| Index: net/base/mock_host_resolver.h
|
| ===================================================================
|
| --- net/base/mock_host_resolver.h (revision 20435)
|
| +++ net/base/mock_host_resolver.h (working copy)
|
| @@ -1,34 +1,30 @@
|
| -// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
|
| +// Copyright (c) 2009 The Chromium Authors. All rights reserved.
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#ifndef NET_BASE_HOST_RESOLVER_UNITTEST_H_
|
| -#define NET_BASE_HOST_RESOLVER_UNITTEST_H_
|
| +#ifndef NET_BASE_MOCK_HOST_RESOLVER_H_
|
| +#define NET_BASE_MOCK_HOST_RESOLVER_H_
|
|
|
| -#ifdef UNIT_TEST
|
| -
|
| #include <list>
|
|
|
| -#include "base/string_util.h"
|
| -#include "base/platform_thread.h"
|
| -#include "base/ref_counted.h"
|
| #include "base/waitable_event.h"
|
| -#include "net/base/host_resolver.h"
|
| -#include "net/base/net_errors.h"
|
| +#include "net/base/host_resolver_impl.h"
|
| +#include "net/base/host_resolver_proc.h"
|
|
|
| namespace net {
|
|
|
| +class RuleBasedHostResolverProc;
|
| +
|
| // In most cases, it is important that unit tests avoid making actual DNS
|
| // queries since the resulting tests can be flaky, especially if the network is
|
| // unreliable for some reason. To simplify writing tests that avoid making
|
| -// actual DNS queries, the following helper class may be used:
|
| +// actual DNS queries, pass a MockHostResolver as the HostResolver dependency.
|
| +// The socket addresses returned can be configured using the
|
| +// RuleBasedHostResolverProc:
|
| //
|
| -// scoped_refptr<RuleBasedHostMapper> host_mapper = new RuleBasedHostMapper();
|
| -// host_mapper->AddRule("foo.com", "1.2.3.4");
|
| -// host_mapper->AddRule("bar.com", "2.3.4.5");
|
| +// host_resolver->rules()->AddRule("foo.com", "1.2.3.4");
|
| +// host_resolver->rules()->AddRule("bar.com", "2.3.4.5");
|
| //
|
| -// Don't forget to actually set your mapper, probably with ScopedHostMapper!
|
| -//
|
| // The above rules define a static mapping from hostnames to IP address
|
| // literals. The first parameter to AddRule specifies a host pattern to match
|
| // against, and the second parameter indicates what value should be used to
|
| @@ -38,133 +34,110 @@
|
| //
|
| // Replacement doesn't have to be string representing an IP address. It can
|
| // re-map one hostname to another as well.
|
| -class RuleBasedHostMapper : public HostMapper {
|
| +class MockHostResolver : public HostResolver {
|
| public:
|
| + // Creates a MockHostResolver that does NOT cache entries
|
| + // (the HostResolverProc will be called for every lookup). If you need
|
| + // caching behavior, call Reset() with non-zero cache size.
|
| + MockHostResolver();
|
| +
|
| + virtual ~MockHostResolver() {}
|
| +
|
| + // HostResolver methods:
|
| + virtual int Resolve(const RequestInfo& info, AddressList* addresses,
|
| + CompletionCallback* callback, RequestHandle* out_req);
|
| + virtual void CancelRequest(RequestHandle req);
|
| + virtual void AddObserver(Observer* observer);
|
| + virtual void RemoveObserver(Observer* observer);
|
| + // TODO(eroman): temp hack for http://crbug.com/15513
|
| + virtual void Shutdown();
|
| +
|
| + RuleBasedHostResolverProc* rules() { return rules_; }
|
| +
|
| + // Resets the mock.
|
| + void Reset(HostResolverProc* interceptor,
|
| + int max_cache_entries,
|
| + int max_cache_age_ms);
|
| +
|
| + private:
|
| + scoped_refptr<HostResolverImpl> impl_;
|
| + scoped_refptr<RuleBasedHostResolverProc> rules_;
|
| +};
|
| +
|
| +// RuleBasedHostResolverProc applies a set of rules to map a host string to
|
| +// a replacement host string. It then uses the system host resolver to return
|
| +// a socket address. Generally the replacement should be an IPv4 literal so
|
| +// there is no network dependency.
|
| +class RuleBasedHostResolverProc : public HostResolverProc {
|
| + public:
|
| + explicit RuleBasedHostResolverProc(HostResolverProc* previous);
|
| + ~RuleBasedHostResolverProc();
|
| +
|
| // Any hostname matching the given pattern will be replaced with the given
|
| // replacement value. Usually, replacement should be an IP address literal.
|
| - void AddRule(const char* host_pattern, const char* replacement) {
|
| - rules_.push_back(Rule(host_pattern, replacement));
|
| - }
|
| + void AddRule(const std::string& host_pattern,
|
| + const std::string& replacement);
|
|
|
| - void AddRuleWithLatency(const char* host_pattern, const char* replacement,
|
| - int latency) {
|
| - rules_.push_back(Rule(host_pattern, replacement, latency));
|
| - }
|
| + void AddRuleWithLatency(const std::string& host_pattern,
|
| + const std::string& replacement,
|
| + int latency_ms);
|
|
|
| // Make sure that |host| will not be re-mapped or even processed by underlying
|
| - // host mappers. It can also be a pattern.
|
| - void AllowDirectLookup(const char* host) {
|
| - rules_.push_back(Rule(host, "", true));
|
| - }
|
| + // host resolver procedures. It can also be a pattern.
|
| + void AllowDirectLookup(const std::string& host);
|
|
|
| // Simulate a lookup failure for |host| (it also can be a pattern).
|
| - void AddSimulatedFailure(const char* host) {
|
| - AddRule(host, "");
|
| - }
|
| + void AddSimulatedFailure(const std::string& host);
|
|
|
| - virtual std::string Map(const std::string& host) {
|
| - RuleList::iterator r;
|
| - for (r = rules_.begin(); r != rules_.end(); ++r) {
|
| - if (MatchPattern(host, r->host_pattern)) {
|
| - if (r->latency != 0) {
|
| - PlatformThread::Sleep(r->latency);
|
| - r->latency = 1; // Simulate cache warmup.
|
| - }
|
| - return r->direct ? host : r->replacement;
|
| - }
|
| - }
|
| + // HostResolverProc methods:
|
| + virtual int Resolve(const std::string& host, AddressList* addrlist);
|
|
|
| - return MapUsingPrevious(host);
|
| - }
|
| -
|
| private:
|
| - struct Rule {
|
| - std::string host_pattern;
|
| - std::string replacement;
|
| - int latency; // in milliseconds
|
| - bool direct; // if true, don't mangle hostname and ignore replacement
|
| - Rule(const char* h, const char* r)
|
| - : host_pattern(h),
|
| - replacement(r),
|
| - latency(0),
|
| - direct(false) {}
|
| - Rule(const char* h, const char* r, const int l)
|
| - : host_pattern(h),
|
| - replacement(r),
|
| - latency(l),
|
| - direct(false) {}
|
| - Rule(const char* h, const char* r, const bool d)
|
| - : host_pattern(h),
|
| - replacement(r),
|
| - latency(0),
|
| - direct(d) {}
|
| - };
|
| + struct Rule;
|
| typedef std::list<Rule> RuleList;
|
| RuleList rules_;
|
| };
|
|
|
| -// Using WaitingHostMapper you can simulate very long lookups, for example
|
| -// to test code which cancels a request. Example usage:
|
| -//
|
| -// scoped_refptr<WaitingHostMapper> mapper = new WaitingHostMapper();
|
| -// ScopedHostMapper scoped_mapper(mapper.get());
|
| -//
|
| -// (start the lookup asynchronously)
|
| -// (cancel the lookup)
|
| -//
|
| -// mapper->Signal();
|
| -class WaitingHostMapper : public HostMapper {
|
| +// Using WaitingHostResolverProc you can simulate very long lookups.
|
| +class WaitingHostResolverProc : public HostResolverProc {
|
| public:
|
| - WaitingHostMapper() : event_(false, false) {
|
| - }
|
| + explicit WaitingHostResolverProc(HostResolverProc* previous)
|
| + : HostResolverProc(previous), event_(false, false) {}
|
|
|
| void Signal() {
|
| event_.Signal();
|
| }
|
|
|
| - private:
|
| - virtual std::string Map(const std::string& host) {
|
| + // HostResolverProc methods:
|
| + virtual int Resolve(const std::string& host, AddressList* addrlist) {
|
| event_.Wait();
|
| - return MapUsingPrevious(host);
|
| + return ResolveUsingPrevious(host, addrlist);
|
| }
|
|
|
| base::WaitableEvent event_;
|
| };
|
|
|
| -// This class sets the HostMapper for a particular scope. If there are multiple
|
| -// ScopedHostMappers in existence, then the last one allocated will be used.
|
| -// However, if it does not provide a matching rule, then it should delegate
|
| -// to the previously set HostMapper (see SetHostMapper). This is true for all
|
| -// mappers defined in this file. If no HostMapper matches a given hostname, then
|
| -// the hostname will be unmodified.
|
| -class ScopedHostMapper {
|
| +// This class sets the HostResolverProc for a particular scope. If there are
|
| +// multiple ScopedDefaultHostResolverProc in existence, then the last one
|
| +// allocated will be used. However, if it does not provide a matching rule,
|
| +// then it should delegate to the previously set HostResolverProc.
|
| +//
|
| +// NOTE: Only use this as a catch-all safety net. Individual tests should use
|
| +// MockHostResolver.
|
| +class ScopedDefaultHostResolverProc {
|
| public:
|
| - ScopedHostMapper(HostMapper* mapper) : current_host_mapper_(mapper) {
|
| - previous_host_mapper_ = SetHostMapper(current_host_mapper_.get());
|
| - current_host_mapper_->set_previous_mapper(previous_host_mapper_.get());
|
| - }
|
| + ScopedDefaultHostResolverProc() {}
|
| + explicit ScopedDefaultHostResolverProc(HostResolverProc* proc);
|
|
|
| - ScopedHostMapper() {}
|
| + ~ScopedDefaultHostResolverProc();
|
|
|
| - ~ScopedHostMapper() {
|
| - HostMapper* old_mapper = SetHostMapper(previous_host_mapper_.get());
|
| - // The lifetimes of multiple instances must be nested.
|
| - CHECK(old_mapper == current_host_mapper_.get());
|
| - }
|
| + void Init(HostResolverProc* proc);
|
|
|
| - void Init(HostMapper* mapper) {
|
| - current_host_mapper_ = mapper;
|
| - previous_host_mapper_ = SetHostMapper(current_host_mapper_.get());
|
| - current_host_mapper_->set_previous_mapper(previous_host_mapper_.get());
|
| - }
|
| -
|
| private:
|
| - scoped_refptr<HostMapper> current_host_mapper_;
|
| - scoped_refptr<HostMapper> previous_host_mapper_;
|
| + scoped_refptr<HostResolverProc> current_proc_;
|
| + scoped_refptr<HostResolverProc> previous_proc_;
|
| };
|
|
|
| } // namespace net
|
|
|
| -#endif // UNIT_TEST
|
| -
|
| -#endif // NET_BASE_HOST_RESOLVER_UNITTEST_H_
|
| +#endif // NET_BASE_MOCK_HOST_RESOLVER_H_
|
|
|