| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2009, Google Inc. | 2 * Copyright 2009, Google Inc. |
| 3 * All rights reserved. | 3 * All rights reserved. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions are | 6 * modification, are permitted provided that the following conditions are |
| 7 * met: | 7 * met: |
| 8 * | 8 * |
| 9 * * Redistributions of source code must retain the above copyright | 9 * * Redistributions of source code must retain the above copyright |
| 10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
| (...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 59 class FCDImage; | 59 class FCDImage; |
| 60 class FCDTMatrix; | 60 class FCDTMatrix; |
| 61 class FCDTTranslation; | 61 class FCDTTranslation; |
| 62 class FCDTRotation; | 62 class FCDTRotation; |
| 63 class FCDTScale; | 63 class FCDTScale; |
| 64 | 64 |
| 65 class FilePath; | 65 class FilePath; |
| 66 | 66 |
| 67 namespace o3d { | 67 namespace o3d { |
| 68 | 68 |
| 69 class ClassManager; |
| 69 class ColladaZipArchive; | 70 class ColladaZipArchive; |
| 70 class Effect; | 71 class Effect; |
| 71 class IErrorStatus; | 72 class IErrorStatus; |
| 72 class Material; | 73 class Material; |
| 73 class Pack; | 74 class Pack; |
| 74 class ParamObject; | 75 class ParamObject; |
| 75 class Sampler; | 76 class Sampler; |
| 76 class ShaderBuilderHelper; | 77 class ShaderBuilderHelper; |
| 77 class Shape; | 78 class Shape; |
| 78 class State; | 79 class State; |
| (...skipping 135 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 214 bool ImportFile(const FilePath& filename, Transform* parent, | 215 bool ImportFile(const FilePath& filename, Transform* parent, |
| 215 ParamFloat* animation_input); | 216 ParamFloat* animation_input); |
| 216 | 217 |
| 217 // Access to the filenames of the original data for texture and | 218 // Access to the filenames of the original data for texture and |
| 218 // sound assets imported when ImportFile was called. These will | 219 // sound assets imported when ImportFile was called. These will |
| 219 // only return results after an import if the keep_original_data | 220 // only return results after an import if the keep_original_data |
| 220 // option was set to true when the Collada object was created. | 221 // option was set to true when the Collada object was created. |
| 221 std::vector<FilePath> GetOriginalDataFilenames() const; | 222 std::vector<FilePath> GetOriginalDataFilenames() const; |
| 222 const std::string& GetOriginalData(const FilePath& filename) const; | 223 const std::string& GetOriginalData(const FilePath& filename) const; |
| 223 | 224 |
| 225 // Init the Collada Importer. |
| 226 static void Init(ServiceLocator* service_locator); |
| 227 |
| 224 private: | 228 private: |
| 225 // Imports the given ZIP file into the given pack. | 229 // Imports the given ZIP file into the given pack. |
| 226 bool ImportZIP(const FilePath& filename, Transform* parent, | 230 bool ImportZIP(const FilePath& filename, Transform* parent, |
| 227 ParamFloat* animation_input); | 231 ParamFloat* animation_input); |
| 228 | 232 |
| 229 // Imports the given COLLADA file (.DAE) into the current pack. | 233 // Imports the given COLLADA file (.DAE) into the current pack. |
| 230 bool ImportDAE(const FilePath& filename, | 234 bool ImportDAE(const FilePath& filename, |
| 231 Transform* parent, | 235 Transform* parent, |
| 232 ParamFloat* animation_input); | 236 ParamFloat* animation_input); |
| 233 | 237 |
| 234 // Imports the given FCDocument (already loaded) into the current pack. | 238 // Imports the given FCDocument (already loaded) into the current pack. |
| 235 bool ImportDAEDocument(FCDocument* doc, | 239 bool ImportDAEDocument(FCDocument* doc, |
| 236 bool fc_status, | 240 bool fc_status, |
| 237 Transform* parent, | 241 Transform* parent, |
| 238 ParamFloat* animation_input); | 242 ParamFloat* animation_input); |
| 239 | 243 |
| 240 // Creates the instance tree corresponding to the collada scene node DAG. | 244 // Creates the instance tree corresponding to the collada scene node DAG. |
| 241 // A separate NodeInstance is created every time a particular node is | 245 // A separate NodeInstance is created every time a particular node is |
| 242 // traversed. The caller must destroy the returned NodeInstance. | 246 // traversed. The caller must destroy the returned NodeInstance. |
| 243 static NodeInstance *CreateInstanceTree(FCDSceneNode *node); | 247 static NodeInstance *CreateInstanceTree(FCDSceneNode *node); |
| 244 | 248 |
| 245 // Recursively imports a tree of nodes from FCollada, rooted at the | 249 // Recursively imports a tree of nodes from FCollada, rooted at the |
| 246 // given node, into the O3D scene. | 250 // given node, into the O3D scene. |
| 247 void ImportTree(NodeInstance *instance, | 251 bool ImportTree(NodeInstance *instance, |
| 248 Transform* parent, | 252 Transform* parent, |
| 249 ParamFloat* animation_input); | 253 ParamFloat* animation_input); |
| 250 | 254 |
| 251 // Recursively imports a tree of instances (shapes, etc..) from FCollada, | 255 // Recursively imports a tree of instances (shapes, etc..) from FCollada, |
| 252 // rooted at the given node, into the O3D scene. This is a separate step | 256 // rooted at the given node, into the O3D scene. This is a separate step |
| 253 // from ImportTree because various kinds of instances can reference other | 257 // from ImportTree because various kinds of instances can reference other |
| 254 // parts of the tree. | 258 // parts of the tree. |
| 255 void ImportTreeInstances(FCDocument* doc, | 259 bool ImportTreeInstances(FCDocument* doc, |
| 256 NodeInstance* instance); | 260 NodeInstance* instance); |
| 257 | 261 |
| 258 bool BuildFloatAnimation(ParamFloat* result, | 262 bool BuildFloatAnimation(ParamFloat* result, |
| 259 FCDAnimated* animated, | 263 FCDAnimated* animated, |
| 260 const char* qualifier, | 264 const char* qualifier, |
| 261 ParamFloat* animation_input, | 265 ParamFloat* animation_input, |
| 262 float output_scale, | 266 float output_scale, |
| 263 float default_value); | 267 float default_value); |
| 264 | 268 |
| 265 bool BuildFloat3Animation(ParamFloat3* result, FCDAnimated* animated, | 269 bool BuildFloat3Animation(ParamFloat3* result, FCDAnimated* animated, |
| (...skipping 188 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 454 bool cull_enabled_; | 458 bool cull_enabled_; |
| 455 bool cull_front_; | 459 bool cull_front_; |
| 456 bool front_cw_; | 460 bool front_cw_; |
| 457 | 461 |
| 458 int unique_filename_counter_; | 462 int unique_filename_counter_; |
| 459 | 463 |
| 460 DISALLOW_COPY_AND_ASSIGN(Collada); | 464 DISALLOW_COPY_AND_ASSIGN(Collada); |
| 461 }; | 465 }; |
| 462 } | 466 } |
| 463 #endif // O3D_IMPORT_CROSS_COLLADA_H_ | 467 #endif // O3D_IMPORT_CROSS_COLLADA_H_ |
| OLD | NEW |