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Issue 15035: Refactored the code for handling debug step in in the runtime system into one... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 12 years ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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198 // Getter for the debug_context. 198 // Getter for the debug_context.
199 inline static Handle<Context> debug_context() { return debug_context_; } 199 inline static Handle<Context> debug_context() { return debug_context_; }
200 200
201 // Check whether a global object is the debug global object. 201 // Check whether a global object is the debug global object.
202 static bool IsDebugGlobal(GlobalObject* global); 202 static bool IsDebugGlobal(GlobalObject* global);
203 203
204 // Fast check to see if any break points are active. 204 // Fast check to see if any break points are active.
205 inline static bool has_break_points() { return has_break_points_; } 205 inline static bool has_break_points() { return has_break_points_; }
206 206
207 static bool StepInActive() { return thread_local_.step_into_fp_ != 0; } 207 static bool StepInActive() { return thread_local_.step_into_fp_ != 0; }
208 static void HandleStepIn(Handle<JSFunction> function,
209 Address fp,
210 bool is_constructor);
208 static Address step_in_fp() { return thread_local_.step_into_fp_; } 211 static Address step_in_fp() { return thread_local_.step_into_fp_; }
209 static Address* step_in_fp_addr() { return &thread_local_.step_into_fp_; } 212 static Address* step_in_fp_addr() { return &thread_local_.step_into_fp_; }
210 213
211 // Getter and setter for the disable break state. 214 // Getter and setter for the disable break state.
212 static bool disable_break() { return disable_break_; } 215 static bool disable_break() { return disable_break_; }
213 static void set_disable_break(bool disable_break) { 216 static void set_disable_break(bool disable_break) {
214 disable_break_ = disable_break; 217 disable_break_ = disable_break;
215 } 218 }
216 219
217 // Getters for the current exception break state. 220 // Getters for the current exception break state.
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588 } 591 }
589 private: 592 private:
590 Debug::AddressId id_; 593 Debug::AddressId id_;
591 int reg_; 594 int reg_;
592 }; 595 };
593 596
594 597
595 } } // namespace v8::internal 598 } } // namespace v8::internal
596 599
597 #endif // V8_V8_DEBUG_H_ 600 #endif // V8_V8_DEBUG_H_
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