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| 1 // Copyright 2010 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are |
| 4 // met: |
| 5 // |
| 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided |
| 11 // with the distribution. |
| 12 // * Neither the name of Google Inc. nor the names of its |
| 13 // contributors may be used to endorse or promote products derived |
| 14 // from this software without specific prior written permission. |
| 15 // |
| 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 |
| 28 #ifndef V8_VM_STATE_INL_H_ |
| 29 #define V8_VM_STATE_INL_H_ |
| 30 |
| 31 #include "vm-state.h" |
| 32 |
| 33 namespace v8 { |
| 34 namespace internal { |
| 35 |
| 36 // |
| 37 // VMState class implementation. A simple stack of VM states held by the |
| 38 // logger and partially threaded through the call stack. States are pushed by |
| 39 // VMState construction and popped by destruction. |
| 40 // |
| 41 #ifdef ENABLE_VMSTATE_TRACKING |
| 42 inline const char* StateToString(StateTag state) { |
| 43 switch (state) { |
| 44 case JS: |
| 45 return "JS"; |
| 46 case GC: |
| 47 return "GC"; |
| 48 case COMPILER: |
| 49 return "COMPILER"; |
| 50 case OTHER: |
| 51 return "OTHER"; |
| 52 default: |
| 53 UNREACHABLE(); |
| 54 return NULL; |
| 55 } |
| 56 } |
| 57 |
| 58 VMState::VMState(StateTag state) |
| 59 : disabled_(true), |
| 60 state_(OTHER), |
| 61 external_callback_(NULL) { |
| 62 #ifdef ENABLE_LOGGING_AND_PROFILING |
| 63 if (!Logger::is_logging() && !CpuProfiler::is_profiling()) { |
| 64 return; |
| 65 } |
| 66 #endif |
| 67 |
| 68 disabled_ = false; |
| 69 #if !defined(ENABLE_HEAP_PROTECTION) |
| 70 // When not protecting the heap, there is no difference between |
| 71 // EXTERNAL and OTHER. As an optimization in that case, we will not |
| 72 // perform EXTERNAL->OTHER transitions through the API. We thus |
| 73 // compress the two states into one. |
| 74 if (state == EXTERNAL) state = OTHER; |
| 75 #endif |
| 76 state_ = state; |
| 77 previous_ = current_state_; // Save the previous state. |
| 78 current_state_ = this; // Install the new state. |
| 79 |
| 80 #ifdef ENABLE_LOGGING_AND_PROFILING |
| 81 if (FLAG_log_state_changes) { |
| 82 LOG(UncheckedStringEvent("Entering", StateToString(state_))); |
| 83 if (previous_ != NULL) { |
| 84 LOG(UncheckedStringEvent("From", StateToString(previous_->state_))); |
| 85 } |
| 86 } |
| 87 #endif |
| 88 |
| 89 #ifdef ENABLE_HEAP_PROTECTION |
| 90 if (FLAG_protect_heap) { |
| 91 if (state_ == EXTERNAL) { |
| 92 // We are leaving V8. |
| 93 ASSERT((previous_ != NULL) && (previous_->state_ != EXTERNAL)); |
| 94 Heap::Protect(); |
| 95 } else if ((previous_ == NULL) || (previous_->state_ == EXTERNAL)) { |
| 96 // We are entering V8. |
| 97 Heap::Unprotect(); |
| 98 } |
| 99 } |
| 100 #endif |
| 101 } |
| 102 |
| 103 |
| 104 VMState::~VMState() { |
| 105 if (disabled_) return; |
| 106 current_state_ = previous_; // Return to the previous state. |
| 107 |
| 108 #ifdef ENABLE_LOGGING_AND_PROFILING |
| 109 if (FLAG_log_state_changes) { |
| 110 LOG(UncheckedStringEvent("Leaving", StateToString(state_))); |
| 111 if (previous_ != NULL) { |
| 112 LOG(UncheckedStringEvent("To", StateToString(previous_->state_))); |
| 113 } |
| 114 } |
| 115 #endif // ENABLE_LOGGING_AND_PROFILING |
| 116 |
| 117 #ifdef ENABLE_HEAP_PROTECTION |
| 118 if (FLAG_protect_heap) { |
| 119 if (state_ == EXTERNAL) { |
| 120 // We are reentering V8. |
| 121 ASSERT((previous_ != NULL) && (previous_->state_ != EXTERNAL)); |
| 122 Heap::Unprotect(); |
| 123 } else if ((previous_ == NULL) || (previous_->state_ == EXTERNAL)) { |
| 124 // We are leaving V8. |
| 125 Heap::Protect(); |
| 126 } |
| 127 } |
| 128 #endif // ENABLE_HEAP_PROTECTION |
| 129 } |
| 130 #endif // ENABLE_VMSTATE_TRACKING |
| 131 |
| 132 } } // namespace v8::internal |
| 133 |
| 134 #endif // V8_VM_STATE_INL_H_ |
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