auto_lock(deserializers_lock_); |
| 213 deserializers_.push_back(pending); |
| 214 } |
| 215 |
| 216 bool SyncChannel::SyncContext::Pop() { |
| 217 bool result; |
| 218 { |
| 219 AutoLock auto_lock(deserializers_lock_); |
| 220 PendingSyncMsg msg = deserializers_.back(); |
| 221 delete msg.deserializer; |
| 222 delete msg.done_event; |
| 223 msg.done_event = NULL; |
| 224 deserializers_.pop_back(); |
| 225 result = msg.send_result; |
| 226 } |
| 227 |
| 228 // We got a reply to a synchronous Send() call that's blocking the listener |
| 229 // thread. However, further down the call stack there could be another |
| 230 // blocking Send() call, whose reply we received after we made this last |
| 231 // Send() call. So check if we have any queued replies available that |
| 232 // can now unblock the listener thread. |
| 233 ipc_message_loop()->PostTask(FROM_HERE, NewRunnableMethod( |
| 234 received_sync_msgs_.get(), &ReceivedSyncMsgQueue::DispatchReplies)); |
| 235 |
| 236 return result; |
| 237 } |
| 238 |
| 239 WaitableEvent* SyncChannel::SyncContext::GetSendDoneEvent() { |
| 240 AutoLock auto_lock(deserializers_lock_); |
| 241 return deserializers_.back().done_event; |
| 242 } |
| 243 |
| 244 WaitableEvent* SyncChannel::SyncContext::GetDispatchEvent() { |
| 245 return received_sync_msgs_->dispatch_event(); |
| 246 } |
| 247 |
| 248 void SyncChannel::SyncContext::DispatchMessages() { |
| 249 received_sync_msgs_->DispatchMessages(); |
| 250 } |
| 251 |
| 252 bool SyncChannel::SyncContext::TryToUnblockListener(const Message* msg) { |
| 253 AutoLock auto_lock(deserializers_lock_); |
| 254 if (deserializers_.empty() || |
| 255 !SyncMessage::IsMessageReplyTo(*msg, deserializers_.back().id)) { |
| 256 return false; |
| 257 } |
| 258 |
| 259 if (!msg->is_reply_error()) { |
| 260 deserializers_.back().send_result = deserializers_.back().deserializer-> |
| 261 SerializeOutputParameters(*msg); |
| 262 } |
| 263 deserializers_.back().done_event->Signal(); |
| 264 |
| 265 return true; |
| 266 } |
| 267 |
| 268 void SyncChannel::SyncContext::Clear() { |
| 269 CancelPendingSends(); |
| 270 received_sync_msgs_->RemoveContext(this); |
| 271 |
| 272 Context::Clear(); |
| 273 } |
| 274 |
| 275 void SyncChannel::SyncContext::OnMessageReceived(const Message& msg) { |
| 276 // Give the filters a chance at processing this message. |
| 277 if (TryFilters(msg)) |
| 278 return; |
| 279 |
| 280 if (TryToUnblockListener(&msg)) |
| 281 return; |
| 282 |
| 283 if (msg.should_unblock()) { |
| 284 received_sync_msgs_->QueueMessage(msg, this); |
| 285 return; |
| 286 } |
| 287 |
| 288 if (msg.is_reply()) { |
| 289 received_sync_msgs_->QueueReply(msg, this); |
| 290 return; |
| 291 } |
| 292 |
| 293 return Context::OnMessageReceivedNoFilter(msg); |
| 294 } |
| 295 |
| 296 void SyncChannel::SyncContext::OnChannelError() { |
| 297 CancelPendingSends(); |
| 298 shutdown_watcher_.StopWatching(); |
| 299 Context::OnChannelError(); |
| 300 } |
| 301 |
| 302 void SyncChannel::SyncContext::OnChannelOpened() { |
| 303 shutdown_watcher_.StartWatching(shutdown_event_, this); |
| 304 Context::OnChannelOpened(); |
| 305 } |
| 306 |
| 307 void SyncChannel::SyncContext::OnChannelClosed() { |
| 308 shutdown_watcher_.StopWatching(); |
| 309 Context::OnChannelClosed(); |
| 310 } |
| 311 |
| 312 void SyncChannel::SyncContext::OnSendTimeout(int message_id) { |
| 313 AutoLock auto_lock(deserializers_lock_); |
| 314 PendingSyncMessageQueue::iterator iter; |
| 315 for (iter = deserializers_.begin(); iter != deserializers_.end(); iter++) { |
| 316 if (iter->id == message_id) { |
| 317 iter->done_event->Signal(); |
| 318 break; |
| 319 } |
| 320 } |
| 321 } |
| 322 |
| 323 void SyncChannel::SyncContext::CancelPendingSends() { |
| 324 AutoLock auto_lock(deserializers_lock_); |
| 325 PendingSyncMessageQueue::iterator iter; |
| 326 for (iter = deserializers_.begin(); iter != deserializers_.end(); iter++) |
| 327 iter->done_event->Signal(); |
| 328 } |
| 329 |
| 330 void SyncChannel::SyncContext::OnWaitableEventSignaled(WaitableEvent* event) { |
| 331 DCHECK(event == shutdown_event_); |
| 332 // Process shut down before we can get a reply to a synchronous message. |
| 333 // Cancel pending Send calls, which will end up setting the send done event. |
| 334 CancelPendingSends(); |
| 335 } |
| 336 |
| 337 |
| 338 SyncChannel::SyncChannel( |
| 339 const std::string& channel_id, Channel::Mode mode, |
| 340 Channel::Listener* listener, MessageFilter* filter, |
| 341 MessageLoop* ipc_message_loop, bool create_pipe_now, |
| 342 WaitableEvent* shutdown_event) |
| 343 : ChannelProxy( |
| 344 channel_id, mode, ipc_message_loop, |
| 345 new SyncContext(listener, filter, ipc_message_loop, shutdown_event), |
| 346 create_pipe_now), |
| 347 sync_messages_with_no_timeout_allowed_(true) { |
| 348 // Ideally we only want to watch this object when running a nested message |
| 349 // loop. However, we don't know when it exits if there's another nested |
| 350 // message loop running under it or not, so we wouldn't know whether to |
| 351 // stop or keep watching. So we always watch it, and create the event as |
| 352 // manual reset since the object watcher might otherwise reset the event |
| 353 // when we're doing a WaitMany. |
| 354 dispatch_watcher_.StartWatching(sync_context()->GetDispatchEvent(), this); |
| 355 } |
| 356 |
| 357 SyncChannel::~SyncChannel() { |
| 358 } |
| 359 |
| 360 bool SyncChannel::Send(Message* message) { |
| 361 return SendWithTimeout(message, base::kNoTimeout); |
| 362 } |
| 363 |
| 364 bool SyncChannel::SendWithTimeout(Message* message, int timeout_ms) { |
| 365 if (!message->is_sync()) { |
| 366 ChannelProxy::Send(message); |
| 367 return true; |
| 368 } |
| 369 |
| 370 // *this* might get deleted in WaitForReply. |
| 371 scoped_refptr<SyncContext> context(sync_context()); |
| 372 if (context->shutdown_event()->IsSignaled()) { |
| 373 delete message; |
| 374 return false; |
| 375 } |
| 376 |
| 377 DCHECK(sync_messages_with_no_timeout_allowed_ || |
| 378 timeout_ms != base::kNoTimeout); |
| 379 SyncMessage* sync_msg = static_cast<SyncMessage*>(message); |
| 380 context->Push(sync_msg); |
| 381 int message_id = SyncMessage::GetMessageId(*sync_msg); |
| 382 WaitableEvent* pump_messages_event = sync_msg->pump_messages_event(); |
| 383 |
| 384 ChannelProxy::Send(message); |
| 385 |
| 386 if (timeout_ms != base::kNoTimeout) { |
| 387 // We use the sync message id so that when a message times out, we don't |
| 388 // confuse it with another send that is either above/below this Send in |
| 389 // the call stack. |
| 390 context->ipc_message_loop()->PostDelayedTask(FROM_HERE, |
| 391 NewRunnableMethod(context.get(), |
| 392 &SyncContext::OnSendTimeout, message_id), timeout_ms); |
| 393 } |
| 394 |
| 395 // Wait for reply, or for any other incoming synchronous messages. |
| 396 WaitForReply(pump_messages_event); |
| 397 |
| 398 return context->Pop(); |
| 399 } |
| 400 |
| 401 void SyncChannel::WaitForReply(WaitableEvent* pump_messages_event) { |
| 402 while (true) { |
| 403 WaitableEvent* objects[] = { |
| 404 sync_context()->GetDispatchEvent(), |
| 405 sync_context()->GetSendDoneEvent(), |
| 406 pump_messages_event |
| 407 }; |
| 408 |
| 409 unsigned count = pump_messages_event ? 3: 2; |
| 410 unsigned result = WaitableEvent::WaitMany(objects, count); |
| 411 if (result == 0 /* dispatch event */) { |
| 412 // We're waiting for a reply, but we received a blocking synchronous |
| 413 // call. We must process it or otherwise a deadlock might occur. |
| 414 sync_context()->GetDispatchEvent()->Reset(); |
| 415 sync_context()->DispatchMessages(); |
| 416 continue; |
| 417 } |
| 418 |
| 419 if (result == 2 /* pump_messages_event */) |
| 420 WaitForReplyWithNestedMessageLoop(); // Start a nested message loop. |
| 421 |
| 422 break; |
| 423 } |
| 424 } |
| 425 |
| 426 void SyncChannel::WaitForReplyWithNestedMessageLoop() { |
| 427 WaitableEvent* old_done_event = send_done_watcher_.GetWatchedEvent(); |
| 428 send_done_watcher_.StopWatching(); |
| 429 send_done_watcher_.StartWatching(sync_context()->GetSendDoneEvent(), this); |
| 430 bool old_state = MessageLoop::current()->NestableTasksAllowed(); |
| 431 MessageLoop::current()->SetNestableTasksAllowed(true); |
| 432 MessageLoop::current()->Run(); |
| 433 MessageLoop::current()->SetNestableTasksAllowed(old_state); |
| 434 if (old_done_event) |
| 435 send_done_watcher_.StartWatching(old_done_event, this); |
| 436 } |
| 437 |
| 438 void SyncChannel::OnWaitableEventSignaled(WaitableEvent* event) { |
| 439 WaitableEvent* dispatch_event = sync_context()->GetDispatchEvent(); |
| 440 if (event == dispatch_event) { |
| 441 // The call to DispatchMessages might delete this object, so reregister |
| 442 // the object watcher first. |
| 443 dispatch_event->Reset(); |
| 444 dispatch_watcher_.StartWatching(dispatch_event, this); |
| 445 sync_context()->DispatchMessages(); |
| 446 } else { |
| 447 // We got the reply, timed out or the process shutdown. |
| 448 DCHECK(event == sync_context()->GetSendDoneEvent()); |
| 449 MessageLoop::current()->Quit(); |
| 450 } |
| 451 } |
| 452 |
| 453 } // namespace IPC |
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