Index: import/cross/destination_buffer.cc |
=================================================================== |
--- import/cross/destination_buffer.cc (revision 0) |
+++ import/cross/destination_buffer.cc (revision 0) |
@@ -0,0 +1,82 @@ |
+/* |
+ * Copyright 2009, Google Inc. |
+ * All rights reserved. |
+ * |
+ * Redistribution and use in source and binary forms, with or without |
+ * modification, are permitted provided that the following conditions are |
+ * met: |
+ * |
+ * * Redistributions of source code must retain the above copyright |
+ * notice, this list of conditions and the following disclaimer. |
+ * * Redistributions in binary form must reproduce the above |
+ * copyright notice, this list of conditions and the following disclaimer |
+ * in the documentation and/or other materials provided with the |
+ * distribution. |
+ * * Neither the name of Google Inc. nor the names of its |
+ * contributors may be used to endorse or promote products derived from |
+ * this software without specific prior written permission. |
+ * |
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ */ |
+ |
+#include "import/cross/destination_buffer.h" |
+ |
+namespace o3d { |
+ |
+O3D_OBJECT_BASE_DEFN_CLASS( |
+ "o3djs.DestinationBuffer", DestinationBuffer, VertexBuffer); |
+ |
+DestinationBuffer::DestinationBuffer(ServiceLocator* service_locator) |
+ : VertexBuffer(service_locator), |
+ buffer_(NULL) { |
+} |
+ |
+DestinationBuffer::~DestinationBuffer() { |
+ ConcreteFree(); |
+} |
+ |
+void DestinationBuffer::ConcreteFree() { |
+ if (buffer_) { |
+ delete [] buffer_; |
+ buffer_ = NULL; |
+ } |
+} |
+ |
+bool DestinationBuffer::ConcreteAllocate(size_t size_in_bytes) { |
+ ConcreteFree(); |
+ |
+ buffer_ = new char[size_in_bytes]; |
+ |
+ return true; |
+} |
+ |
+bool DestinationBuffer::ConcreteLock(AccessMode access_mode, |
+ void **buffer_data) { |
+ if (!buffer_) { |
+ return false; |
+ } |
+ |
+ *buffer_data = reinterpret_cast<void*>(buffer_); |
+ return true; |
+} |
+ |
+bool DestinationBuffer::ConcreteUnlock() { |
+ return buffer_ != NULL; |
+} |
+ |
+ObjectBase::Ref DestinationBuffer::Create(ServiceLocator* service_locator) { |
+ return ObjectBase::Ref(new DestinationBuffer(service_locator)); |
+} |
+ |
+} // namespace o3d |
+ |