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Issue 149063: X64 implementation: Add arguments object to context when needed. (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 11 years, 6 months ago
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1 // Copyright 2009 the V8 project authors. All rights reserved. 1 // Copyright 2009 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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266 // A control destination in case the expression has a control-flow 266 // A control destination in case the expression has a control-flow
267 // effect. 267 // effect.
268 ControlDestination* destination_; 268 ControlDestination* destination_;
269 269
270 // The previous state of the owning code generator, restored when 270 // The previous state of the owning code generator, restored when
271 // this state is destroyed. 271 // this state is destroyed.
272 CodeGenState* previous_; 272 CodeGenState* previous_;
273 }; 273 };
274 274
275 275
276 // -------------------------------------------------------------------------
277 // Arguments allocation mode
278
279 enum ArgumentsAllocationMode {
280 NO_ARGUMENTS_ALLOCATION,
281 EAGER_ARGUMENTS_ALLOCATION,
282 LAZY_ARGUMENTS_ALLOCATION
283 };
276 284
277 285
278 // ------------------------------------------------------------------------- 286 // -------------------------------------------------------------------------
279 // CodeGenerator 287 // CodeGenerator
280 288
281 class CodeGenerator: public AstVisitor { 289 class CodeGenerator: public AstVisitor {
282 public: 290 public:
283 // Takes a function literal, generates code for it. This function should only 291 // Takes a function literal, generates code for it. This function should only
284 // be called by compiler.cc. 292 // be called by compiler.cc.
285 static Handle<Code> MakeCode(FunctionLiteral* fun, 293 static Handle<Code> MakeCode(FunctionLiteral* fun,
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376 void VisitStatementsAndSpill(ZoneList<Statement*>* statements); 384 void VisitStatementsAndSpill(ZoneList<Statement*>* statements);
377 385
378 // Main code generation function 386 // Main code generation function
379 void GenCode(FunctionLiteral* fun); 387 void GenCode(FunctionLiteral* fun);
380 388
381 // Generate the return sequence code. Should be called no more than 389 // Generate the return sequence code. Should be called no more than
382 // once per compiled function, immediately after binding the return 390 // once per compiled function, immediately after binding the return
383 // target (which can not be done more than once). 391 // target (which can not be done more than once).
384 void GenerateReturnSequence(Result* return_value); 392 void GenerateReturnSequence(Result* return_value);
385 393
394 // Returns the arguments allocation mode.
395 ArgumentsAllocationMode ArgumentsMode() const;
396
397 // Store the arguments object and allocate it if necessary.
398 Result StoreArgumentsObject(bool initial);
399
386 // The following are used by class Reference. 400 // The following are used by class Reference.
387 void LoadReference(Reference* ref); 401 void LoadReference(Reference* ref);
388 void UnloadReference(Reference* ref); 402 void UnloadReference(Reference* ref);
389 403
390 Operand ContextOperand(Register context, int index) const { 404 Operand ContextOperand(Register context, int index) const {
391 return Operand(context, Context::SlotOffset(index)); 405 return Operand(context, Context::SlotOffset(index));
392 } 406 }
393 407
394 Operand SlotOperand(Slot* slot, Register tmp); 408 Operand SlotOperand(Slot* slot, Register tmp);
395 409
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635 friend class Reference; 649 friend class Reference;
636 friend class Result; 650 friend class Result;
637 651
638 DISALLOW_COPY_AND_ASSIGN(CodeGenerator); 652 DISALLOW_COPY_AND_ASSIGN(CodeGenerator);
639 }; 653 };
640 654
641 655
642 } } // namespace v8::internal 656 } } // namespace v8::internal
643 657
644 #endif // V8_X64_CODEGEN_X64_H_ 658 #endif // V8_X64_CODEGEN_X64_H_
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