| Index: net/base/ssl_client_socket_win.h
|
| ===================================================================
|
| --- net/base/ssl_client_socket_win.h (revision 18948)
|
| +++ net/base/ssl_client_socket_win.h (working copy)
|
| @@ -1,157 +0,0 @@
|
| -// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef NET_BASE_SSL_CLIENT_SOCKET_WIN_H_
|
| -#define NET_BASE_SSL_CLIENT_SOCKET_WIN_H_
|
| -
|
| -#define SECURITY_WIN32 // Needs to be defined before including security.h
|
| -
|
| -#include <windows.h>
|
| -#include <wincrypt.h>
|
| -#include <security.h>
|
| -
|
| -#include <string>
|
| -
|
| -#include "base/scoped_ptr.h"
|
| -#include "net/base/cert_verifier.h"
|
| -#include "net/base/cert_verify_result.h"
|
| -#include "net/base/completion_callback.h"
|
| -#include "net/base/ssl_client_socket.h"
|
| -#include "net/base/ssl_config_service.h"
|
| -
|
| -namespace net {
|
| -
|
| -// An SSL client socket implemented with the Windows Schannel.
|
| -class SSLClientSocketWin : public SSLClientSocket {
|
| - public:
|
| - // Takes ownership of the transport_socket, which may already be connected.
|
| - // The given hostname will be compared with the name(s) in the server's
|
| - // certificate during the SSL handshake. ssl_config specifies the SSL
|
| - // settings.
|
| - SSLClientSocketWin(ClientSocket* transport_socket,
|
| - const std::string& hostname,
|
| - const SSLConfig& ssl_config);
|
| - ~SSLClientSocketWin();
|
| -
|
| - // SSLClientSocket methods:
|
| - virtual void GetSSLInfo(SSLInfo* ssl_info);
|
| - virtual void GetSSLCertRequestInfo(SSLCertRequestInfo* cert_request_info);
|
| -
|
| - // ClientSocket methods:
|
| - virtual int Connect(CompletionCallback* callback);
|
| - virtual void Disconnect();
|
| - virtual bool IsConnected() const;
|
| - virtual bool IsConnectedAndIdle() const;
|
| -
|
| - // Socket methods:
|
| - virtual int Read(IOBuffer* buf, int buf_len, CompletionCallback* callback);
|
| - virtual int Write(IOBuffer* buf, int buf_len, CompletionCallback* callback);
|
| -
|
| - private:
|
| - void DoCallback(int result);
|
| - void OnIOComplete(int result);
|
| -
|
| - int DoLoop(int last_io_result);
|
| - int DoHandshakeRead();
|
| - int DoHandshakeReadComplete(int result);
|
| - int DoHandshakeWrite();
|
| - int DoHandshakeWriteComplete(int result);
|
| - int DoVerifyCert();
|
| - int DoVerifyCertComplete(int result);
|
| - int DoPayloadRead();
|
| - int DoPayloadReadComplete(int result);
|
| - int DoPayloadEncrypt();
|
| - int DoPayloadWrite();
|
| - int DoPayloadWriteComplete(int result);
|
| -
|
| - int DidCallInitializeSecurityContext();
|
| - int DidCompleteHandshake();
|
| - void DidCompleteRenegotiation(int result);
|
| - void LogConnectionTypeMetrics() const;
|
| - void SetNextStateForRead();
|
| - void FreeSendBuffer();
|
| -
|
| - CompletionCallbackImpl<SSLClientSocketWin> io_callback_;
|
| - scoped_ptr<ClientSocket> transport_;
|
| - std::string hostname_;
|
| - SSLConfig ssl_config_;
|
| -
|
| - CompletionCallback* user_callback_;
|
| -
|
| - // Used by both Read and Write functions.
|
| - scoped_refptr<IOBuffer> user_buf_;
|
| - int user_buf_len_;
|
| -
|
| - // Used to Read and Write using transport_.
|
| - scoped_refptr<IOBuffer> transport_buf_;
|
| -
|
| - enum State {
|
| - STATE_NONE,
|
| - STATE_HANDSHAKE_READ,
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| - STATE_HANDSHAKE_READ_COMPLETE,
|
| - STATE_HANDSHAKE_WRITE,
|
| - STATE_HANDSHAKE_WRITE_COMPLETE,
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| - STATE_VERIFY_CERT,
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| - STATE_VERIFY_CERT_COMPLETE,
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| - STATE_PAYLOAD_ENCRYPT,
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| - STATE_PAYLOAD_WRITE,
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| - STATE_PAYLOAD_WRITE_COMPLETE,
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| - STATE_PAYLOAD_READ,
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| - STATE_PAYLOAD_READ_COMPLETE,
|
| - };
|
| - State next_state_;
|
| -
|
| - SecPkgContext_StreamSizes stream_sizes_;
|
| - scoped_refptr<X509Certificate> server_cert_;
|
| - CertVerifier verifier_;
|
| - CertVerifyResult server_cert_verify_result_;
|
| -
|
| - CredHandle* creds_;
|
| - CtxtHandle ctxt_;
|
| - SecBuffer in_buffers_[2]; // Input buffers for InitializeSecurityContext.
|
| - SecBuffer send_buffer_; // Output buffer for InitializeSecurityContext.
|
| - SECURITY_STATUS isc_status_; // Return value of InitializeSecurityContext.
|
| - scoped_array<char> payload_send_buffer_;
|
| - int payload_send_buffer_len_;
|
| - int bytes_sent_;
|
| -
|
| - // recv_buffer_ holds the received ciphertext. Since Schannel decrypts
|
| - // data in place, sometimes recv_buffer_ may contain decrypted plaintext and
|
| - // any undecrypted ciphertext. (Ciphertext is decrypted one full SSL record
|
| - // at a time.)
|
| - //
|
| - // If bytes_decrypted_ is 0, the received ciphertext is at the beginning of
|
| - // recv_buffer_, ready to be passed to DecryptMessage.
|
| - scoped_array<char> recv_buffer_;
|
| - char* decrypted_ptr_; // Points to the decrypted plaintext in recv_buffer_
|
| - int bytes_decrypted_; // The number of bytes of decrypted plaintext.
|
| - char* received_ptr_; // Points to the received ciphertext in recv_buffer_
|
| - int bytes_received_; // The number of bytes of received ciphertext.
|
| -
|
| - // True if we're writing the first token (handshake message) to the server,
|
| - // false if we're writing a subsequent token. After we have written a token
|
| - // successfully, DoHandshakeWriteComplete checks this member to set the next
|
| - // state.
|
| - bool writing_first_token_;
|
| -
|
| - bool completed_handshake_;
|
| -
|
| - // Only used in the STATE_HANDSHAKE_READ_COMPLETE and
|
| - // STATE_PAYLOAD_READ_COMPLETE states. True if a 'result' argument of OK
|
| - // should be ignored, to prevent it from being interpreted as EOF.
|
| - //
|
| - // The reason we need this flag is that OK means not only "0 bytes of data
|
| - // were read" but also EOF. We set ignore_ok_result_ to true when we need
|
| - // to continue processing previously read data without reading more data.
|
| - // We have to pass a 'result' of OK to the DoLoop method, and don't want it
|
| - // to be interpreted as EOF.
|
| - bool ignore_ok_result_;
|
| -
|
| - // Renegotiation is in progress.
|
| - bool renegotiating_;
|
| -};
|
| -
|
| -} // namespace net
|
| -
|
| -#endif // NET_BASE_SSL_CLIENT_SOCKET_WIN_H_
|
|
|