Index: chrome/renderer/render_thread.cc |
=================================================================== |
--- chrome/renderer/render_thread.cc (revision 21117) |
+++ chrome/renderer/render_thread.cc (working copy) |
@@ -87,14 +87,12 @@ |
// When we run plugins in process, we actually run them on the render thread, |
// which means that we need to make the render thread pump UI events. |
-RenderThread::RenderThread() |
- : plugin_refresh_allowed_(true) { |
+RenderThread::RenderThread() { |
Init(); |
} |
RenderThread::RenderThread(const std::string& channel_name) |
- : plugin_refresh_allowed_(true) { |
- SetChannelName(channel_name); |
+ : ChildThread(channel_name) { |
Init(); |
} |
@@ -107,6 +105,7 @@ |
CoInitialize(0); |
#endif |
+ plugin_refresh_allowed_ = true; |
cache_stats_factory_.reset( |
new ScopedRunnableMethodFactory<RenderThread>(this)); |