| Index: core/cross/gl/renderer_gl.cc
|
| ===================================================================
|
| --- core/cross/gl/renderer_gl.cc (revision 20998)
|
| +++ core/cross/gl/renderer_gl.cc (working copy)
|
| @@ -1567,6 +1567,11 @@
|
| MakeCurrentLazy();
|
| Bitmap::Ref bitmap = Bitmap::Ref(new Bitmap(service_locator()));
|
| bitmap->Allocate(Texture::ARGB8, width(), height(), 1, false);
|
| +
|
| + // Note: glReadPixels caputres the alpha component of the frame buffer as well
|
| + // as the color components, the graphics pipeline usually ignores the alpha
|
| + // channel when drawing to the screen, so unless the alpha is 1, the png image
|
| + // generated might exhibit suprise translucency.
|
| ::glReadPixels(0, 0, width(), height(), GL_BGRA, GL_UNSIGNED_BYTE,
|
| bitmap->image_data());
|
| bool result = bitmap->SaveToPNGFile((file_name + ".png").c_str());
|
|
|