Index: test/mjsunit/global-deleted-property-ic.js |
=================================================================== |
--- test/mjsunit/global-deleted-property-ic.js (revision 0) |
+++ test/mjsunit/global-deleted-property-ic.js (revision 0) |
@@ -0,0 +1,53 @@ |
+// Copyright 2009 the V8 project authors. All rights reserved. |
+// Redistribution and use in source and binary forms, with or without |
+// modification, are permitted provided that the following conditions are |
+// met: |
+// |
+// * Redistributions of source code must retain the above copyright |
+// notice, this list of conditions and the following disclaimer. |
+// * Redistributions in binary form must reproduce the above |
+// copyright notice, this list of conditions and the following |
+// disclaimer in the documentation and/or other materials provided |
+// with the distribution. |
+// * Neither the name of Google Inc. nor the names of its |
+// contributors may be used to endorse or promote products derived |
+// from this software without specific prior written permission. |
+// |
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ |
+function LoadX(obj) { return obj.x; } |
+ |
+// Load x from the prototype of this. Make sure to initialize the IC. |
+this.__proto__ = { x: 42 }; |
+assertEquals(42, LoadX(this)); |
bak
2009/07/08 07:09:50
How about:
for(var i = 0; i < 3; i++) assertEqu
|
+assertEquals(42, LoadX(this)); |
+assertEquals(42, LoadX(this)); |
+ |
+// Introduce a global variable and make sure we load that from LoadX. |
+this.x = 87; |
+assertEquals(87, LoadX(this)); |
+assertEquals(87, LoadX(this)); |
+assertEquals(87, LoadX(this)); |
+ |
+// Delete the global variable and make sure we get back to loading from |
+// the prototype. |
+delete this.x; |
+assertEquals(42, LoadX(this)); |
+assertEquals(42, LoadX(this)); |
+assertEquals(42, LoadX(this)); |
+ |
+// ... and go back again to loading directly from the object. |
+this.x = 99; |
+assertEquals(99, LoadX(this)); |
+assertEquals(99, LoadX(this)); |
+assertEquals(99, LoadX(this)); |