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1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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371 void EmitPop(Register reg); | 371 void EmitPop(Register reg); |
372 void EmitPop(const Operand& operand); | 372 void EmitPop(const Operand& operand); |
373 | 373 |
374 // Push an element on top of the expression stack and emit a | 374 // Push an element on top of the expression stack and emit a |
375 // corresponding push instruction. | 375 // corresponding push instruction. |
376 void EmitPush(Register reg); | 376 void EmitPush(Register reg); |
377 void EmitPush(const Operand& operand); | 377 void EmitPush(const Operand& operand); |
378 void EmitPush(Immediate immediate); | 378 void EmitPush(Immediate immediate); |
379 | 379 |
380 // Push an element on the virtual frame. | 380 // Push an element on the virtual frame. |
381 void Push(Register reg, StaticType static_type = StaticType()); | 381 void Push(Register reg); |
382 void Push(Handle<Object> value); | 382 void Push(Handle<Object> value); |
383 void Push(Smi* value) { Push(Handle<Object>(value)); } | 383 void Push(Smi* value) { Push(Handle<Object>(value)); } |
384 | 384 |
385 // Pushing a result invalidates it (its contents become owned by the | 385 // Pushing a result invalidates it (its contents become owned by the |
386 // frame). | 386 // frame). |
387 void Push(Result* result) { | 387 void Push(Result* result) { |
388 if (result->is_register()) { | 388 if (result->is_register()) { |
389 Push(result->reg(), result->static_type()); | 389 Push(result->reg()); |
390 } else { | 390 } else { |
391 ASSERT(result->is_constant()); | 391 ASSERT(result->is_constant()); |
392 Push(result->handle()); | 392 Push(result->handle()); |
393 } | 393 } |
394 result->Unuse(); | 394 result->Unuse(); |
395 } | 395 } |
396 | 396 |
397 // Nip removes zero or more elements from immediately below the top | 397 // Nip removes zero or more elements from immediately below the top |
398 // of the frame, leaving the previous top-of-frame value on top of | 398 // of the frame, leaving the previous top-of-frame value on top of |
399 // the frame. Nip(k) is equivalent to x = Pop(), Drop(k), Push(x). | 399 // the frame. Nip(k) is equivalent to x = Pop(), Drop(k), Push(x). |
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544 | 544 |
545 // Classes that need raw access to the elements_ array. | 545 // Classes that need raw access to the elements_ array. |
546 friend class DeferredCode; | 546 friend class DeferredCode; |
547 friend class JumpTarget; | 547 friend class JumpTarget; |
548 }; | 548 }; |
549 | 549 |
550 | 550 |
551 } } // namespace v8::internal | 551 } } // namespace v8::internal |
552 | 552 |
553 #endif // V8_X64_VIRTUAL_FRAME_X64_H_ | 553 #endif // V8_X64_VIRTUAL_FRAME_X64_H_ |
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