| Index: src/scopes.cc
|
| ===================================================================
|
| --- src/scopes.cc (revision 2366)
|
| +++ src/scopes.cc (working copy)
|
| @@ -71,28 +71,28 @@
|
|
|
|
|
| // Dummy constructor
|
| -LocalsMap::LocalsMap(bool gotta_love_static_overloading) : HashMap() {}
|
| +VariableMap::VariableMap(bool gotta_love_static_overloading) : HashMap() {}
|
|
|
| -LocalsMap::LocalsMap() : HashMap(Match, &LocalsMapAllocator, 8) {}
|
| -LocalsMap::~LocalsMap() {}
|
| +VariableMap::VariableMap() : HashMap(Match, &LocalsMapAllocator, 8) {}
|
| +VariableMap::~VariableMap() {}
|
|
|
|
|
| -Variable* LocalsMap::Declare(Scope* scope,
|
| - Handle<String> name,
|
| - Variable::Mode mode,
|
| - bool is_valid_LHS,
|
| - Variable::Kind kind) {
|
| +Variable* VariableMap::Declare(Scope* scope,
|
| + Handle<String> name,
|
| + Variable::Mode mode,
|
| + bool is_valid_lhs,
|
| + Variable::Kind kind) {
|
| HashMap::Entry* p = HashMap::Lookup(name.location(), name->Hash(), true);
|
| if (p->value == NULL) {
|
| // The variable has not been declared yet -> insert it.
|
| ASSERT(p->key == name.location());
|
| - p->value = new Variable(scope, name, mode, is_valid_LHS, kind);
|
| + p->value = new Variable(scope, name, mode, is_valid_lhs, kind);
|
| }
|
| return reinterpret_cast<Variable*>(p->value);
|
| }
|
|
|
|
|
| -Variable* LocalsMap::Lookup(Handle<String> name) {
|
| +Variable* VariableMap::Lookup(Handle<String> name) {
|
| HashMap::Entry* p = HashMap::Lookup(name.location(), name->Hash(), false);
|
| if (p != NULL) {
|
| ASSERT(*reinterpret_cast<String**>(p->key) == *name);
|
| @@ -110,7 +110,7 @@
|
| // Dummy constructor
|
| Scope::Scope()
|
| : inner_scopes_(0),
|
| - locals_(false),
|
| + variables_(false),
|
| temps_(0),
|
| params_(0),
|
| dynamics_(NULL),
|
| @@ -168,27 +168,26 @@
|
| // instead load them directly from the stack. Currently, the only
|
| // such parameter is 'this' which is passed on the stack when
|
| // invoking scripts
|
| - { Variable* var =
|
| - locals_.Declare(this, Factory::this_symbol(), Variable::VAR,
|
| - false, Variable::THIS);
|
| - var->rewrite_ = new Slot(var, Slot::PARAMETER, -1);
|
| - receiver_ = new VariableProxy(Factory::this_symbol(), true, false);
|
| - receiver_->BindTo(var);
|
| - }
|
| + Variable* var =
|
| + variables_.Declare(this, Factory::this_symbol(), Variable::VAR,
|
| + false, Variable::THIS);
|
| + var->rewrite_ = new Slot(var, Slot::PARAMETER, -1);
|
| + receiver_ = new VariableProxy(Factory::this_symbol(), true, false);
|
| + receiver_->BindTo(var);
|
|
|
| if (is_function_scope()) {
|
| // Declare 'arguments' variable which exists in all functions.
|
| - // Note that it may never be accessed, in which case it won't
|
| - // be allocated during variable allocation.
|
| - locals_.Declare(this, Factory::arguments_symbol(), Variable::VAR,
|
| - true, Variable::ARGUMENTS);
|
| + // Note that it might never be accessed, in which case it won't be
|
| + // allocated during variable allocation.
|
| + variables_.Declare(this, Factory::arguments_symbol(), Variable::VAR,
|
| + true, Variable::ARGUMENTS);
|
| }
|
| }
|
|
|
|
|
|
|
| -Variable* Scope::LookupLocal(Handle<String> name) {
|
| - return locals_.Lookup(name);
|
| +Variable* Scope::LocalLookup(Handle<String> name) {
|
| + return variables_.Lookup(name);
|
| }
|
|
|
|
|
| @@ -196,7 +195,7 @@
|
| for (Scope* scope = this;
|
| scope != NULL;
|
| scope = scope->outer_scope()) {
|
| - Variable* var = scope->LookupLocal(name);
|
| + Variable* var = scope->LocalLookup(name);
|
| if (var != NULL) return var;
|
| }
|
| return NULL;
|
| @@ -210,18 +209,25 @@
|
| }
|
|
|
|
|
| -Variable* Scope::Declare(Handle<String> name, Variable::Mode mode) {
|
| +Variable* Scope::DeclareLocal(Handle<String> name, Variable::Mode mode) {
|
| // DYNAMIC variables are introduces during variable allocation,
|
| // INTERNAL variables are allocated explicitly, and TEMPORARY
|
| // variables are allocated via NewTemporary().
|
| ASSERT(mode == Variable::VAR || mode == Variable::CONST);
|
| - return locals_.Declare(this, name, mode, true, Variable::NORMAL);
|
| + return variables_.Declare(this, name, mode, true, Variable::NORMAL);
|
| }
|
|
|
|
|
| +Variable* Scope::DeclareGlobal(Handle<String> name) {
|
| + ASSERT(is_global_scope());
|
| + return variables_.Declare(this, name, Variable::DYNAMIC, true,
|
| + Variable::NORMAL);
|
| +}
|
| +
|
| +
|
| void Scope::AddParameter(Variable* var) {
|
| ASSERT(is_function_scope());
|
| - ASSERT(LookupLocal(var->name()) == var);
|
| + ASSERT(LocalLookup(var->name()) == var);
|
| params_.Add(var);
|
| }
|
|
|
| @@ -291,7 +297,9 @@
|
| locals->Add(var);
|
| }
|
| }
|
| - for (LocalsMap::Entry* p = locals_.Start(); p != NULL; p = locals_.Next(p)) {
|
| + for (VariableMap::Entry* p = variables_.Start();
|
| + p != NULL;
|
| + p = variables_.Next(p)) {
|
| Variable* var = reinterpret_cast<Variable*>(p->value);
|
| if (var->var_uses()->is_used()) {
|
| locals->Add(var);
|
| @@ -410,8 +418,8 @@
|
| }
|
|
|
|
|
| -static void PrintMap(PrettyPrinter* printer, int indent, LocalsMap* map) {
|
| - for (LocalsMap::Entry* p = map->Start(); p != NULL; p = map->Next(p)) {
|
| +static void PrintMap(PrettyPrinter* printer, int indent, VariableMap* map) {
|
| + for (VariableMap::Entry* p = map->Start(); p != NULL; p = map->Next(p)) {
|
| Variable* var = reinterpret_cast<Variable*>(p->value);
|
| PrintVar(printer, indent, var);
|
| }
|
| @@ -478,7 +486,7 @@
|
| }
|
|
|
| Indent(n1, "// local vars\n");
|
| - PrintMap(&printer, n1, &locals_);
|
| + PrintMap(&printer, n1, &variables_);
|
|
|
| Indent(n1, "// dynamic vars\n");
|
| if (dynamics_ != NULL) {
|
| @@ -502,7 +510,7 @@
|
|
|
| Variable* Scope::NonLocal(Handle<String> name, Variable::Mode mode) {
|
| if (dynamics_ == NULL) dynamics_ = new DynamicScopePart();
|
| - LocalsMap* map = dynamics_->GetMap(mode);
|
| + VariableMap* map = dynamics_->GetMap(mode);
|
| Variable* var = map->Lookup(name);
|
| if (var == NULL) {
|
| // Declare a new non-local.
|
| @@ -530,7 +538,7 @@
|
| bool guess = scope_calls_eval_;
|
|
|
| // Try to find the variable in this scope.
|
| - Variable* var = LookupLocal(name);
|
| + Variable* var = LocalLookup(name);
|
|
|
| if (var != NULL) {
|
| // We found a variable. If this is not an inner lookup, we are done.
|
| @@ -621,8 +629,7 @@
|
| scope_calls_eval_ || outer_scope_calls_eval_)) {
|
| // We must have a global variable.
|
| ASSERT(global_scope != NULL);
|
| - var = new Variable(global_scope, proxy->name(),
|
| - Variable::DYNAMIC, true, Variable::NORMAL);
|
| + var = global_scope->DeclareGlobal(proxy->name());
|
|
|
| } else if (scope_inside_with_) {
|
| // If we are inside a with statement we give up and look up
|
| @@ -706,26 +713,26 @@
|
|
|
|
|
| bool Scope::MustAllocate(Variable* var) {
|
| - // Give var a read/write use if there is a chance it might be
|
| - // accessed via an eval() call, or if it is a global variable.
|
| - // This is only possible if the variable has a visible name.
|
| + // Give var a read/write use if there is a chance it might be accessed
|
| + // via an eval() call. This is only possible if the variable has a
|
| + // visible name.
|
| if ((var->is_this() || var->name()->length() > 0) &&
|
| (var->is_accessed_from_inner_scope_ ||
|
| scope_calls_eval_ || inner_scope_calls_eval_ ||
|
| - scope_contains_with_ || var->is_global())) {
|
| + scope_contains_with_)) {
|
| var->var_uses()->RecordAccess(1);
|
| }
|
| - return var->var_uses()->is_used();
|
| + // Global variables do not need to be allocated.
|
| + return !var->is_global() && var->var_uses()->is_used();
|
| }
|
|
|
|
|
| bool Scope::MustAllocateInContext(Variable* var) {
|
| // If var is accessed from an inner scope, or if there is a
|
| - // possibility that it might be accessed from the current or
|
| - // an inner scope (through an eval() call), it must be allocated
|
| - // in the context.
|
| - // Exceptions: Global variables and temporary variables must
|
| - // never be allocated in the (FixedArray part of the) context.
|
| + // possibility that it might be accessed from the current or an inner
|
| + // scope (through an eval() call), it must be allocated in the
|
| + // context. Exception: temporary variables are not allocated in the
|
| + // context.
|
| return
|
| var->mode() != Variable::TEMPORARY &&
|
| (var->is_accessed_from_inner_scope_ ||
|
| @@ -755,7 +762,7 @@
|
|
|
| void Scope::AllocateParameterLocals() {
|
| ASSERT(is_function_scope());
|
| - Variable* arguments = LookupLocal(Factory::arguments_symbol());
|
| + Variable* arguments = LocalLookup(Factory::arguments_symbol());
|
| ASSERT(arguments != NULL); // functions have 'arguments' declared implicitly
|
| if (MustAllocate(arguments) && !HasArgumentsParameter()) {
|
| // 'arguments' is used. Unless there is also a parameter called
|
| @@ -865,7 +872,7 @@
|
| ASSERT(var->rewrite_ == NULL ||
|
| (!var->IsVariable(Factory::result_symbol())) ||
|
| (var->slot() == NULL || var->slot()->type() != Slot::LOCAL));
|
| - if (MustAllocate(var) && var->rewrite_ == NULL) {
|
| + if (var->rewrite_ == NULL && MustAllocate(var)) {
|
| if (MustAllocateInContext(var)) {
|
| AllocateHeapSlot(var);
|
| } else {
|
| @@ -876,27 +883,21 @@
|
|
|
|
|
| void Scope::AllocateNonParameterLocals() {
|
| - // Each variable occurs exactly once in the locals_ list; all
|
| - // variables that have no rewrite yet are non-parameter locals.
|
| -
|
| - // Sort them according to use such that the locals with more uses
|
| - // get allocated first.
|
| - if (FLAG_usage_computation) {
|
| - // This is currently not implemented.
|
| - }
|
| -
|
| + // All variables that have no rewrite yet are non-parameter locals.
|
| for (int i = 0; i < temps_.length(); i++) {
|
| AllocateNonParameterLocal(temps_[i]);
|
| }
|
|
|
| - for (LocalsMap::Entry* p = locals_.Start(); p != NULL; p = locals_.Next(p)) {
|
| + for (VariableMap::Entry* p = variables_.Start();
|
| + p != NULL;
|
| + p = variables_.Next(p)) {
|
| Variable* var = reinterpret_cast<Variable*>(p->value);
|
| AllocateNonParameterLocal(var);
|
| }
|
|
|
| - // Note: For now, function_ must be allocated at the very end. If
|
| - // it gets allocated in the context, it must be the last slot in the
|
| - // context, because of the current ScopeInfo implementation (see
|
| + // For now, function_ must be allocated at the very end. If it gets
|
| + // allocated in the context, it must be the last slot in the context,
|
| + // because of the current ScopeInfo implementation (see
|
| // ScopeInfo::ScopeInfo(FunctionScope* scope) constructor).
|
| if (function_ != NULL) {
|
| AllocateNonParameterLocal(function_);
|
|
|