Index: net/base/mock_host_resolver.h |
=================================================================== |
--- net/base/mock_host_resolver.h (revision 20435) |
+++ net/base/mock_host_resolver.h (working copy) |
@@ -1,34 +1,30 @@ |
-// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved. |
+// Copyright (c) 2009 The Chromium Authors. All rights reserved. |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#ifndef NET_BASE_HOST_RESOLVER_UNITTEST_H_ |
-#define NET_BASE_HOST_RESOLVER_UNITTEST_H_ |
+#ifndef NET_BASE_MOCK_HOST_RESOLVER_H_ |
+#define NET_BASE_MOCK_HOST_RESOLVER_H_ |
-#ifdef UNIT_TEST |
- |
#include <list> |
-#include "base/string_util.h" |
-#include "base/platform_thread.h" |
-#include "base/ref_counted.h" |
#include "base/waitable_event.h" |
-#include "net/base/host_resolver.h" |
-#include "net/base/net_errors.h" |
+#include "net/base/host_resolver_impl.h" |
+#include "net/base/host_resolver_proc.h" |
namespace net { |
+class RuleBasedHostResolverProc; |
+ |
// In most cases, it is important that unit tests avoid making actual DNS |
// queries since the resulting tests can be flaky, especially if the network is |
// unreliable for some reason. To simplify writing tests that avoid making |
-// actual DNS queries, the following helper class may be used: |
+// actual DNS queries, pass a MockHostResolver as the HostResolver dependency. |
+// The socket addresses returned can be configured using the |
+// RuleBasedHostResolverProc: |
// |
-// scoped_refptr<RuleBasedHostMapper> host_mapper = new RuleBasedHostMapper(); |
-// host_mapper->AddRule("foo.com", "1.2.3.4"); |
-// host_mapper->AddRule("bar.com", "2.3.4.5"); |
+// host_resolver->rules()->AddRule("foo.com", "1.2.3.4"); |
+// host_resolver->rules()->AddRule("bar.com", "2.3.4.5"); |
// |
-// Don't forget to actually set your mapper, probably with ScopedHostMapper! |
-// |
// The above rules define a static mapping from hostnames to IP address |
// literals. The first parameter to AddRule specifies a host pattern to match |
// against, and the second parameter indicates what value should be used to |
@@ -38,133 +34,110 @@ |
// |
// Replacement doesn't have to be string representing an IP address. It can |
// re-map one hostname to another as well. |
-class RuleBasedHostMapper : public HostMapper { |
+class MockHostResolver : public HostResolver { |
public: |
+ // Creates a MockHostResolver that does NOT cache entries |
+ // (the HostResolverProc will be called for every lookup). If you need |
+ // caching behavior, call Reset() with non-zero cache size. |
+ MockHostResolver(); |
+ |
+ virtual ~MockHostResolver() {} |
+ |
+ // HostResolver methods: |
+ virtual int Resolve(const RequestInfo& info, AddressList* addresses, |
+ CompletionCallback* callback, RequestHandle* out_req); |
+ virtual void CancelRequest(RequestHandle req); |
+ virtual void AddObserver(Observer* observer); |
+ virtual void RemoveObserver(Observer* observer); |
+ // TODO(eroman): temp hack for http://crbug.com/15513 |
+ virtual void Shutdown(); |
+ |
+ RuleBasedHostResolverProc* rules() { return rules_; } |
+ |
+ // Resets the mock. |
+ void Reset(HostResolverProc* interceptor, |
+ int max_cache_entries, |
+ int max_cache_age_ms); |
+ |
+ private: |
+ scoped_refptr<HostResolverImpl> impl_; |
+ scoped_refptr<RuleBasedHostResolverProc> rules_; |
+}; |
+ |
+// RuleBasedHostResolverProc applies a set of rules to map a host string to |
+// a replacement host string. It then uses the system host resolver to return |
+// a socket address. Generally the replacement should be an IPv4 literal so |
+// there is no network dependency. |
+class RuleBasedHostResolverProc : public HostResolverProc { |
+ public: |
+ explicit RuleBasedHostResolverProc(HostResolverProc* previous); |
+ ~RuleBasedHostResolverProc(); |
+ |
// Any hostname matching the given pattern will be replaced with the given |
// replacement value. Usually, replacement should be an IP address literal. |
- void AddRule(const char* host_pattern, const char* replacement) { |
- rules_.push_back(Rule(host_pattern, replacement)); |
- } |
+ void AddRule(const std::string& host_pattern, |
+ const std::string& replacement); |
- void AddRuleWithLatency(const char* host_pattern, const char* replacement, |
- int latency) { |
- rules_.push_back(Rule(host_pattern, replacement, latency)); |
- } |
+ void AddRuleWithLatency(const std::string& host_pattern, |
+ const std::string& replacement, |
+ int latency_ms); |
// Make sure that |host| will not be re-mapped or even processed by underlying |
- // host mappers. It can also be a pattern. |
- void AllowDirectLookup(const char* host) { |
- rules_.push_back(Rule(host, "", true)); |
- } |
+ // host resolver procedures. It can also be a pattern. |
+ void AllowDirectLookup(const std::string& host); |
// Simulate a lookup failure for |host| (it also can be a pattern). |
- void AddSimulatedFailure(const char* host) { |
- AddRule(host, ""); |
- } |
+ void AddSimulatedFailure(const std::string& host); |
- virtual std::string Map(const std::string& host) { |
- RuleList::iterator r; |
- for (r = rules_.begin(); r != rules_.end(); ++r) { |
- if (MatchPattern(host, r->host_pattern)) { |
- if (r->latency != 0) { |
- PlatformThread::Sleep(r->latency); |
- r->latency = 1; // Simulate cache warmup. |
- } |
- return r->direct ? host : r->replacement; |
- } |
- } |
+ // HostResolverProc methods: |
+ virtual int Resolve(const std::string& host, AddressList* addrlist); |
- return MapUsingPrevious(host); |
- } |
- |
private: |
- struct Rule { |
- std::string host_pattern; |
- std::string replacement; |
- int latency; // in milliseconds |
- bool direct; // if true, don't mangle hostname and ignore replacement |
- Rule(const char* h, const char* r) |
- : host_pattern(h), |
- replacement(r), |
- latency(0), |
- direct(false) {} |
- Rule(const char* h, const char* r, const int l) |
- : host_pattern(h), |
- replacement(r), |
- latency(l), |
- direct(false) {} |
- Rule(const char* h, const char* r, const bool d) |
- : host_pattern(h), |
- replacement(r), |
- latency(0), |
- direct(d) {} |
- }; |
+ struct Rule; |
typedef std::list<Rule> RuleList; |
RuleList rules_; |
}; |
-// Using WaitingHostMapper you can simulate very long lookups, for example |
-// to test code which cancels a request. Example usage: |
-// |
-// scoped_refptr<WaitingHostMapper> mapper = new WaitingHostMapper(); |
-// ScopedHostMapper scoped_mapper(mapper.get()); |
-// |
-// (start the lookup asynchronously) |
-// (cancel the lookup) |
-// |
-// mapper->Signal(); |
-class WaitingHostMapper : public HostMapper { |
+// Using WaitingHostResolverProc you can simulate very long lookups. |
+class WaitingHostResolverProc : public HostResolverProc { |
public: |
- WaitingHostMapper() : event_(false, false) { |
- } |
+ explicit WaitingHostResolverProc(HostResolverProc* previous) |
+ : HostResolverProc(previous), event_(false, false) {} |
void Signal() { |
event_.Signal(); |
} |
- private: |
- virtual std::string Map(const std::string& host) { |
+ // HostResolverProc methods: |
+ virtual int Resolve(const std::string& host, AddressList* addrlist) { |
event_.Wait(); |
- return MapUsingPrevious(host); |
+ return ResolveUsingPrevious(host, addrlist); |
} |
base::WaitableEvent event_; |
}; |
-// This class sets the HostMapper for a particular scope. If there are multiple |
-// ScopedHostMappers in existence, then the last one allocated will be used. |
-// However, if it does not provide a matching rule, then it should delegate |
-// to the previously set HostMapper (see SetHostMapper). This is true for all |
-// mappers defined in this file. If no HostMapper matches a given hostname, then |
-// the hostname will be unmodified. |
-class ScopedHostMapper { |
+// This class sets the HostResolverProc for a particular scope. If there are |
+// multiple ScopedDefaultHostResolverProc in existence, then the last one |
+// allocated will be used. However, if it does not provide a matching rule, |
+// then it should delegate to the previously set HostResolverProc. |
+// |
+// NOTE: Only use this as a catch-all safety net. Individual tests should use |
+// MockHostResolver. |
+class ScopedDefaultHostResolverProc { |
public: |
- ScopedHostMapper(HostMapper* mapper) : current_host_mapper_(mapper) { |
- previous_host_mapper_ = SetHostMapper(current_host_mapper_.get()); |
- current_host_mapper_->set_previous_mapper(previous_host_mapper_.get()); |
- } |
+ ScopedDefaultHostResolverProc() {} |
+ explicit ScopedDefaultHostResolverProc(HostResolverProc* proc); |
- ScopedHostMapper() {} |
+ ~ScopedDefaultHostResolverProc(); |
- ~ScopedHostMapper() { |
- HostMapper* old_mapper = SetHostMapper(previous_host_mapper_.get()); |
- // The lifetimes of multiple instances must be nested. |
- CHECK(old_mapper == current_host_mapper_.get()); |
- } |
+ void Init(HostResolverProc* proc); |
- void Init(HostMapper* mapper) { |
- current_host_mapper_ = mapper; |
- previous_host_mapper_ = SetHostMapper(current_host_mapper_.get()); |
- current_host_mapper_->set_previous_mapper(previous_host_mapper_.get()); |
- } |
- |
private: |
- scoped_refptr<HostMapper> current_host_mapper_; |
- scoped_refptr<HostMapper> previous_host_mapper_; |
+ scoped_refptr<HostResolverProc> current_proc_; |
+ scoped_refptr<HostResolverProc> previous_proc_; |
}; |
} // namespace net |
-#endif // UNIT_TEST |
- |
-#endif // NET_BASE_HOST_RESOLVER_UNITTEST_H_ |
+#endif // NET_BASE_MOCK_HOST_RESOLVER_H_ |