| Index: skia/ext/bitmap_platform_device_win.cc
|
| ===================================================================
|
| --- skia/ext/bitmap_platform_device_win.cc (revision 6968)
|
| +++ skia/ext/bitmap_platform_device_win.cc (working copy)
|
| @@ -10,7 +10,7 @@
|
| #include "SkRegion.h"
|
| #include "SkUtils.h"
|
|
|
| -namespace gfx {
|
| +namespace skia {
|
|
|
| // When Windows draws text, is sets the fourth byte (which Skia uses for alpha)
|
| // to zero. This means that if we try compositing with text that Windows has
|
| @@ -242,7 +242,7 @@
|
| }
|
|
|
| BITMAPINFOHEADER hdr = {0};
|
| - CreateBitmapHeader(width, height, &hdr);
|
| + gfx::CreateBitmapHeader(width, height, &hdr);
|
|
|
| void* data = NULL;
|
| HBITMAP hbitmap = CreateDIBSection(screen_dc,
|
| @@ -442,5 +442,5 @@
|
| }
|
| }
|
|
|
| -} // namespace gfx
|
| +} // namespace skia
|
|
|
|
|