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| 1 /* | 1 /* |
| 2 * Copyright 2009, Google Inc. | 2 * Copyright 2009, Google Inc. |
| 3 * All rights reserved. | 3 * All rights reserved. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions are | 6 * modification, are permitted provided that the following conditions are |
| 7 * met: | 7 * met: |
| 8 * | 8 * |
| 9 * * Redistributions of source code must retain the above copyright | 9 * * Redistributions of source code must retain the above copyright |
| 10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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| 43 | 43 |
| 44 namespace o3d { | 44 namespace o3d { |
| 45 namespace converter { | 45 namespace converter { |
| 46 | 46 |
| 47 // Options struct for passing to the converter. | 47 // Options struct for passing to the converter. |
| 48 struct Options { | 48 struct Options { |
| 49 Options() | 49 Options() |
| 50 : base_path(FilePath::kCurrentDirectory), | 50 : base_path(FilePath::kCurrentDirectory), |
| 51 condition(true), | 51 condition(true), |
| 52 up_axis(0, 0, 0), | 52 up_axis(0, 0, 0), |
| 53 pretty_print(false) {} | 53 pretty_print(false), |
| 54 keep_filters(false), | |
| 55 keep_materials(false) { | |
| 56 } | |
| 54 | 57 |
| 55 // The path to the "base" of the model path, from which all paths | 58 // The path to the "base" of the model path, from which all paths |
| 56 // are made relative. Defaults to the current directory. | 59 // are made relative. Defaults to the current directory. |
| 57 FilePath base_path; | 60 FilePath base_path; |
| 58 | 61 |
| 59 // Indicates if the converter should condition the input shaders or | 62 // Indicates if the converter should condition the input shaders or |
| 60 // not. | 63 // not. |
| 61 bool condition; | 64 bool condition; |
| 62 | 65 |
| 63 // The up axis of the output. The input will be converted to a new coordinate | 66 // The up axis of the output. The input will be converted to a new coordinate |
| 64 // system if it indicates a different up axis. Zero means no conversion. | 67 // system if it indicates a different up axis. Zero means no conversion. |
| 65 Vector3 up_axis; | 68 Vector3 up_axis; |
| 66 | 69 |
| 67 // This indicates whether or not the serialized JSON code should be | 70 // This indicates whether or not the serialized JSON code should be |
| 68 // pretty-printed (formatted with spaces and newlines) or just | 71 // pretty-printed (formatted with spaces and newlines) or just |
| 69 // emitted as one huge one-line string. Defaults to false. | 72 // emitted as one huge one-line string. Defaults to false. |
| 70 bool pretty_print; | 73 bool pretty_print; |
| 74 | |
| 75 // Tells the converter not to set all filters to tri-linear. | |
| 76 bool keep_filters; | |
| 77 | |
| 78 // Tells the covnerter not to change materials to constant if they are used | |
|
apatrick
2009/06/26 20:04:29
covnerter -> converter
| |
| 79 // by a mesh that has no normals. | |
| 80 bool keep_materials; | |
| 71 }; | 81 }; |
| 72 | 82 |
| 73 // Converts the given file for use in O3D. This is done by | 83 // Converts the given file for use in O3D. This is done by |
| 74 // loading the input file, traversing the scene graph and serializing | 84 // loading the input file, traversing the scene graph and serializing |
| 75 // what is found there. | 85 // what is found there. |
| 76 bool Convert(const FilePath& in_filename, | 86 bool Convert(const FilePath& in_filename, |
| 77 const FilePath& out_filename, | 87 const FilePath& out_filename, |
| 78 const Options& options, | 88 const Options& options, |
| 79 String* error_messages); | 89 String* error_messages); |
| 80 | 90 |
| 81 // Verifies the given shader file as "valid". Returns true if input | 91 // Verifies the given shader file as "valid". Returns true if input |
| 82 // shader file contains valid code (code that can be compiled | 92 // shader file contains valid code (code that can be compiled |
| 83 // successfully). | 93 // successfully). |
| 84 bool Verify(const FilePath& in_filename, | 94 bool Verify(const FilePath& in_filename, |
| 85 const FilePath& out_filename, | 95 const FilePath& out_filename, |
| 86 const Options& options, | 96 const Options& options, |
| 87 String* error_messages); | 97 String* error_messages); |
| 88 | 98 |
| 89 } // namespace converter | 99 } // namespace converter |
| 90 } // namespace o3d | 100 } // namespace o3d |
| 91 | 101 |
| 92 #endif // O3D_CONVERTER_CROSS_CONVERTER_H_ | 102 #endif // O3D_CONVERTER_CROSS_CONVERTER_H_ |
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