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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef SKIA_EXT_PLATFORM_DEVICE_LINUX_H_ | 5 #ifndef SKIA_EXT_PLATFORM_DEVICE_LINUX_H_ |
6 #define SKIA_EXT_PLATFORM_DEVICE_LINUX_H_ | 6 #define SKIA_EXT_PLATFORM_DEVICE_LINUX_H_ |
7 | 7 |
8 #include "SkDevice.h" | 8 #include "SkDevice.h" |
9 | 9 |
10 namespace gfx { | 10 namespace skia { |
11 | 11 |
12 // Blindly copying the mac hierarchy. | 12 // Blindly copying the mac hierarchy. |
13 class PlatformDeviceLinux : public SkDevice { | 13 class PlatformDeviceLinux : public SkDevice { |
14 public: | 14 public: |
15 // Returns if the preferred rendering engine is vectorial or bitmap based. | 15 // Returns if the preferred rendering engine is vectorial or bitmap based. |
16 virtual bool IsVectorial() = 0; | 16 virtual bool IsVectorial() = 0; |
17 | 17 |
18 protected: | 18 protected: |
19 // Forwards |bitmap| to SkDevice's constructor. | 19 // Forwards |bitmap| to SkDevice's constructor. |
20 PlatformDeviceLinux(const SkBitmap& bitmap); | 20 PlatformDeviceLinux(const SkBitmap& bitmap); |
21 }; | 21 }; |
22 | 22 |
23 } // namespace gfx | 23 } // namespace skia |
24 | 24 |
25 #endif // SKIA_EXT_PLATFORM_DEVICE_LINUX_H_ | 25 #endif // SKIA_EXT_PLATFORM_DEVICE_LINUX_H_ |
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