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Side by Side Diff: webkit/port/bindings/v8/V8NPUtils.cpp

Issue 155163: Downstream the partially upstreamed NPV8 files with fixes for errors introduced in upstreaming. (Closed)
Patch Set: hi Created 11 years, 5 months ago
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1 // Copyright (c) 2008, Google Inc. 1 /*
2 // All rights reserved. 2 * Copyright (C) 2008, 2009 Google Inc. All rights reserved.
3 // 3 *
4 // Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 // modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 // met: 6 * met:
7 // 7 *
8 // * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 // notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 // * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
11 // copyright notice, this list of conditions and the following disclaimer 11 * copyright notice, this list of conditions and the following disclaimer
12 // in the documentation and/or other materials provided with the 12 * in the documentation and/or other materials provided with the
13 // distribution. 13 * distribution.
14 // * Neither the name of Google Inc. nor the names of its 14 * * Neither the name of Google Inc. nor the names of its
15 // contributors may be used to endorse or promote products derived from 15 * contributors may be used to endorse or promote products derived from
16 // this software without specific prior written permission. 16 * this software without specific prior written permission.
17 // 17 *
18 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
29 30
30 #include "config.h" 31 #include "config.h"
31 32
32 #include "V8NPUtils.h" 33 #include "V8NPUtils.h"
33 34
34 #include "DOMWindow.h" 35 #include "DOMWindow.h"
35 #include "Frame.h" 36 #include "Frame.h"
36 #include "PlatformString.h" 37 #include "PlatformString.h"
37 #undef LOG 38 #undef LOG
38 39
39 #include "npruntime_priv.h"
40 #include "NPV8Object.h" 40 #include "NPV8Object.h"
41 #include "V8NPObject.h" 41 #include "V8NPObject.h"
42 #include "V8Proxy.h" 42 #include "V8Proxy.h"
43 #include "npruntime_priv.h"
43 44
44 void convertV8ObjectToNPVariant(v8::Local<v8::Value> object, NPObject *owner, NP Variant* result) 45 void convertV8ObjectToNPVariant(v8::Local<v8::Value> object, NPObject* owner, NP Variant* result)
45 { 46 {
46 VOID_TO_NPVARIANT(*result); 47 VOID_TO_NPVARIANT(*result);
47 48
48 // It is really the caller's responsibility to deal with the empty handle 49 // It is really the caller's responsibility to deal with the empty handle ca se because there could be different actions to
49 // case because there could be different actions to take in different 50 // take in different contexts.
50 // contexts.
51 ASSERT(!object.IsEmpty()); 51 ASSERT(!object.IsEmpty());
52 52
53 if (object.IsEmpty()) 53 if (object.IsEmpty())
54 return; 54 return;
55 55
56 if (object->IsInt32()) 56 if (object->IsInt32())
57 INT32_TO_NPVARIANT(object->NumberValue(), *result); 57 INT32_TO_NPVARIANT(object->NumberValue(), *result);
58 else if (object->IsNumber()) 58 else if (object->IsNumber())
59 DOUBLE_TO_NPVARIANT(object->NumberValue(), *result); 59 DOUBLE_TO_NPVARIANT(object->NumberValue(), *result);
60 else if (object->IsBoolean()) 60 else if (object->IsBoolean())
61 BOOLEAN_TO_NPVARIANT(object->BooleanValue(), *result); 61 BOOLEAN_TO_NPVARIANT(object->BooleanValue(), *result);
62 else if (object->IsNull()) 62 else if (object->IsNull())
63 NULL_TO_NPVARIANT(*result); 63 NULL_TO_NPVARIANT(*result);
64 else if (object->IsUndefined()) 64 else if (object->IsUndefined())
65 VOID_TO_NPVARIANT(*result); 65 VOID_TO_NPVARIANT(*result);
66 else if (object->IsString()) { 66 else if (object->IsString()) {
67 v8::String::Utf8Value utf8(object); 67 v8::String::Utf8Value utf8(object);
68 char* utf8_chars = strdup(*utf8); 68 char* utf8_chars = strdup(*utf8);
69 STRINGN_TO_NPVARIANT(utf8_chars, utf8.length(), *result); 69 STRINGN_TO_NPVARIANT(utf8_chars, utf8.length(), *result);
70 } else if (object->IsObject()) { 70 } else if (object->IsObject()) {
71 WebCore::DOMWindow* window = WebCore::V8Proxy::retrieveWindow(); 71 WebCore::DOMWindow* window = WebCore::V8Proxy::retrieveWindow();
72 NPObject* npobject = npCreateV8ScriptObject(0, v8::Handle<v8::Object>::C ast(object), window); 72 NPObject* npobject = npCreateV8ScriptObject(0, v8::Handle<v8::Object>::C ast(object), window);
73 if (npobject) 73 if (npobject)
74 _NPN_RegisterObject(npobject, owner); 74 _NPN_RegisterObject(npobject, owner);
75 OBJECT_TO_NPVARIANT(npobject, *result); 75 OBJECT_TO_NPVARIANT(npobject, *result);
76 } 76 }
77 } 77 }
78 78
79 79
80 v8::Handle<v8::Value> convertNPVariantToV8Object(const NPVariant* variant, NPObj ect* npobject) 80 v8::Handle<v8::Value> convertNPVariantToV8Object(const NPVariant* variant, NPObj ect* npobject)
81 { 81 {
82 NPVariantType type = variant->type; 82 NPVariantType type = variant->type;
83 83
84 if (type == NPVariantType_Int32) 84 switch (type) {
85 case NPVariantType_Int32:
85 return v8::Integer::New(NPVARIANT_TO_INT32(*variant)); 86 return v8::Integer::New(NPVARIANT_TO_INT32(*variant));
86 if (type == NPVariantType_Double) 87 case NPVariantType_Double:
87 return v8::Number::New(NPVARIANT_TO_DOUBLE(*variant)); 88 return v8::Number::New(NPVARIANT_TO_DOUBLE(*variant));
88 if (type == NPVariantType_Bool) 89 case NPVariantType_Bool:
89 return NPVARIANT_TO_BOOLEAN(*variant) ? v8::True() : v8::False(); 90 return NPVARIANT_TO_BOOLEAN(*variant) ? v8::True() : v8::False();
90 if (type == NPVariantType_Null) 91 case NPVariantType_Null:
91 return v8::Null(); 92 return v8::Null();
92 if (type == NPVariantType_Void) 93 case NPVariantType_Void:
93 return v8::Undefined(); 94 return v8::Undefined();
94 if (type == NPVariantType_String) { 95 case NPVariantType_String: {
95 NPString src = NPVARIANT_TO_STRING(*variant); 96 NPString src = NPVARIANT_TO_STRING(*variant);
96 return v8::String::New(src.UTF8Characters, src.UTF8Length); 97 return v8::String::New(src.UTF8Characters, src.UTF8Length);
97 } 98 }
98 if (type == NPVariantType_Object) { 99 case NPVariantType_Object: {
99 NPObject* obj = NPVARIANT_TO_OBJECT(*variant); 100 NPObject* obj = NPVARIANT_TO_OBJECT(*variant);
100 if (obj->_class == npScriptObjectClass) 101 if (obj->_class == npScriptObjectClass)
101 return reinterpret_cast<V8NPObject*>(obj)->v8Object; 102 return reinterpret_cast<V8NPObject*>(obj)->v8Object;
102 return createV8ObjectForNPObject(obj, npobject); 103 return createV8ObjectForNPObject(obj, npobject);
103 } 104 }
104 return v8::Undefined(); 105 default:
106 return v8::Undefined();
107 }
105 } 108 }
106 109
107 // Helper function to create an NPN String Identifier from a v8 string. 110 // Helper function to create an NPN String Identifier from a v8 string.
108 NPIdentifier getStringIdentifier(v8::Handle<v8::String> str) 111 NPIdentifier getStringIdentifier(v8::Handle<v8::String> str)
109 { 112 {
110 const int kStackBufSize = 100; 113 const int kStackBufferSize = 100;
111 114
112 int bufLen = str->Length() + 1; 115 int bufferLength = str->Length() + 1;
113 if (bufLen <= kStackBufSize) { 116 if (bufferLength <= kStackBufferSize) {
114 // Use local stack buffer to avoid heap allocations for small strings. 117 // Use local stack buffer to avoid heap allocations for small strings. H ere we should only use the stack space for
115 // Here we should only use the stack space for stack_buf when it's used, 118 // stackBuffer when it's used, not when we use the heap.
116 // not when we use the heap. 119 //
117 char stackBuf[kStackBufSize]; 120 // WriteAscii is guaranteed to generate a null-terminated string because bufferLength is constructed to be one greater
118 str->WriteAscii(stackBuf); 121 // than the string length.
119 return NPN_GetStringIdentifier(stackBuf); 122 char stackBuffer[kStackBufferSize];
123 str->WriteAscii(stackBuffer, 0, bufferLength);
124 return NPN_GetStringIdentifier(stackBuffer);
120 } 125 }
121 126
122 v8::String::AsciiValue ascii(str); 127 v8::String::AsciiValue ascii(str);
123 return NPN_GetStringIdentifier(*ascii); 128 return NPN_GetStringIdentifier(*ascii);
124 } 129 }
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