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1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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282 Handle<Object> GetHiddenProperties(Handle<JSObject> obj, | 282 Handle<Object> GetHiddenProperties(Handle<JSObject> obj, |
283 bool create_if_needed) { | 283 bool create_if_needed) { |
284 Handle<String> key = Factory::hidden_symbol(); | 284 Handle<String> key = Factory::hidden_symbol(); |
285 | 285 |
286 if (obj->HasFastProperties()) { | 286 if (obj->HasFastProperties()) { |
287 // If the object has fast properties, check whether the first slot | 287 // If the object has fast properties, check whether the first slot |
288 // in the descriptor array matches the hidden symbol. Since the | 288 // in the descriptor array matches the hidden symbol. Since the |
289 // hidden symbols hash code is zero (and no other string has hash | 289 // hidden symbols hash code is zero (and no other string has hash |
290 // code zero) it will always occupy the first entry if present. | 290 // code zero) it will always occupy the first entry if present. |
291 DescriptorArray* descriptors = obj->map()->instance_descriptors(); | 291 DescriptorArray* descriptors = obj->map()->instance_descriptors(); |
292 DescriptorReader r(descriptors, 0); // Explicitly position reader at zero. | 292 if ((descriptors->number_of_descriptors() > 0) && |
293 if (!r.eos() && (r.GetKey() == *key) && r.IsProperty()) { | 293 (descriptors->GetKey(0) == *key) && |
294 ASSERT(r.type() == FIELD); | 294 descriptors->IsProperty(0)) { |
295 return Handle<Object>(obj->FastPropertyAt(r.GetFieldIndex())); | 295 ASSERT(descriptors->GetType(0) == FIELD); |
| 296 return Handle<Object>(obj->FastPropertyAt(descriptors->GetFieldIndex(0))); |
296 } | 297 } |
297 } | 298 } |
298 | 299 |
299 // Only attempt to find the hidden properties in the local object and not | 300 // Only attempt to find the hidden properties in the local object and not |
300 // in the prototype chain. Note that HasLocalProperty() can cause a GC in | 301 // in the prototype chain. Note that HasLocalProperty() can cause a GC in |
301 // the general case in the presence of interceptors. | 302 // the general case in the presence of interceptors. |
302 if (!obj->HasLocalProperty(*key)) { | 303 if (!obj->HasLocalProperty(*key)) { |
303 // Hidden properties object not found. Allocate a new hidden properties | 304 // Hidden properties object not found. Allocate a new hidden properties |
304 // object if requested. Otherwise return the undefined value. | 305 // object if requested. Otherwise return the undefined value. |
305 if (create_if_needed) { | 306 if (create_if_needed) { |
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581 if (object->HasFastProperties()) { | 582 if (object->HasFastProperties()) { |
582 if (object->map()->instance_descriptors()->HasEnumCache()) { | 583 if (object->map()->instance_descriptors()->HasEnumCache()) { |
583 Counters::enum_cache_hits.Increment(); | 584 Counters::enum_cache_hits.Increment(); |
584 DescriptorArray* desc = object->map()->instance_descriptors(); | 585 DescriptorArray* desc = object->map()->instance_descriptors(); |
585 return Handle<FixedArray>(FixedArray::cast(desc->GetEnumCache())); | 586 return Handle<FixedArray>(FixedArray::cast(desc->GetEnumCache())); |
586 } | 587 } |
587 Counters::enum_cache_misses.Increment(); | 588 Counters::enum_cache_misses.Increment(); |
588 int num_enum = object->NumberOfEnumProperties(); | 589 int num_enum = object->NumberOfEnumProperties(); |
589 Handle<FixedArray> storage = Factory::NewFixedArray(num_enum); | 590 Handle<FixedArray> storage = Factory::NewFixedArray(num_enum); |
590 Handle<FixedArray> sort_array = Factory::NewFixedArray(num_enum); | 591 Handle<FixedArray> sort_array = Factory::NewFixedArray(num_enum); |
591 for (DescriptorReader r(object->map()->instance_descriptors()); | 592 Handle<DescriptorArray> descs = |
592 !r.eos(); | 593 Handle<DescriptorArray>(object->map()->instance_descriptors()); |
593 r.advance()) { | 594 for (int i = 0; i < descs->number_of_descriptors(); i++) { |
594 if (r.IsProperty() && !r.IsDontEnum()) { | 595 if (descs->IsProperty(i) && !descs->IsDontEnum(i)) { |
595 (*storage)->set(index, r.GetKey()); | 596 (*storage)->set(index, descs->GetKey(i)); |
596 (*sort_array)->set(index, Smi::FromInt(r.GetDetails().index())); | 597 PropertyDetails details(descs->GetDetails(i)); |
| 598 (*sort_array)->set(index, Smi::FromInt(details.index())); |
597 index++; | 599 index++; |
598 } | 600 } |
599 } | 601 } |
600 (*storage)->SortPairs(*sort_array, sort_array->length()); | 602 (*storage)->SortPairs(*sort_array, sort_array->length()); |
601 Handle<FixedArray> bridge_storage = | 603 Handle<FixedArray> bridge_storage = |
602 Factory::NewFixedArray(DescriptorArray::kEnumCacheBridgeLength); | 604 Factory::NewFixedArray(DescriptorArray::kEnumCacheBridgeLength); |
603 DescriptorArray* desc = object->map()->instance_descriptors(); | 605 DescriptorArray* desc = object->map()->instance_descriptors(); |
604 desc->SetEnumCache(*bridge_storage, *storage); | 606 desc->SetEnumCache(*bridge_storage, *storage); |
605 ASSERT(storage->length() == index); | 607 ASSERT(storage->length() == index); |
606 return storage; | 608 return storage; |
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741 Handle<Map> new_map = Factory::CopyMapDropTransitions(old_map); | 743 Handle<Map> new_map = Factory::CopyMapDropTransitions(old_map); |
742 obj->set_map(*new_map); | 744 obj->set_map(*new_map); |
743 new_map->set_needs_loading(true); | 745 new_map->set_needs_loading(true); |
744 // Store the lazy loading info in the constructor field. We'll | 746 // Store the lazy loading info in the constructor field. We'll |
745 // reestablish the constructor from the fixed array after loading. | 747 // reestablish the constructor from the fixed array after loading. |
746 new_map->set_constructor(*arr); | 748 new_map->set_constructor(*arr); |
747 ASSERT(!obj->IsLoaded()); | 749 ASSERT(!obj->IsLoaded()); |
748 } | 750 } |
749 | 751 |
750 } } // namespace v8::internal | 752 } } // namespace v8::internal |
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