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Side by Side Diff: skia/ext/platform_device_mac.h

Issue 14110: Move the "platform" wrappers in skia/ext to the skia namespace. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 12 years ago
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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SKIA_EXT_PLATFORM_DEVICE_MAC_H_ 5 #ifndef SKIA_EXT_PLATFORM_DEVICE_MAC_H_
6 #define SKIA_EXT_PLATFORM_DEVICE_MAC_H_ 6 #define SKIA_EXT_PLATFORM_DEVICE_MAC_H_
7 7
8 #import <ApplicationServices/ApplicationServices.h> 8 #import <ApplicationServices/ApplicationServices.h>
9 #include "SkDevice.h" 9 #include "SkDevice.h"
10 10
11 class SkMatrix; 11 class SkMatrix;
12 class SkPath; 12 class SkPath;
13 class SkRegion; 13 class SkRegion;
14 14
15 namespace gfx { 15 namespace skia {
16 16
17 // A device is basically a wrapper around SkBitmap that provides a surface for 17 // A device is basically a wrapper around SkBitmap that provides a surface for
18 // SkCanvas to draw into. Our device provides a surface CoreGraphics can also 18 // SkCanvas to draw into. Our device provides a surface CoreGraphics can also
19 // write to. It also provides functionality to play well with CG drawing 19 // write to. It also provides functionality to play well with CG drawing
20 // functions. 20 // functions.
21 // This class is abstract and must be subclassed. It provides the basic 21 // This class is abstract and must be subclassed. It provides the basic
22 // interface to implement it either with or without a bitmap backend. 22 // interface to implement it either with or without a bitmap backend.
23 class PlatformDeviceMac : public SkDevice { 23 class PlatformDeviceMac : public SkDevice {
24 public: 24 public:
25 // The CGContext that corresponds to the bitmap, used for CoreGraphics 25 // The CGContext that corresponds to the bitmap, used for CoreGraphics
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73 73
74 // Loops through each of the pixels in the specified range, invoking 74 // Loops through each of the pixels in the specified range, invoking
75 // adjustor for the alpha value of each pixel. 75 // adjustor for the alpha value of each pixel.
76 virtual void processPixels(int x, 76 virtual void processPixels(int x,
77 int y, 77 int y,
78 int width, 78 int width,
79 int height, 79 int height,
80 adjustAlpha adjustor) = 0; 80 adjustAlpha adjustor) = 0;
81 }; 81 };
82 82
83 } // namespace gfx 83 } // namespace skia
84 84
85 #endif // SKIA_EXT_PLATFORM_DEVICE_MAC_H_ 85 #endif // SKIA_EXT_PLATFORM_DEVICE_MAC_H_
86 86
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