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Side by Side Diff: net/base/mock_host_resolver.h

Issue 155618: Use manually constructed IPv6 socket addresses for tests, rather than system ... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: sync Created 11 years, 5 months ago
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1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NET_BASE_MOCK_HOST_RESOLVER_H_ 5 #ifndef NET_BASE_MOCK_HOST_RESOLVER_H_
6 #define NET_BASE_MOCK_HOST_RESOLVER_H_ 6 #define NET_BASE_MOCK_HOST_RESOLVER_H_
7 7
8 #include <list> 8 #include <list>
9 9
10 #include "base/waitable_event.h" 10 #include "base/waitable_event.h"
(...skipping 80 matching lines...) Expand 10 before | Expand all | Expand 10 after
91 class RuleBasedHostResolverProc : public HostResolverProc { 91 class RuleBasedHostResolverProc : public HostResolverProc {
92 public: 92 public:
93 explicit RuleBasedHostResolverProc(HostResolverProc* previous); 93 explicit RuleBasedHostResolverProc(HostResolverProc* previous);
94 ~RuleBasedHostResolverProc(); 94 ~RuleBasedHostResolverProc();
95 95
96 // Any hostname matching the given pattern will be replaced with the given 96 // Any hostname matching the given pattern will be replaced with the given
97 // replacement value. Usually, replacement should be an IP address literal. 97 // replacement value. Usually, replacement should be an IP address literal.
98 void AddRule(const std::string& host_pattern, 98 void AddRule(const std::string& host_pattern,
99 const std::string& replacement); 99 const std::string& replacement);
100 100
101 // Same as AddRule(), but the replacement is expected to be an IPV6 literal.
102 // You should use this in place of AddRule(), since the system's host resolver
103 // may not support IPv6 literals on all systems. Whereas this variant
104 // constructs the socket address directly so it will always work.
105 void AddIPv6Rule(const std::string& host_pattern,
106 const std::string& ipv6_literal);
107
101 void AddRuleWithLatency(const std::string& host_pattern, 108 void AddRuleWithLatency(const std::string& host_pattern,
102 const std::string& replacement, 109 const std::string& replacement,
103 int latency_ms); 110 int latency_ms);
104 111
105 // Make sure that |host| will not be re-mapped or even processed by underlying 112 // Make sure that |host| will not be re-mapped or even processed by underlying
106 // host resolver procedures. It can also be a pattern. 113 // host resolver procedures. It can also be a pattern.
107 void AllowDirectLookup(const std::string& host); 114 void AllowDirectLookup(const std::string& host);
108 115
109 // Simulate a lookup failure for |host| (it also can be a pattern). 116 // Simulate a lookup failure for |host| (it also can be a pattern).
110 void AddSimulatedFailure(const std::string& host); 117 void AddSimulatedFailure(const std::string& host);
111 118
112 // HostResolverProc methods: 119 // HostResolverProc methods:
113 virtual int Resolve(const std::string& host, AddressList* addrlist); 120 virtual int Resolve(const std::string& host, AddressList* addrlist);
114 121
115 private: 122 private:
116 struct Rule; 123 struct Rule;
117 typedef std::list<Rule> RuleList; 124 typedef std::list<Rule> RuleList;
125
118 RuleList rules_; 126 RuleList rules_;
119 }; 127 };
120 128
121 // Using WaitingHostResolverProc you can simulate very long lookups. 129 // Using WaitingHostResolverProc you can simulate very long lookups.
122 class WaitingHostResolverProc : public HostResolverProc { 130 class WaitingHostResolverProc : public HostResolverProc {
123 public: 131 public:
124 explicit WaitingHostResolverProc(HostResolverProc* previous) 132 explicit WaitingHostResolverProc(HostResolverProc* previous)
125 : HostResolverProc(previous), event_(false, false) {} 133 : HostResolverProc(previous), event_(false, false) {}
126 134
127 void Signal() { 135 void Signal() {
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154 void Init(HostResolverProc* proc); 162 void Init(HostResolverProc* proc);
155 163
156 private: 164 private:
157 scoped_refptr<HostResolverProc> current_proc_; 165 scoped_refptr<HostResolverProc> current_proc_;
158 scoped_refptr<HostResolverProc> previous_proc_; 166 scoped_refptr<HostResolverProc> previous_proc_;
159 }; 167 };
160 168
161 } // namespace net 169 } // namespace net
162 170
163 #endif // NET_BASE_MOCK_HOST_RESOLVER_H_ 171 #endif // NET_BASE_MOCK_HOST_RESOLVER_H_
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