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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/renderer/render_widget.h" | 5 #include "chrome/renderer/render_widget.h" |
6 | 6 |
7 #include <windows.h> | 7 #include <windows.h> |
8 | 8 |
9 #include "base/gfx/point.h" | 9 #include "base/gfx/point.h" |
10 #include "base/gfx/size.h" | 10 #include "base/gfx/size.h" |
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350 | 350 |
351 void RenderWidget::ClearFocus() { | 351 void RenderWidget::ClearFocus() { |
352 // We may have got the focus from the browser before this gets processed, in | 352 // We may have got the focus from the browser before this gets processed, in |
353 // which case we do not want to unfocus ourself. | 353 // which case we do not want to unfocus ourself. |
354 if (!has_focus_ && webwidget_) | 354 if (!has_focus_ && webwidget_) |
355 webwidget_->SetFocus(false); | 355 webwidget_->SetFocus(false); |
356 } | 356 } |
357 | 357 |
358 void RenderWidget::PaintRect(const gfx::Rect& rect, | 358 void RenderWidget::PaintRect(const gfx::Rect& rect, |
359 base::SharedMemory* paint_buf) { | 359 base::SharedMemory* paint_buf) { |
360 gfx::PlatformCanvasWin canvas(rect.width(), rect.height(), true, | 360 skia::PlatformCanvasWin canvas(rect.width(), rect.height(), true, |
361 paint_buf->handle()); | 361 paint_buf->handle()); |
362 // Bring the canvas into the coordinate system of the paint rect | 362 // Bring the canvas into the coordinate system of the paint rect |
363 canvas.translate(static_cast<SkScalar>(-rect.x()), | 363 canvas.translate(static_cast<SkScalar>(-rect.x()), |
364 static_cast<SkScalar>(-rect.y())); | 364 static_cast<SkScalar>(-rect.y())); |
365 | 365 |
366 webwidget_->Paint(&canvas, rect); | 366 webwidget_->Paint(&canvas, rect); |
367 | 367 |
368 // Flush to underlying bitmap. TODO(darin): is this needed? | 368 // Flush to underlying bitmap. TODO(darin): is this needed? |
369 canvas.getTopPlatformDevice().accessBitmap(false); | 369 canvas.getTopPlatformDevice().accessBitmap(false); |
370 | 370 |
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770 for (; i < plugin_window_moves_.size(); ++i) { | 770 for (; i < plugin_window_moves_.size(); ++i) { |
771 if (plugin_window_moves_[i].window == move.window) { | 771 if (plugin_window_moves_[i].window == move.window) { |
772 plugin_window_moves_[i] = move; | 772 plugin_window_moves_[i] = move; |
773 break; | 773 break; |
774 } | 774 } |
775 } | 775 } |
776 | 776 |
777 if (i == plugin_window_moves_.size()) | 777 if (i == plugin_window_moves_.size()) |
778 plugin_window_moves_.push_back(move); | 778 plugin_window_moves_.push_back(move); |
779 } | 779 } |
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