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Issue 155163: Downstream the partially upstreamed NPV8 files with fixes for errors introduced in upstreaming. (Closed)
Patch Set: hi Created 11 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2006 Apple Computer, Inc. All rights reserved. 2 * Copyright (C) 2004, 2006 Apple Computer, Inc. All rights reserved.
3 * Copyright (C) 2007-2009 Google, Inc. All rights reserved. 3 * Copyright (C) 2007, 2008, 2009 Google, Inc. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the 11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution. 12 * documentation and/or other materials provided with the distribution.
13 * 13 *
14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */ 25 */
26 26
27 #include "config.h" 27 #include "config.h"
28 28
29 #include <stdio.h> 29 #include "NPV8Object.h"
30 30
31 #define max max
32 #define min min
33 #include <v8.h>
34 #include "NPV8Object.h"
35 #include "ChromiumBridge.h" 31 #include "ChromiumBridge.h"
32 #include "DOMWindow.h"
36 #include "Frame.h" 33 #include "Frame.h"
37 #include "bindings/npruntime.h" 34 #include "OwnArrayPtr.h"
38 #include "npruntime_priv.h"
39 #include "PlatformString.h" 35 #include "PlatformString.h"
40 #include "ScriptController.h" 36 #include "ScriptController.h"
41 #include "V8CustomBinding.h" 37 #include "V8CustomBinding.h"
42 #include "V8GCController.h" 38 #include "V8GCController.h"
43 #include "V8Helpers.h" 39 #include "V8Helpers.h"
44 #include "V8NPUtils.h" 40 #include "V8NPUtils.h"
45 #include "V8Proxy.h" 41 #include "V8Proxy.h"
46 #include "DOMWindow.h" 42 #include "bindings/npruntime.h"
43 #include "npruntime_priv.h"
44 #include "wtf/StringExtras.h"
45
46 #include <stdio.h>
47 #include <v8.h>
47 48
48 using WebCore::toV8Context; 49 using WebCore::toV8Context;
49 using WebCore::toV8Proxy; 50 using WebCore::toV8Proxy;
50 using WebCore::V8ClassIndex; 51 using WebCore::V8ClassIndex;
51 using WebCore::V8Custom; 52 using WebCore::V8Custom;
52 using WebCore::V8DOMWrapper; 53 using WebCore::V8DOMWrapper;
53 using WebCore::V8GCController; 54 using WebCore::V8GCController;
54 using WebCore::V8Proxy; 55 using WebCore::V8Proxy;
55 56
56 // FIXME(mbelshe): comments on why use malloc and free. 57 // FIXME: Comments on why use malloc and free.
57 static NPObject* AllocV8NPObject(NPP, NPClass*) 58 static NPObject* allocV8NPObject(NPP, NPClass*)
58 { 59 {
59 return static_cast<NPObject*>(malloc(sizeof(V8NPObject))); 60 return static_cast<NPObject*>(malloc(sizeof(V8NPObject)));
60 } 61 }
61 62
62 static void FreeV8NPObject(NPObject* npobj) 63 static void freeV8NPObject(NPObject* npObject)
63 { 64 {
64 V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj); 65 V8NPObject* v8NpObject = reinterpret_cast<V8NPObject*>(npObject);
65 #ifndef NDEBUG 66 #ifndef NDEBUG
66 V8GCController::unregisterGlobalHandle(object, object->v8Object); 67 V8GCController::unregisterGlobalHandle(v8NpObject, v8NpObject->v8Object);
67 #endif 68 #endif
68 object->v8Object.Dispose(); 69 v8NpObject->v8Object.Dispose();
69 free(object); 70 free(v8NpObject);
70 } 71 }
71 72
72 static v8::Handle<v8::Value>* listFromVariantArgs(const NPVariant* args, 73 static v8::Handle<v8::Value>* createValueListFromVariantArgs(const NPVariant* ar guments, uint32_t argumentCount, NPObject* owner)
73 uint32_t argCount, 74 {
74 NPObject *owner) 75 v8::Handle<v8::Value>* argv = new v8::Handle<v8::Value>[argumentCount];
75 { 76 for (uint32_t index = 0; index < argumentCount; index++) {
76 v8::Handle<v8::Value>* argv = new v8::Handle<v8::Value>[argCount]; 77 const NPVariant* arg = &arguments[index];
77 for (uint32_t index = 0; index < argCount; index++) {
78 const NPVariant *arg = &args[index];
79 argv[index] = convertNPVariantToV8Object(arg, owner); 78 argv[index] = convertNPVariantToV8Object(arg, owner);
80 } 79 }
81 return argv; 80 return argv;
82 } 81 }
83 82
84 // Create an identifier (null terminated utf8 char*) from the NPIdentifier. 83 // Create an identifier (null terminated utf8 char*) from the NPIdentifier.
85 static v8::Local<v8::String> NPIdentifierToV8Identifier(NPIdentifier name) 84 static v8::Local<v8::String> npIdentifierToV8Identifier(NPIdentifier name)
86 { 85 {
87 PrivateIdentifier* identifier = static_cast<PrivateIdentifier*>(name); 86 PrivateIdentifier* identifier = static_cast<PrivateIdentifier*>(name);
88 if (identifier->isString) 87 if (identifier->isString)
89 return v8::String::New(static_cast<const char *>(identifier->value.strin g)); 88 return v8::String::New(static_cast<const char*>(identifier->value.string ));
90 89
91 char buf[32]; 90 char buffer[32];
92 sprintf(buf, "%d", identifier->value.number); 91 snprintf(buffer, sizeof(buffer), "%d", identifier->value.number);
93 return v8::String::New(buf); 92 return v8::String::New(buffer);
94 } 93 }
95 94
96 static NPClass V8NPObjectClass = { NP_CLASS_STRUCT_VERSION, 95 static NPClass V8NPObjectClass = { NP_CLASS_STRUCT_VERSION,
97 AllocV8NPObject, 96 allocV8NPObject,
98 FreeV8NPObject, 97 freeV8NPObject,
99 0, 0, 0, 0, 0, 0, 0, 0, 0 }; 98 0, 0, 0, 0, 0, 0, 0, 0, 0 };
100 99
101 // NPAPI's npruntime functions 100 // NPAPI's npruntime functions.
102 NPClass* npScriptObjectClass = &V8NPObjectClass; 101 NPClass* npScriptObjectClass = &V8NPObjectClass;
103 102
104 NPObject* npCreateV8ScriptObject(NPP npp, v8::Handle<v8::Object> object, WebCore ::DOMWindow* root) 103 NPObject* npCreateV8ScriptObject(NPP npp, v8::Handle<v8::Object> object, WebCore ::DOMWindow* root)
105 { 104 {
106 // Check to see if this object is already wrapped. 105 // Check to see if this object is already wrapped.
107 if (object->InternalFieldCount() == V8Custom::kNPObjectInternalFieldCount && 106 if (object->InternalFieldCount() == V8Custom::kNPObjectInternalFieldCount) {
108 object->GetInternalField(V8Custom::kDOMWrapperTypeIndex)->IsNumber() && 107 v8::Local<v8::Value> typeIndex = object->GetInternalField(V8Custom::kDOM WrapperTypeIndex);
109 object->GetInternalField(V8Custom::kDOMWrapperTypeIndex)->Uint32Value() == V8ClassIndex::NPOBJECT) { 108 if (typeIndex->IsNumber() && typeIndex->Uint32Value() == V8ClassIndex::N POBJECT) {
110 109
111 NPObject* rv = V8DOMWrapper::convertToNativeObject<NPObject>(V8ClassInde x::NPOBJECT, object); 110 NPObject* returnValue = V8DOMWrapper::convertToNativeObject<NPObject >(V8ClassIndex::NPOBJECT, object);
112 NPN_RetainObject(rv); 111 NPN_RetainObject(returnValue);
113 return rv; 112 return returnValue;
114 } 113 }
115 114 }
116 V8NPObject* obj = reinterpret_cast<V8NPObject*>(NPN_CreateObject(npp, &V8NPO bjectClass)); 115
117 obj->v8Object = v8::Persistent<v8::Object>::New(object); 116 V8NPObject* v8npObject = reinterpret_cast<V8NPObject*>(NPN_CreateObject(npp, &V8NPObjectClass));
117 v8npObject->v8Object = v8::Persistent<v8::Object>::New(object);
118 #ifndef NDEBUG 118 #ifndef NDEBUG
119 V8GCController::registerGlobalHandle(WebCore::NPOBJECT, obj, obj->v8Object); 119 V8GCController::registerGlobalHandle(WebCore::NPOBJECT, v8npObject, v8npObje ct->v8Object);
120 #endif 120 #endif
121 obj->rootObject = root; 121 v8npObject->rootObject = root;
122 return reinterpret_cast<NPObject*>(obj); 122 return reinterpret_cast<NPObject*>(v8npObject);
123 } 123 }
124 124
125 bool NPN_Invoke(NPP npp, NPObject *npobj, NPIdentifier methodName, 125 bool NPN_Invoke(NPP npp, NPObject* npObject, NPIdentifier methodName, const NPVa riant* arguments, uint32_t argumentCount, NPVariant* result)
126 const NPVariant *args, uint32_t argCount, NPVariant *result) 126 {
127 { 127 if (!npObject)
128 if (!npobj) 128 return false;
129 return false; 129
130 130 if (npObject->_class != npScriptObjectClass) {
131 if (npobj->_class == npScriptObjectClass) { 131 if (npObject->_class->invoke)
132 V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj); 132 return npObject->_class->invoke(npObject, methodName, arguments, arg umentCount, result);
133 133
134 PrivateIdentifier *identifier = static_cast<PrivateIdentifier*>(methodNa me); 134 VOID_TO_NPVARIANT(*result);
135 if (!identifier->isString) 135 return true;
136 }
137
138 V8NPObject* v8NpObject = reinterpret_cast<V8NPObject*>(npObject);
139
140 PrivateIdentifier* identifier = static_cast<PrivateIdentifier*>(methodName);
141 if (!identifier->isString)
142 return false;
143
144 v8::HandleScope handleScope;
145 // FIXME: should use the plugin's owner frame as the security context.
146 v8::Handle<v8::Context> context = toV8Context(npp, npObject);
147 if (context.IsEmpty())
148 return false;
149
150 v8::Context::Scope scope(context);
151
152 if (methodName == NPN_GetStringIdentifier("eval")) {
153 if (argumentCount != 1)
136 return false; 154 return false;
137 155 if (arguments[0].type != NPVariantType_String)
138 v8::HandleScope handleScope;
139 // FIXME: should use the plugin's owner frame as the security context
140 v8::Handle<v8::Context> context = toV8Context(npp, npobj);
141 if (context.IsEmpty())
142 return false; 156 return false;
143 157 return NPN_Evaluate(npp, npObject, const_cast<NPString*>(&arguments[0].v alue.stringValue), result);
144 v8::Context::Scope scope(context); 158 }
145 159
146 // Special case the "eval" method. 160 v8::Handle<v8::Value> functionObject = v8NpObject->v8Object->Get(v8::String: :New(identifier->value.string));
147 if (methodName == NPN_GetStringIdentifier("eval")) { 161 if (functionObject.IsEmpty() || functionObject->IsNull()) {
148 if (argCount != 1) 162 NULL_TO_NPVARIANT(*result);
149 return false; 163 return false;
150 if (args[0].type != NPVariantType_String) 164 }
151 return false; 165 if (functionObject->IsUndefined()) {
152 return NPN_Evaluate(npp, npobj, const_cast<NPString*>(&args[0].value.s tringValue), result); 166 VOID_TO_NPVARIANT(*result);
153 } 167 return false;
154 168 }
155 v8::Handle<v8::Value> funcObj = object->v8Object->Get(v8::String::New(id entifier->value.string)); 169
156 if (funcObj.IsEmpty() || funcObj->IsNull()) { 170 V8Proxy* proxy = toV8Proxy(npObject);
157 NULL_TO_NPVARIANT(*result); 171 ASSERT(proxy);
158 return false; 172
159 } 173 // Call the function object.
160 if (funcObj->IsUndefined()) { 174 v8::Handle<v8::Function> function = v8::Handle<v8::Function>::Cast(functionO bject);
161 VOID_TO_NPVARIANT(*result); 175 OwnArrayPtr<v8::Handle<v8::Value> > argv(createValueListFromVariantArgs(argu ments, argumentCount, npObject));
162 return false; 176 v8::Local<v8::Value> resultObject = proxy->callFunction(function, v8NpObject ->v8Object, argumentCount, argv.get());
163 } 177
164 178 // If we had an error, return false. The spec is a little unclear here, but says "Returns true if the method was
165 V8Proxy* proxy = toV8Proxy(npobj); 179 // successfully invoked". If we get an error return value, was that success fully invoked?
166 ASSERT(proxy); // must not be null 180 if (resultObject.IsEmpty())
167 181 return false;
168 // FIXME: fix variable naming 182
169 // Call the function object 183 convertV8ObjectToNPVariant(resultObject, npObject, result);
170 v8::Handle<v8::Function> func = v8::Handle<v8::Function>::Cast(funcObj); 184 return true;
171 // Create list of args to pass to v8 185 }
172 v8::Handle<v8::Value>* argv = listFromVariantArgs(args, argCount, npobj) ; 186
173 v8::Local<v8::Value> resultObj = proxy->callFunction(func, object->v8Obj ect, argCount, argv); 187 // FIXME: Fix it same as NPN_Invoke (HandleScope and such).
174 delete[] argv; 188 bool NPN_InvokeDefault(NPP npp, NPObject* npObject, const NPVariant* arguments, uint32_t argumentCount, NPVariant* result)
175 189 {
176 // If we had an error, return false. The spec is a little unclear here, but 190 if (!npObject)
177 // says "Returns true if the method was successfully invoked". If we ge t an 191 return false;
178 // error return value, was that successfully invoked? 192
179 if (resultObj.IsEmpty()) 193 if (npObject->_class != npScriptObjectClass) {
180 return false; 194 if (npObject->_class->invokeDefault)
181 195 return npObject->_class->invokeDefault(npObject, arguments, argument Count, result);
182 // Convert the result back to an NPVariant 196
183 convertV8ObjectToNPVariant(resultObj, npobj, result); 197 VOID_TO_NPVARIANT(*result);
184 return true; 198 return true;
185 } 199 }
186 200
187 if (npobj->_class->invoke) 201 V8NPObject* v8NpObject = reinterpret_cast<V8NPObject*>(npObject);
188 return npobj->_class->invoke(npobj, methodName, args, argCount, result);
189 202
190 VOID_TO_NPVARIANT(*result); 203 VOID_TO_NPVARIANT(*result);
204
205 v8::HandleScope handleScope;
206 v8::Handle<v8::Context> context = toV8Context(npp, npObject);
207 if (context.IsEmpty())
208 return false;
209
210 v8::Context::Scope scope(context);
211
212 // Lookup the function object and call it.
213 v8::Handle<v8::Object> functionObject(v8NpObject->v8Object);
214 if (!functionObject->IsFunction())
215 return false;
216
217 v8::Local<v8::Value> resultObject;
218 v8::Handle<v8::Function> function(v8::Function::Cast(*functionObject));
219 if (!function->IsNull()) {
220 V8Proxy* proxy = toV8Proxy(npObject);
221 ASSERT(proxy);
222
223 OwnArrayPtr<v8::Handle<v8::Value> > argv(createValueListFromVariantArgs( arguments, argumentCount, npObject));
224 resultObject = proxy->callFunction(function, functionObject, argumentCou nt, argv.get());
225 }
226 // If we had an error, return false. The spec is a little unclear here, but says "Returns true if the method was
227 // successfully invoked". If we get an error return value, was that success fully invoked?
228 if (resultObject.IsEmpty())
229 return false;
230
231 convertV8ObjectToNPVariant(resultObject, npObject, result);
191 return true; 232 return true;
192 } 233 }
193 234
194 // FIXME: Fix it same as NPN_Invoke (HandleScope and such) 235 bool NPN_Evaluate(NPP npp, NPObject* npObject, NPString* npScript, NPVariant* re sult)
195 bool NPN_InvokeDefault(NPP npp, NPObject *npobj, const NPVariant *args, 236 {
196 uint32_t argCount, NPVariant *result) 237 bool popupsAllowed = WebCore::ChromiumBridge::popupsAllowed(npp);
197 { 238 return NPN_EvaluateHelper(npp, popupsAllowed, npObject, npScript, result);
198 if (!npobj) 239 }
199 return false; 240
200 241 bool NPN_EvaluateHelper(NPP npp, bool popupsAllowed, NPObject* npObject, NPStrin g* npScript, NPVariant* result)
201 if (npobj->_class == npScriptObjectClass) { 242 {
202 V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj);
203
204 VOID_TO_NPVARIANT(*result);
205
206 v8::HandleScope handleScope;
207 v8::Handle<v8::Context> context = toV8Context(npp, npobj);
208 if (context.IsEmpty())
209 return false;
210
211 v8::Context::Scope scope(context);
212
213 // Lookup the function object
214 v8::Handle<v8::Object> funcObj(object->v8Object);
215 if (!funcObj->IsFunction())
216 return false;
217
218 // Call the function object
219 v8::Local<v8::Value> resultObj;
220 v8::Handle<v8::Function> func(v8::Function::Cast(*funcObj));
221 if (!func->IsNull()) {
222 V8Proxy* proxy = toV8Proxy(npobj);
223 ASSERT(proxy);
224
225 // Create list of args to pass to v8
226 v8::Handle<v8::Value>* argv = listFromVariantArgs(args, argCount, np obj);
227 resultObj = proxy->callFunction(func, funcObj, argCount, argv);
228 delete[] argv;
229 }
230
231 // If we had an error, return false. The spec is a little unclear here, but
232 // says "Returns true if the method was successfully invoked". If we ge t an
233 // error return value, was that successfully invoked?
234 if (resultObj.IsEmpty())
235 return false;
236
237 // Convert the result back to an NPVariant.
238 convertV8ObjectToNPVariant(resultObj, npobj, result);
239 return true;
240 }
241
242 if (npobj->_class->invokeDefault)
243 return npobj->_class->invokeDefault(npobj, args, argCount, result);
244
245 VOID_TO_NPVARIANT(*result); 243 VOID_TO_NPVARIANT(*result);
246 return true; 244 if (!npObject)
247 } 245 return false;
248 246
249 bool NPN_Evaluate(NPP npp, NPObject *npobj, NPString *npscript, NPVariant *resul t) 247 if (npObject->_class != npScriptObjectClass)
250 {
251 bool popupsAllowed = WebCore::ChromiumBridge::popupsAllowed(npp);
252 return NPN_EvaluateHelper(npp, popupsAllowed, npobj, npscript, result);
253 }
254
255 bool NPN_EvaluateHelper(NPP npp, bool popupsAllowed, NPObject* npobj, NPString* npscript, NPVariant *result)
256 {
257 VOID_TO_NPVARIANT(*result);
258 if (!npobj)
259 return false;
260
261 if (npobj->_class != npScriptObjectClass)
262 return false; 248 return false;
263 249
264 v8::HandleScope handleScope; 250 v8::HandleScope handleScope;
265 v8::Handle<v8::Context> context = toV8Context(npp, npobj); 251 v8::Handle<v8::Context> context = toV8Context(npp, npObject);
266 if (context.IsEmpty()) 252 if (context.IsEmpty())
267 return false; 253 return false;
268 254
269 V8Proxy* proxy = toV8Proxy(npobj); 255 V8Proxy* proxy = toV8Proxy(npObject);
270 ASSERT(proxy); 256 ASSERT(proxy);
271 257
272 v8::Context::Scope scope(context); 258 v8::Context::Scope scope(context);
273 259
274 WebCore::String filename; 260 WebCore::String filename;
275 if (!popupsAllowed) 261 if (!popupsAllowed)
276 filename = "npscript"; 262 filename = "npscript";
277 263
278 // Convert UTF-8 stream to WebCore::String. 264 WebCore::String script = WebCore::String::fromUTF8(npScript->UTF8Characters, npScript->UTF8Length);
279 WebCore::String script = WebCore::String::fromUTF8(npscript->UTF8Characters, npscript->UTF8Length);
280 v8::Local<v8::Value> v8result = proxy->evaluate(WebCore::ScriptSourceCode(sc ript, WebCore::KURL(filename)), 0); 265 v8::Local<v8::Value> v8result = proxy->evaluate(WebCore::ScriptSourceCode(sc ript, WebCore::KURL(filename)), 0);
281 266
282 // If we had an error, return false.
283 if (v8result.IsEmpty()) 267 if (v8result.IsEmpty())
284 return false; 268 return false;
285 269
286 convertV8ObjectToNPVariant(v8result, npobj, result); 270 convertV8ObjectToNPVariant(v8result, npObject, result);
287 return true; 271 return true;
288 } 272 }
289 273
290 bool NPN_GetProperty(NPP npp, NPObject *npobj, NPIdentifier propertyName, NPVari ant *result) 274 bool NPN_GetProperty(NPP npp, NPObject* npObject, NPIdentifier propertyName, NPV ariant* result)
291 { 275 {
292 if (!npobj) 276 if (!npObject)
293 return false; 277 return false;
294 278
295 if (npobj->_class == npScriptObjectClass) { 279 if (npObject->_class == npScriptObjectClass) {
296 V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj); 280 V8NPObject* object = reinterpret_cast<V8NPObject*>(npObject);
297 281
298 v8::HandleScope handleScope; 282 v8::HandleScope handleScope;
299 v8::Handle<v8::Context> context = toV8Context(npp, npobj); 283 v8::Handle<v8::Context> context = toV8Context(npp, npObject);
300 if (context.IsEmpty()) 284 if (context.IsEmpty())
301 return false; 285 return false;
302 286
303 v8::Context::Scope scope(context); 287 v8::Context::Scope scope(context);
304 288
305 v8::Handle<v8::Object> obj(object->v8Object); 289 v8::Handle<v8::Object> obj(object->v8Object);
306 v8::Local<v8::Value> v8result = obj->Get(NPIdentifierToV8Identifier(prop ertyName)); 290 v8::Local<v8::Value> v8result = obj->Get(npIdentifierToV8Identifier(prop ertyName));
307 291
308 convertV8ObjectToNPVariant(v8result, npobj, result); 292 convertV8ObjectToNPVariant(v8result, npObject, result);
309 return true; 293 return true;
310 } 294 }
311 295
312 if (npobj->_class->hasProperty && npobj->_class->getProperty) { 296 if (npObject->_class->hasProperty && npObject->_class->getProperty) {
313 if (npobj->_class->hasProperty(npobj, propertyName)) 297 if (npObject->_class->hasProperty(npObject, propertyName))
314 return npobj->_class->getProperty(npobj, propertyName, result); 298 return npObject->_class->getProperty(npObject, propertyName, result) ;
315 } 299 }
316 300
317 VOID_TO_NPVARIANT(*result); 301 VOID_TO_NPVARIANT(*result);
318 return false; 302 return false;
319 } 303 }
320 304
321 bool NPN_SetProperty(NPP npp, NPObject *npobj, NPIdentifier propertyName, const NPVariant *value) 305 bool NPN_SetProperty(NPP npp, NPObject* npObject, NPIdentifier propertyName, con st NPVariant* value)
322 { 306 {
323 if (!npobj) 307 if (!npObject)
324 return false; 308 return false;
325 309
326 if (npobj->_class == npScriptObjectClass) { 310 if (npObject->_class == npScriptObjectClass) {
327 V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj); 311 V8NPObject* object = reinterpret_cast<V8NPObject*>(npObject);
328 312
329 v8::HandleScope handleScope; 313 v8::HandleScope handleScope;
330 v8::Handle<v8::Context> context = toV8Context(npp, npobj); 314 v8::Handle<v8::Context> context = toV8Context(npp, npObject);
331 if (context.IsEmpty()) 315 if (context.IsEmpty())
332 return false; 316 return false;
333 317
334 v8::Context::Scope scope(context); 318 v8::Context::Scope scope(context);
335 319
336 v8::Handle<v8::Object> obj(object->v8Object); 320 v8::Handle<v8::Object> obj(object->v8Object);
337 obj->Set(NPIdentifierToV8Identifier(propertyName), 321 obj->Set(npIdentifierToV8Identifier(propertyName),
338 convertNPVariantToV8Object(value, object->rootObject->frame()-> script()->windowScriptNPObject())); 322 convertNPVariantToV8Object(value, object->rootObject->frame()-> script()->windowScriptNPObject()));
339 return true; 323 return true;
340 } 324 }
341 325
342 if (npobj->_class->setProperty) 326 if (npObject->_class->setProperty)
343 return npobj->_class->setProperty(npobj, propertyName, value); 327 return npObject->_class->setProperty(npObject, propertyName, value);
344 328
345 return false; 329 return false;
346 } 330 }
347 331
348 bool NPN_RemoveProperty(NPP npp, NPObject *npobj, NPIdentifier propertyName) 332 bool NPN_RemoveProperty(NPP npp, NPObject* npObject, NPIdentifier propertyName)
349 { 333 {
350 if (!npobj) 334 if (!npObject)
351 return false; 335 return false;
352 if (npobj->_class != npScriptObjectClass) 336 if (npObject->_class != npScriptObjectClass)
353 return false; 337 return false;
354 338
355 V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj); 339 V8NPObject* object = reinterpret_cast<V8NPObject*>(npObject);
356 340
357 v8::HandleScope handleScope; 341 v8::HandleScope handleScope;
358 v8::Handle<v8::Context> context = toV8Context(npp, npobj); 342 v8::Handle<v8::Context> context = toV8Context(npp, npObject);
359 if (context.IsEmpty()) 343 if (context.IsEmpty())
360 return false; 344 return false;
361 v8::Context::Scope scope(context); 345 v8::Context::Scope scope(context);
362 346
363 v8::Handle<v8::Object> obj(object->v8Object); 347 v8::Handle<v8::Object> obj(object->v8Object);
364 // FIXME(mbelshe) - verify that setting to undefined is right. 348 // FIXME: Verify that setting to undefined is right.
365 obj->Set(NPIdentifierToV8Identifier(propertyName), v8::Undefined()); 349 obj->Set(npIdentifierToV8Identifier(propertyName), v8::Undefined());
366 return true; 350 return true;
367 } 351 }
368 352
369 bool NPN_HasProperty(NPP npp, NPObject *npobj, NPIdentifier propertyName) 353 bool NPN_HasProperty(NPP npp, NPObject* npObject, NPIdentifier propertyName)
370 { 354 {
371 if (!npobj) 355 if (!npObject)
372 return false; 356 return false;
373 357
374 if (npobj->_class == npScriptObjectClass) { 358 if (npObject->_class == npScriptObjectClass) {
375 V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj); 359 V8NPObject* object = reinterpret_cast<V8NPObject*>(npObject);
376 360
377 v8::HandleScope handleScope; 361 v8::HandleScope handleScope;
378 v8::Handle<v8::Context> context = toV8Context(npp, npobj); 362 v8::Handle<v8::Context> context = toV8Context(npp, npObject);
379 if (context.IsEmpty()) 363 if (context.IsEmpty())
380 return false; 364 return false;
381 v8::Context::Scope scope(context); 365 v8::Context::Scope scope(context);
382 366
383 v8::Handle<v8::Object> obj(object->v8Object); 367 v8::Handle<v8::Object> obj(object->v8Object);
384 return obj->Has(NPIdentifierToV8Identifier(propertyName)); 368 return obj->Has(npIdentifierToV8Identifier(propertyName));
385 } 369 }
386 370
387 if (npobj->_class->hasProperty) 371 if (npObject->_class->hasProperty)
388 return npobj->_class->hasProperty(npobj, propertyName); 372 return npObject->_class->hasProperty(npObject, propertyName);
389 return false; 373 return false;
390 } 374 }
391 375
392 bool NPN_HasMethod(NPP npp, NPObject *npobj, NPIdentifier methodName) 376 bool NPN_HasMethod(NPP npp, NPObject* npObject, NPIdentifier methodName)
393 { 377 {
394 if (!npobj) 378 if (!npObject)
395 return false; 379 return false;
396 380
397 if (npobj->_class == npScriptObjectClass) { 381 if (npObject->_class == npScriptObjectClass) {
398 V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj); 382 V8NPObject* object = reinterpret_cast<V8NPObject*>(npObject);
399 383
400 v8::HandleScope handleScope; 384 v8::HandleScope handleScope;
401 v8::Handle<v8::Context> context = toV8Context(npp, npobj); 385 v8::Handle<v8::Context> context = toV8Context(npp, npObject);
402 if (context.IsEmpty()) 386 if (context.IsEmpty())
403 return false; 387 return false;
404 v8::Context::Scope scope(context); 388 v8::Context::Scope scope(context);
405 389
406 v8::Handle<v8::Object> obj(object->v8Object); 390 v8::Handle<v8::Object> obj(object->v8Object);
407 v8::Handle<v8::Value> prop = obj->Get(NPIdentifierToV8Identifier(methodN ame)); 391 v8::Handle<v8::Value> prop = obj->Get(npIdentifierToV8Identifier(methodN ame));
408 return prop->IsFunction(); 392 return prop->IsFunction();
409 } 393 }
410 394
411 if (npobj->_class->hasMethod) 395 if (npObject->_class->hasMethod)
412 return npobj->_class->hasMethod(npobj, methodName); 396 return npObject->_class->hasMethod(npObject, methodName);
413 return false; 397 return false;
414 } 398 }
415 399
416 void NPN_SetException(NPObject *npobj, const NPUTF8 *message) 400 void NPN_SetException(NPObject* npObject, const NPUTF8 *message)
417 { 401 {
418 if (npobj->_class != npScriptObjectClass) 402 if (npObject->_class != npScriptObjectClass)
419 return; 403 return;
420 v8::HandleScope handleScope; 404 v8::HandleScope handleScope;
421 v8::Handle<v8::Context> context = toV8Context(0, npobj); 405 v8::Handle<v8::Context> context = toV8Context(0, npObject);
422 if (context.IsEmpty()) 406 if (context.IsEmpty())
423 return; 407 return;
424 408
425 v8::Context::Scope scope(context); 409 v8::Context::Scope scope(context);
426 V8Proxy::throwError(V8Proxy::GeneralError, message); 410 V8Proxy::throwError(V8Proxy::GeneralError, message);
427 } 411 }
428 412
429 bool NPN_Enumerate(NPP npp, NPObject *npobj, NPIdentifier **identifier, uint32_t *count) 413 bool NPN_Enumerate(NPP npp, NPObject* npObject, NPIdentifier** identifier, uint3 2_t* count)
430 { 414 {
431 if (!npobj) 415 if (!npObject)
432 return false; 416 return false;
433 417
434 if (npobj->_class == npScriptObjectClass) { 418 if (npObject->_class == npScriptObjectClass) {
435 V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj); 419 V8NPObject* object = reinterpret_cast<V8NPObject*>(npObject);
436 420
437 v8::HandleScope handleScope; 421 v8::HandleScope handleScope;
438 v8::Handle<v8::Context> context = toV8Context(npp, npobj); 422 v8::Handle<v8::Context> context = toV8Context(npp, npObject);
439 if (context.IsEmpty()) 423 if (context.IsEmpty())
440 return false; 424 return false;
441 v8::Context::Scope scope(context); 425 v8::Context::Scope scope(context);
442 426
443 v8::Handle<v8::Object> obj(object->v8Object); 427 v8::Handle<v8::Object> obj(object->v8Object);
444 428
445 // FIXME(fqian): http://b/issue?id=1210340: Use a v8::Object::Keys() met hod 429 // FIXME: http://b/issue?id=1210340: Use a v8::Object::Keys() method whe n it exists, instead of evaluating javascript.
446 // when it exists, instead of evaluating javascript.
447 430
448 // FIXME(mpcomplete): figure out how to cache this helper function. 431 // FIXME: Figure out how to cache this helper function. Run a helper fu nction that collects the properties
449 // Run a helper function that collects the properties on the object into 432 // on the object into an array.
450 // an array.
451 const char enumeratorCode[] = 433 const char enumeratorCode[] =
452 "(function (obj) {" 434 "(function (obj) {"
453 " var props = [];" 435 " var props = [];"
454 " for (var prop in obj) {" 436 " for (var prop in obj) {"
455 " props[props.length] = prop;" 437 " props[props.length] = prop;"
456 " }" 438 " }"
457 " return props;" 439 " return props;"
458 "});"; 440 "});";
459 v8::Handle<v8::String> source = v8::String::New(enumeratorCode); 441 v8::Handle<v8::String> source = v8::String::New(enumeratorCode);
460 v8::Handle<v8::Script> script = v8::Script::Compile(source, 0); 442 v8::Handle<v8::Script> script = v8::Script::Compile(source, 0);
461 v8::Handle<v8::Value> enumeratorObj = script->Run(); 443 v8::Handle<v8::Value> enumeratorObj = script->Run();
462 v8::Handle<v8::Function> enumerator = v8::Handle<v8::Function>::Cast(enu meratorObj); 444 v8::Handle<v8::Function> enumerator = v8::Handle<v8::Function>::Cast(enu meratorObj);
463 v8::Handle<v8::Value> argv[] = { obj }; 445 v8::Handle<v8::Value> argv[] = { obj };
464 v8::Local<v8::Value> propsObj = enumerator->Call(v8::Handle<v8::Object>: :Cast(enumeratorObj), ARRAYSIZE_UNSAFE(argv), argv); 446 v8::Local<v8::Value> propsObj = enumerator->Call(v8::Handle<v8::Object>: :Cast(enumeratorObj), ARRAYSIZE_UNSAFE(argv), argv);
465 if (propsObj.IsEmpty()) 447 if (propsObj.IsEmpty())
466 return false; 448 return false;
467 449
468 // Convert the results into an array of NPIdentifiers. 450 // Convert the results into an array of NPIdentifiers.
469 v8::Handle<v8::Array> props = v8::Handle<v8::Array>::Cast(propsObj); 451 v8::Handle<v8::Array> props = v8::Handle<v8::Array>::Cast(propsObj);
470 *count = props->Length(); 452 *count = props->Length();
471 *identifier = static_cast<NPIdentifier*>(malloc(sizeof(NPIdentifier*) * *count)); 453 *identifier = static_cast<NPIdentifier*>(malloc(sizeof(NPIdentifier*) * *count));
472 for (uint32_t i = 0; i < *count; ++i) { 454 for (uint32_t i = 0; i < *count; ++i) {
473 v8::Local<v8::Value> name = props->Get(v8::Integer::New(i)); 455 v8::Local<v8::Value> name = props->Get(v8::Integer::New(i));
474 (*identifier)[i] = getStringIdentifier(v8::Local<v8::String>::Cast(n ame)); 456 (*identifier)[i] = getStringIdentifier(v8::Local<v8::String>::Cast(n ame));
475 } 457 }
476 return true; 458 return true;
477 } 459 }
478 460
479 if (NP_CLASS_STRUCT_VERSION_HAS_ENUM(npobj->_class) && npobj->_class->enumer ate) 461 if (NP_CLASS_STRUCT_VERSION_HAS_ENUM(npObject->_class) && npObject->_class-> enumerate)
480 return npobj->_class->enumerate(npobj, identifier, count); 462 return npObject->_class->enumerate(npObject, identifier, count);
481 463
482 return false; 464 return false;
483 } 465 }
484 466
485 bool NPN_Construct(NPP npp, NPObject* npobj, const NPVariant* args, uint32_t arg Count, NPVariant* result) 467 bool NPN_Construct(NPP npp, NPObject* npObject, const NPVariant* arguments, uint 32_t argumentCount, NPVariant* result)
486 { 468 {
487 if (!npobj) 469 if (!npObject)
488 return false; 470 return false;
489 471
490 if (npobj->_class == npScriptObjectClass) { 472 if (npObject->_class == npScriptObjectClass) {
491 V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj); 473 V8NPObject* object = reinterpret_cast<V8NPObject*>(npObject);
492 474
493 v8::HandleScope handleScope; 475 v8::HandleScope handleScope;
494 v8::Handle<v8::Context> context = toV8Context(npp, npobj); 476 v8::Handle<v8::Context> context = toV8Context(npp, npObject);
495 if (context.IsEmpty()) 477 if (context.IsEmpty())
496 return false; 478 return false;
497 v8::Context::Scope scope(context); 479 v8::Context::Scope scope(context);
498 480
499 // Lookup the constructor function. 481 // Lookup the constructor function.
500 v8::Handle<v8::Object> ctorObj(object->v8Object); 482 v8::Handle<v8::Object> ctorObj(object->v8Object);
501 if (!ctorObj->IsFunction()) 483 if (!ctorObj->IsFunction())
502 return false; 484 return false;
503 485
504 // Call the constructor. 486 // Call the constructor.
505 v8::Local<v8::Value> resultObj; 487 v8::Local<v8::Value> resultObject;
506 v8::Handle<v8::Function> ctor(v8::Function::Cast(*ctorObj)); 488 v8::Handle<v8::Function> ctor(v8::Function::Cast(*ctorObj));
507 if (!ctor->IsNull()) { 489 if (!ctor->IsNull()) {
508 V8Proxy* proxy = toV8Proxy(npobj); 490 V8Proxy* proxy = toV8Proxy(npObject);
509 ASSERT(proxy); 491 ASSERT(proxy);
510 492
511 // Create list of args to pass to v8. 493 OwnArrayPtr<v8::Handle<v8::Value> > argv(createValueListFromVariantA rgs(arguments, argumentCount, npObject));
512 v8::Handle<v8::Value>* argv = listFromVariantArgs(args, argCount, np obj); 494 resultObject = proxy->newInstance(ctor, argumentCount, argv.get());
513 resultObj = proxy->newInstance(ctor, argCount, argv);
514 delete[] argv;
515 } 495 }
516 496
517 // If we had an error return false. 497 if (resultObject.IsEmpty())
518 if (resultObj.IsEmpty())
519 return false; 498 return false;
520 499
521 // Convert the result back to an NPVariant. 500 convertV8ObjectToNPVariant(resultObject, npObject, result);
522 convertV8ObjectToNPVariant(resultObj, npobj, result);
523 return true; 501 return true;
524 } 502 }
525 503
526 if (NP_CLASS_STRUCT_VERSION_HAS_CTOR(npobj->_class) && npobj->_class->constr uct) 504 if (NP_CLASS_STRUCT_VERSION_HAS_CTOR(npObject->_class) && npObject->_class-> construct)
527 return npobj->_class->construct(npobj, args, argCount, result); 505 return npObject->_class->construct(npObject, arguments, argumentCount, r esult);
528 506
529 return false; 507 return false;
530 } 508 }
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