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| 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "skia/ext/skia_utils_mac.h" | 5 #include "skia/ext/skia_utils_mac.h" |
| 6 | 6 |
| 7 #import <AppKit/AppKit.h> | 7 #import <AppKit/AppKit.h> |
| 8 | 8 |
| 9 #include "base/logging.h" | 9 #include "base/logging.h" |
| 10 #include "base/scoped_cftyperef.h" | 10 #include "base/scoped_cftyperef.h" |
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| 92 | 92 |
| 93 scoped_ptr<skia::BitmapPlatformDevice> device( | 93 scoped_ptr<skia::BitmapPlatformDevice> device( |
| 94 skia::BitmapPlatformDevice::Create(NULL, width, height, false)); | 94 skia::BitmapPlatformDevice::Create(NULL, width, height, false)); |
| 95 | 95 |
| 96 CGContextRef context = device->GetBitmapContext(); | 96 CGContextRef context = device->GetBitmapContext(); |
| 97 | 97 |
| 98 // We need to invert the y-axis of the canvas so that Core Graphics drawing | 98 // We need to invert the y-axis of the canvas so that Core Graphics drawing |
| 99 // happens right-side up. Skia has an upper-left origin and CG has a lower- | 99 // happens right-side up. Skia has an upper-left origin and CG has a lower- |
| 100 // left one. | 100 // left one. |
| 101 CGContextScaleCTM(context, 1.0, -1.0); | 101 CGContextScaleCTM(context, 1.0, -1.0); |
| 102 CGContextTranslateCTM(context, 1, -height); | 102 CGContextTranslateCTM(context, 0, -height); |
| 103 | 103 |
| 104 // We want to copy transparent pixels from |image|, instead of blending it | 104 // We want to copy transparent pixels from |image|, instead of blending it |
| 105 // onto uninitialized pixels. | 105 // onto uninitialized pixels. |
| 106 CGContextSetBlendMode(context, kCGBlendModeCopy); | 106 CGContextSetBlendMode(context, kCGBlendModeCopy); |
| 107 | 107 |
| 108 CGRect rect = CGRectMake(0, 0, width, height); | 108 CGRect rect = CGRectMake(0, 0, width, height); |
| 109 CGContextDrawImage(context, rect, image); | 109 CGContextDrawImage(context, rect, image); |
| 110 | 110 |
| 111 // Because |device| will be cleaned up and will take its pixels with it, we | 111 // Because |device| will be cleaned up and will take its pixels with it, we |
| 112 // copy it to the stack and return it. | 112 // copy it to the stack and return it. |
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| 174 // Now convert to NSImage. | 174 // Now convert to NSImage. |
| 175 NSBitmapImageRep* bitmap = [[[NSBitmapImageRep alloc] | 175 NSBitmapImageRep* bitmap = [[[NSBitmapImageRep alloc] |
| 176 initWithCGImage:cgimage] autorelease]; | 176 initWithCGImage:cgimage] autorelease]; |
| 177 CFRelease(cgimage); | 177 CFRelease(cgimage); |
| 178 NSImage* image = [[[NSImage alloc] init] autorelease]; | 178 NSImage* image = [[[NSImage alloc] init] autorelease]; |
| 179 [image addRepresentation:bitmap]; | 179 [image addRepresentation:bitmap]; |
| 180 return image; | 180 return image; |
| 181 } | 181 } |
| 182 | 182 |
| 183 } // namespace gfx | 183 } // namespace gfx |
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