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|    1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |    1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 
|    2 // Redistribution and use in source and binary forms, with or without |    2 // Redistribution and use in source and binary forms, with or without | 
|    3 // modification, are permitted provided that the following conditions are |    3 // modification, are permitted provided that the following conditions are | 
|    4 // met: |    4 // met: | 
|    5 // |    5 // | 
|    6 //     * Redistributions of source code must retain the above copyright |    6 //     * Redistributions of source code must retain the above copyright | 
|    7 //       notice, this list of conditions and the following disclaimer. |    7 //       notice, this list of conditions and the following disclaimer. | 
|    8 //     * Redistributions in binary form must reproduce the above |    8 //     * Redistributions in binary form must reproduce the above | 
|    9 //       copyright notice, this list of conditions and the following |    9 //       copyright notice, this list of conditions and the following | 
|   10 //       disclaimer in the documentation and/or other materials provided |   10 //       disclaimer in the documentation and/or other materials provided | 
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|  179   RegisterAllocator* allocator() const { return allocator_; } |  179   RegisterAllocator* allocator() const { return allocator_; } | 
|  180  |  180  | 
|  181   CodeGenState* state() { return state_; } |  181   CodeGenState* state() { return state_; } | 
|  182   void set_state(CodeGenState* state) { state_ = state; } |  182   void set_state(CodeGenState* state) { state_ = state; } | 
|  183  |  183  | 
|  184   void AddDeferred(DeferredCode* code) { deferred_.Add(code); } |  184   void AddDeferred(DeferredCode* code) { deferred_.Add(code); } | 
|  185  |  185  | 
|  186   bool in_spilled_code() const { return in_spilled_code_; } |  186   bool in_spilled_code() const { return in_spilled_code_; } | 
|  187   void set_in_spilled_code(bool flag) { in_spilled_code_ = flag; } |  187   void set_in_spilled_code(bool flag) { in_spilled_code_ = flag; } | 
|  188  |  188  | 
 |  189   static const int kUnknownIntValue = -1; | 
 |  190  | 
|  189  private: |  191  private: | 
|  190   // Construction/Destruction |  192   // Construction/Destruction | 
|  191   CodeGenerator(int buffer_size, Handle<Script> script, bool is_eval); |  193   CodeGenerator(int buffer_size, Handle<Script> script, bool is_eval); | 
|  192   virtual ~CodeGenerator() { delete masm_; } |  194   virtual ~CodeGenerator() { delete masm_; } | 
|  193  |  195  | 
|  194   // Accessors |  196   // Accessors | 
|  195   Scope* scope() const { return scope_; } |  197   Scope* scope() const { return scope_; } | 
|  196  |  198  | 
|  197   // Generating deferred code. |  199   // Generating deferred code. | 
|  198   void ProcessDeferred(); |  200   void ProcessDeferred(); | 
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|  284   // Special code for typeof expressions: Unfortunately, we must |  286   // Special code for typeof expressions: Unfortunately, we must | 
|  285   // be careful when loading the expression in 'typeof' |  287   // be careful when loading the expression in 'typeof' | 
|  286   // expressions. We are not allowed to throw reference errors for |  288   // expressions. We are not allowed to throw reference errors for | 
|  287   // non-existing properties of the global object, so we must make it |  289   // non-existing properties of the global object, so we must make it | 
|  288   // look like an explicit property access, instead of an access |  290   // look like an explicit property access, instead of an access | 
|  289   // through the context chain. |  291   // through the context chain. | 
|  290   void LoadTypeofExpression(Expression* x); |  292   void LoadTypeofExpression(Expression* x); | 
|  291  |  293  | 
|  292   void ToBoolean(JumpTarget* true_target, JumpTarget* false_target); |  294   void ToBoolean(JumpTarget* true_target, JumpTarget* false_target); | 
|  293  |  295  | 
|  294   void GenericBinaryOperation(Token::Value op, OverwriteMode overwrite_mode); |  296   void GenericBinaryOperation(Token::Value op, | 
 |  297                               OverwriteMode overwrite_mode, | 
 |  298                               int known_rhs = kUnknownIntValue); | 
|  295   void Comparison(Condition cc, |  299   void Comparison(Condition cc, | 
|  296                   Expression* left, |  300                   Expression* left, | 
|  297                   Expression* right, |  301                   Expression* right, | 
|  298                   bool strict = false); |  302                   bool strict = false); | 
|  299  |  303  | 
|  300   void SmiOperation(Token::Value op, |  304   void SmiOperation(Token::Value op, | 
|  301                     Handle<Object> value, |  305                     Handle<Object> value, | 
|  302                     bool reversed, |  306                     bool reversed, | 
|  303                     OverwriteMode mode); |  307                     OverwriteMode mode); | 
|  304  |  308  | 
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|  413   friend class JumpTarget; |  417   friend class JumpTarget; | 
|  414   friend class Reference; |  418   friend class Reference; | 
|  415  |  419  | 
|  416   DISALLOW_COPY_AND_ASSIGN(CodeGenerator); |  420   DISALLOW_COPY_AND_ASSIGN(CodeGenerator); | 
|  417 }; |  421 }; | 
|  418  |  422  | 
|  419  |  423  | 
|  420 } }  // namespace v8::internal |  424 } }  // namespace v8::internal | 
|  421  |  425  | 
|  422 #endif  // V8_ARM_CODEGEN_ARM_H_ |  426 #endif  // V8_ARM_CODEGEN_ARM_H_ | 
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