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Issue 151144: ARM: Don't always go into the runtime system just because a (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 11 years, 5 months ago
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1 // Copyright 2006-2009 the V8 project authors. All rights reserved. 1 // Copyright 2006-2009 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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5327 // Do multiplication 5327 // Do multiplication
5328 __ smull(r3, r2, r1, ip); // r3 = lower 32 bits of ip*r1. 5328 __ smull(r3, r2, r1, ip); // r3 = lower 32 bits of ip*r1.
5329 // Go slow on overflows (overflow bit is not set). 5329 // Go slow on overflows (overflow bit is not set).
5330 __ mov(ip, Operand(r3, ASR, 31)); 5330 __ mov(ip, Operand(r3, ASR, 31));
5331 __ cmp(ip, Operand(r2)); // no overflow if higher 33 bits are identical 5331 __ cmp(ip, Operand(r2)); // no overflow if higher 33 bits are identical
5332 __ b(ne, &slow); 5332 __ b(ne, &slow);
5333 // Go slow on zero result to handle -0. 5333 // Go slow on zero result to handle -0.
5334 __ tst(r3, Operand(r3)); 5334 __ tst(r3, Operand(r3));
5335 __ mov(r0, Operand(r3), LeaveCC, ne); 5335 __ mov(r0, Operand(r3), LeaveCC, ne);
5336 __ Ret(ne); 5336 __ Ret(ne);
5337 // Slow case. 5337 // We need -0 if we were multiplying a negative number with 0 to get 0.
5338 // We know one of them was zero.
5339 __ add(r2, r0, Operand(r1), SetCC);
5340 __ mov(r0, Operand(Smi::FromInt(0)), LeaveCC, pl);
Lasse Reichstein 2009/07/01 11:11:14 Is it more efficient to use r3 instead of Operand(
Erik Corry 2009/07/01 11:31:05 I'm fairly certain it makes no difference, so I th
5341 __ Ret(pl); // Return Smi 0 if the non-zero one was positive.
5342 // Slow case. We fall through here if we multiplied a negative number
5343 // with 0, because that would mean we should produce -0.
5338 __ bind(&slow); 5344 __ bind(&slow);
5339 5345
5340 HandleBinaryOpSlowCases(masm, 5346 HandleBinaryOpSlowCases(masm,
5341 &not_smi, 5347 &not_smi,
5342 Builtins::MUL, 5348 Builtins::MUL,
5343 Token::MUL, 5349 Token::MUL,
5344 mode_); 5350 mode_);
5345 break; 5351 break;
5346 } 5352 }
5347 5353
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6043 int CompareStub::MinorKey() { 6049 int CompareStub::MinorKey() {
6044 // Encode the two parameters in a unique 16 bit value. 6050 // Encode the two parameters in a unique 16 bit value.
6045 ASSERT(static_cast<unsigned>(cc_) >> 28 < (1 << 15)); 6051 ASSERT(static_cast<unsigned>(cc_) >> 28 < (1 << 15));
6046 return (static_cast<unsigned>(cc_) >> 27) | (strict_ ? 1 : 0); 6052 return (static_cast<unsigned>(cc_) >> 27) | (strict_ ? 1 : 0);
6047 } 6053 }
6048 6054
6049 6055
6050 #undef __ 6056 #undef __
6051 6057
6052 } } // namespace v8::internal 6058 } } // namespace v8::internal
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