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| 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 // BufferQueue is a simple Buffer manager that handles requests for data |
| 6 // while hiding Buffer boundaries, treating its internal queue of Buffers |
| 7 // as a contiguous region. |
| 8 // |
| 9 // This class is not threadsafe and requires external locking. |
| 10 |
| 11 #ifndef MEDIA_BASE_BUFFER_QUEUE_H_ |
| 12 #define MEDIA_BASE_BUFFER_QUEUE_H_ |
| 13 |
| 14 #include <deque> |
| 15 |
| 16 #include "base/ref_counted.h" |
| 17 |
| 18 namespace media { |
| 19 |
| 20 class Buffer; |
| 21 |
| 22 class BufferQueue { |
| 23 public: |
| 24 BufferQueue(); |
| 25 ~BufferQueue(); |
| 26 |
| 27 // Clears |queue_|. |
| 28 void Clear(); |
| 29 |
| 30 // Advances front pointer |bytes_to_be_consumed| bytes and discards |
| 31 // "consumed" buffers. |
| 32 void Consume(size_t bytes_to_be_consumed); |
| 33 |
| 34 // Tries to copy |bytes| bytes from our data to |dest|. Returns the number |
| 35 // of bytes successfully copied. |
| 36 size_t Copy(uint8* dest, size_t bytes); |
| 37 |
| 38 // Enqueues |buffer_in| and adds a reference. |
| 39 void Enqueue(Buffer* buffer_in); |
| 40 |
| 41 // Returns true if the |queue_| is empty. |
| 42 bool IsEmpty(); |
| 43 |
| 44 // Returns the number of bytes in the |queue_|. |
| 45 size_t SizeInBytes(); |
| 46 |
| 47 private: |
| 48 // Queued audio data. |
| 49 std::deque< scoped_refptr<Buffer> > queue_; |
| 50 |
| 51 // Remembers the amount of remaining audio data in the front buffer. |
| 52 size_t data_offset_; |
| 53 |
| 54 // Keeps track of the |queue_| size in bytes. |
| 55 size_t size_in_bytes_; |
| 56 |
| 57 DISALLOW_COPY_AND_ASSIGN(BufferQueue); |
| 58 }; |
| 59 |
| 60 } // namespace media |
| 61 |
| 62 #endif // MEDIA_BASE_BUFFER_QUEUE_H_ |
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