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Issue 147121: Update WebKit to 45111 and Skia to 239 (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 11 years, 6 months ago
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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "app/gfx/canvas.h" 5 #include "app/gfx/canvas.h"
6 6
7 #include <limits> 7 #include <limits>
8 8
9 #include "app/gfx/font.h" 9 #include "app/gfx/font.h"
10 #include "app/l10n_util.h" 10 #include "app/l10n_util.h"
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46 } 46 }
47 47
48 void Canvas::ScaleInt(int x, int y) { 48 void Canvas::ScaleInt(int x, int y) {
49 scale(SkIntToScalar(x), SkIntToScalar(y)); 49 scale(SkIntToScalar(x), SkIntToScalar(y));
50 } 50 }
51 51
52 void Canvas::FillRectInt(const SkColor& color, int x, int y, int w, int h) { 52 void Canvas::FillRectInt(const SkColor& color, int x, int y, int w, int h) {
53 SkPaint paint; 53 SkPaint paint;
54 paint.setColor(color); 54 paint.setColor(color);
55 paint.setStyle(SkPaint::kFill_Style); 55 paint.setStyle(SkPaint::kFill_Style);
56 paint.setPorterDuffXfermode(SkPorterDuff::kSrcOver_Mode); 56 paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
57 FillRectInt(x, y, w, h, paint); 57 FillRectInt(x, y, w, h, paint);
58 } 58 }
59 59
60 void Canvas::FillRectInt(int x, int y, int w, int h, const SkPaint& paint) { 60 void Canvas::FillRectInt(int x, int y, int w, int h, const SkPaint& paint) {
61 SkIRect rc = {x, y, x + w, y + h}; 61 SkIRect rc = {x, y, x + w, y + h};
62 drawIRect(rc, paint); 62 drawIRect(rc, paint);
63 } 63 }
64 64
65 void Canvas::DrawRectInt(const SkColor& color, int x, int y, int w, int h) { 65 void Canvas::DrawRectInt(const SkColor& color, int x, int y, int w, int h) {
66 DrawRectInt(color, x, y, w, h, SkPorterDuff::kSrcOver_Mode); 66 DrawRectInt(color, x, y, w, h, SkXfermode::kSrcOver_Mode);
67 } 67 }
68 68
69 void Canvas::DrawRectInt(const SkColor& color, int x, int y, int w, int h, 69 void Canvas::DrawRectInt(const SkColor& color, int x, int y, int w, int h,
70 SkPorterDuff::Mode mode) { 70 SkXfermode::Mode mode) {
71 SkPaint paint; 71 SkPaint paint;
72 paint.setColor(color); 72 paint.setColor(color);
73 paint.setStyle(SkPaint::kStroke_Style); 73 paint.setStyle(SkPaint::kStroke_Style);
74 // Set a stroke width of 0, which will put us down the stroke rect path. If 74 // Set a stroke width of 0, which will put us down the stroke rect path. If
75 // we set a stroke width of 1, for example, this will internally create a 75 // we set a stroke width of 1, for example, this will internally create a
76 // path and fill it, which causes problems near the edge of the canvas. 76 // path and fill it, which causes problems near the edge of the canvas.
77 paint.setStrokeWidth(SkIntToScalar(0)); 77 paint.setStrokeWidth(SkIntToScalar(0));
78 paint.setPorterDuffXfermode(mode); 78 paint.setXfermodeMode(mode);
79 79
80 SkIRect rc = {x, y, x + w, y + h}; 80 SkIRect rc = {x, y, x + w, y + h};
81 drawIRect(rc, paint); 81 drawIRect(rc, paint);
82 } 82 }
83 83
84 void Canvas::DrawLineInt(const SkColor& color, int x1, int y1, int x2, int y2) { 84 void Canvas::DrawLineInt(const SkColor& color, int x1, int y1, int x2, int y2) {
85 SkPaint paint; 85 SkPaint paint;
86 paint.setColor(color); 86 paint.setColor(color);
87 paint.setStrokeWidth(SkIntToScalar(1)); 87 paint.setStrokeWidth(SkIntToScalar(1));
88 drawLine(SkIntToScalar(x1), SkIntToScalar(y1), SkIntToScalar(x2), 88 drawLine(SkIntToScalar(x1), SkIntToScalar(y1), SkIntToScalar(x2),
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229 int dest_x, int dest_y, int w, int h) { 229 int dest_x, int dest_y, int w, int h) {
230 if (!IntersectsClipRectInt(dest_x, dest_y, w, h)) 230 if (!IntersectsClipRectInt(dest_x, dest_y, w, h))
231 return; 231 return;
232 232
233 SkPaint paint; 233 SkPaint paint;
234 234
235 SkShader* shader = SkShader::CreateBitmapShader(bitmap, 235 SkShader* shader = SkShader::CreateBitmapShader(bitmap,
236 SkShader::kRepeat_TileMode, 236 SkShader::kRepeat_TileMode,
237 SkShader::kRepeat_TileMode); 237 SkShader::kRepeat_TileMode);
238 paint.setShader(shader); 238 paint.setShader(shader);
239 paint.setPorterDuffXfermode(SkPorterDuff::kSrcOver_Mode); 239 paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
240 240
241 // CreateBitmapShader returns a Shader with a reference count of one, we 241 // CreateBitmapShader returns a Shader with a reference count of one, we
242 // need to unref after paint takes ownership of the shader. 242 // need to unref after paint takes ownership of the shader.
243 shader->unref(); 243 shader->unref();
244 save(); 244 save();
245 translate(SkIntToScalar(dest_x - src_x), SkIntToScalar(dest_y - src_y)); 245 translate(SkIntToScalar(dest_x - src_x), SkIntToScalar(dest_y - src_y));
246 ClipRectInt(src_x, src_y, w, h); 246 ClipRectInt(src_x, src_y, w, h);
247 drawPaint(paint); 247 drawPaint(paint);
248 restore(); 248 restore();
249 } 249 }
250 250
251 SkBitmap Canvas::ExtractBitmap() { 251 SkBitmap Canvas::ExtractBitmap() {
252 const SkBitmap& device_bitmap = getDevice()->accessBitmap(false); 252 const SkBitmap& device_bitmap = getDevice()->accessBitmap(false);
253 253
254 // Make a bitmap to return, and a canvas to draw into it. We don't just want 254 // Make a bitmap to return, and a canvas to draw into it. We don't just want
255 // to call extractSubset or the copy constuctor, since we want an actual copy 255 // to call extractSubset or the copy constuctor, since we want an actual copy
256 // of the bitmap. 256 // of the bitmap.
257 SkBitmap result; 257 SkBitmap result;
258 device_bitmap.copyTo(&result, SkBitmap::kARGB_8888_Config); 258 device_bitmap.copyTo(&result, SkBitmap::kARGB_8888_Config);
259 return result; 259 return result;
260 } 260 }
261 261
262 } // namespace gfx 262 } // namespace gfx
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