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Side by Side Diff: core/cross/pack.cc

Issue 150058: expose bitmap in js. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/o3d/
Patch Set: '' Created 11 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2009, Google Inc. 2 * Copyright 2009, Google Inc.
3 * All rights reserved. 3 * All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are 6 * modification, are permitted provided that the following conditions are
7 * met: 7 * met:
8 * 8 *
9 * * Redistributions of source code must retain the above copyright 9 * * Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
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128 return NULL; 128 return NULL;
129 } 129 }
130 130
131 String filename = FilePathToUTF8(filepath); 131 String filename = FilePathToUTF8(filepath);
132 132
133 DLOG(INFO) << "CreateTextureFromFile(uri='" << uri 133 DLOG(INFO) << "CreateTextureFromFile(uri='" << uri
134 << "', filename='" << filename << "')"; 134 << "', filename='" << filename << "')";
135 135
136 // TODO: Add support for volume texture when we have code to load 136 // TODO: Add support for volume texture when we have code to load
137 // them 137 // them
138 Bitmap bitmap; 138 Bitmap::Ref bitmap(new Bitmap(service_locator()));
139 if (!bitmap.LoadFromFile(filepath, file_type, generate_mipmaps)) { 139 if (!bitmap->LoadFromFile(filepath, file_type, generate_mipmaps)) {
140 O3D_ERROR(service_locator()) 140 O3D_ERROR(service_locator())
141 << "Failed to load bitmap file \"" << uri << "\""; 141 << "Failed to load bitmap file \"" << uri << "\"";
142 return NULL; 142 return NULL;
143 } 143 }
144 144
145 return CreateTextureFromBitmap(&bitmap, uri); 145 return CreateTextureFromBitmap(bitmap, uri);
146 } 146 }
147 147
148 // Creates a Texture object from a file in the current render context format. 148 // Creates a Texture object from a file in the current render context format.
149 // This version takes a String |filename| argument instead of the preferred 149 // This version takes a String |filename| argument instead of the preferred
150 // FilePath argument. The use of this method should be phased out 150 // FilePath argument. The use of this method should be phased out
151 Texture* Pack::CreateTextureFromFile(const String& uri, 151 Texture* Pack::CreateTextureFromFile(const String& uri,
152 const String& filename, 152 const String& filename,
153 Bitmap::ImageFileType file_type, 153 Bitmap::ImageFileType file_type,
154 bool generate_mipmaps) { 154 bool generate_mipmaps) {
155 FilePath filepath = UTF8ToFilePath(filename); 155 FilePath filepath = UTF8ToFilePath(filename);
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191 } else { 191 } else {
192 O3D_ERROR(service_locator()) 192 O3D_ERROR(service_locator())
193 << "Unable to create texture (uri='" << uri 193 << "Unable to create texture (uri='" << uri
194 << "', size=" << bitmap->width() << "x" << bitmap->height() 194 << "', size=" << bitmap->width() << "x" << bitmap->height()
195 << ", mips=" << bitmap->num_mipmaps()<< ")"; 195 << ", mips=" << bitmap->num_mipmaps()<< ")";
196 } 196 }
197 197
198 return texture.Get(); 198 return texture.Get();
199 } 199 }
200 200
201
202 // Creates a Texture object from RawData and allocates 201 // Creates a Texture object from RawData and allocates
203 // the necessary resources for it. 202 // the necessary resources for it.
204 Texture* Pack::CreateTextureFromRawData(RawData *raw_data, 203 Texture* Pack::CreateTextureFromRawData(RawData *raw_data,
205 bool generate_mips) { 204 bool generate_mips) {
206 if (!renderer_) { 205 if (!renderer_) {
207 O3D_ERROR(service_locator()) << "No Render Device Available"; 206 O3D_ERROR(service_locator()) << "No Render Device Available";
208 return NULL; 207 return NULL;
209 } 208 }
210 209
211 const String uri = raw_data->uri(); 210 const String uri = raw_data->uri();
212 211
213 DLOG(INFO) << "CreateTextureFromRawData(uri='" << uri << "')"; 212 DLOG(INFO) << "CreateTextureFromRawData(uri='" << uri << "')";
214 213
215 214
216 Bitmap bitmap; 215 Bitmap::Ref bitmap(new Bitmap(service_locator()));
217 if (!bitmap.LoadFromRawData(raw_data, Bitmap::UNKNOWN, generate_mips)) { 216 if (!bitmap->LoadFromRawData(raw_data, Bitmap::UNKNOWN, generate_mips)) {
218 O3D_ERROR(service_locator()) 217 O3D_ERROR(service_locator())
219 << "Failed to load bitmap from raw data \"" << uri << "\""; 218 << "Failed to load bitmap from raw data \"" << uri << "\"";
220 return NULL; 219 return NULL;
221 } 220 }
222 221
223 return CreateTextureFromBitmap(&bitmap, uri); 222 return CreateTextureFromBitmap(bitmap, uri);
223 }
224
225 // Create a bitmap object.
226 Bitmap* Pack::CreateBitmap(int width, int height,
227 Texture::Format format) {
228 DCHECK(Bitmap::CheckImageDimensions(width, height));
229
230 Bitmap::Ref bitmap(new Bitmap(service_locator()));
231 if (bitmap.IsNull()) {
232 O3D_ERROR(service_locator())
233 << "Failed to create bitmap object.";
234 return NULL;
235 }
236 bitmap->Allocate(format, width, height, 1, false);
237 if (!bitmap->image_data()) {
238 O3D_ERROR(service_locator())
239 << "Failed to allocate memory for bitmap.";
240 return NULL;
241 }
242 RegisterObject(bitmap);
243 return bitmap.Get();
244 }
245
246 // Create a new bitmap object from rawdata.
247 Bitmap* Pack::CreateBitmapFromRawData(RawData* raw_data) {
248 Bitmap::Ref bitmap(new Bitmap(service_locator()));
249 if (bitmap.IsNull()) {
250 O3D_ERROR(service_locator())
251 << "Failed to create bitmap object.";
252 return NULL;
253 }
254 if (!bitmap->LoadFromRawData(raw_data, Bitmap::UNKNOWN,
255 false)) {
256 O3D_ERROR(service_locator())
257 << "Failed to load bitmap from raw data.";
258 return NULL;
259 }
260 RegisterObject(bitmap);
261 return bitmap.Get();
224 } 262 }
225 263
226 // Creates a Texture2D object and allocates the necessary resources for it. 264 // Creates a Texture2D object and allocates the necessary resources for it.
227 Texture2D* Pack::CreateTexture2D(int width, 265 Texture2D* Pack::CreateTexture2D(int width,
228 int height, 266 int height,
229 Texture::Format format, 267 Texture::Format format,
230 int levels, 268 int levels,
231 bool enable_render_surfaces) { 269 bool enable_render_surfaces) {
232 if (!renderer_) { 270 if (!renderer_) {
233 O3D_ERROR(service_locator()) << "No Render Device Available"; 271 O3D_ERROR(service_locator()) << "No Render Device Available";
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388 426
389 bool Pack::UnregisterObject(ObjectBase *object) { 427 bool Pack::UnregisterObject(ObjectBase *object) {
390 ObjectSet::iterator find(owned_objects_.find(ObjectBase::Ref(object))); 428 ObjectSet::iterator find(owned_objects_.find(ObjectBase::Ref(object)));
391 if (find == owned_objects_.end()) 429 if (find == owned_objects_.end())
392 return false; 430 return false;
393 431
394 owned_objects_.erase(find); 432 owned_objects_.erase(find);
395 return true; 433 return true;
396 } 434 }
397 } // namespace o3d 435 } // namespace o3d
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