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1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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190 | 190 |
191 | 191 |
192 void VirtualFrame::EmitPush(Immediate immediate) { | 192 void VirtualFrame::EmitPush(Immediate immediate) { |
193 ASSERT(stack_pointer_ == element_count() - 1); | 193 ASSERT(stack_pointer_ == element_count() - 1); |
194 elements_.Add(FrameElement::MemoryElement()); | 194 elements_.Add(FrameElement::MemoryElement()); |
195 stack_pointer_++; | 195 stack_pointer_++; |
196 __ push(immediate); | 196 __ push(immediate); |
197 } | 197 } |
198 | 198 |
199 | 199 |
| 200 void VirtualFrame::EmitPush(Handle<Object> value) { |
| 201 ASSERT(stack_pointer_ == element_count() - 1); |
| 202 elements_.Add(FrameElement::MemoryElement()); |
| 203 stack_pointer_++; |
| 204 __ Push(value); |
| 205 } |
| 206 |
| 207 |
200 void VirtualFrame::Drop(int count) { | 208 void VirtualFrame::Drop(int count) { |
201 ASSERT(height() >= count); | 209 ASSERT(height() >= count); |
202 int num_virtual_elements = (element_count() - 1) - stack_pointer_; | 210 int num_virtual_elements = (element_count() - 1) - stack_pointer_; |
203 | 211 |
204 // Emit code to lower the stack pointer if necessary. | 212 // Emit code to lower the stack pointer if necessary. |
205 if (num_virtual_elements < count) { | 213 if (num_virtual_elements < count) { |
206 int num_dropped = count - num_virtual_elements; | 214 int num_dropped = count - num_virtual_elements; |
207 stack_pointer_ -= num_dropped; | 215 stack_pointer_ -= num_dropped; |
208 __ addq(rsp, Immediate(num_dropped * kPointerSize)); | 216 __ addq(rsp, Immediate(num_dropped * kPointerSize)); |
209 } | 217 } |
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987 | 995 |
988 name.Unuse(); | 996 name.Unuse(); |
989 value.Unuse(); | 997 value.Unuse(); |
990 return RawCallCodeObject(ic, RelocInfo::CODE_TARGET); | 998 return RawCallCodeObject(ic, RelocInfo::CODE_TARGET); |
991 } | 999 } |
992 | 1000 |
993 | 1001 |
994 #undef __ | 1002 #undef __ |
995 | 1003 |
996 } } // namespace v8::internal | 1004 } } // namespace v8::internal |
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