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Unified Diff: webkit/port/bindings/v8/NPV8Object.cpp

Issue 141022: Delete the upstreamed files: V8NPUtils.h V8NPUtils.cpp NPV8Object.h NPV8Object.cpp. (Closed)
Patch Set: rebased on tip of tree Created 11 years, 6 months ago
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Index: webkit/port/bindings/v8/NPV8Object.cpp
diff --git a/webkit/port/bindings/v8/NPV8Object.cpp b/webkit/port/bindings/v8/NPV8Object.cpp
deleted file mode 100644
index 24381c8eac3e6dcbc8c6cfe8d980fc8201611103..0000000000000000000000000000000000000000
--- a/webkit/port/bindings/v8/NPV8Object.cpp
+++ /dev/null
@@ -1,527 +0,0 @@
-/*
- * Copyright (C) 2004, 2006 Apple Computer, Inc. All rights reserved.
- * Copyright (C) 2007-2009 Google, Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "config.h"
-
-#include <stdio.h>
-
-#define max max
-#define min min
-#include <v8.h>
-#include "NPV8Object.h"
-#include "ChromiumBridge.h"
-#include "Frame.h"
-#include "bindings/npruntime.h"
-#include "npruntime_priv.h"
-#include "PlatformString.h"
-#include "ScriptController.h"
-#include "V8CustomBinding.h"
-#include "V8Helpers.h"
-#include "V8NPUtils.h"
-#include "v8_proxy.h"
-#include "DOMWindow.h"
-
-using WebCore::toV8Context;
-using WebCore::toV8Proxy;
-using WebCore::V8ClassIndex;
-using WebCore::V8Custom;
-using WebCore::V8Proxy;
-
-// FIXME(mbelshe): comments on why use malloc and free.
-static NPObject* AllocV8NPObject(NPP, NPClass*)
-{
- return static_cast<NPObject*>(malloc(sizeof(V8NPObject)));
-}
-
-static void FreeV8NPObject(NPObject* npobj)
-{
- V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj);
-#ifndef NDEBUG
- V8Proxy::UnregisterGlobalHandle(object, object->v8Object);
-#endif
- object->v8Object.Dispose();
- free(object);
-}
-
-static v8::Handle<v8::Value>* listFromVariantArgs(const NPVariant* args,
- uint32_t argCount,
- NPObject *owner)
-{
- v8::Handle<v8::Value>* argv = new v8::Handle<v8::Value>[argCount];
- for (uint32_t index = 0; index < argCount; index++) {
- const NPVariant *arg = &args[index];
- argv[index] = convertNPVariantToV8Object(arg, owner);
- }
- return argv;
-}
-
-// Create an identifier (null terminated utf8 char*) from the NPIdentifier.
-static v8::Local<v8::String> NPIdentifierToV8Identifier(NPIdentifier name)
-{
- PrivateIdentifier* identifier = static_cast<PrivateIdentifier*>(name);
- if (identifier->isString)
- return v8::String::New(static_cast<const char *>(identifier->value.string));
-
- char buf[32];
- sprintf(buf, "%d", identifier->value.number);
- return v8::String::New(buf);
-}
-
-static NPClass V8NPObjectClass = { NP_CLASS_STRUCT_VERSION,
- AllocV8NPObject,
- FreeV8NPObject,
- 0, 0, 0, 0, 0, 0, 0, 0, 0 };
-
-// NPAPI's npruntime functions
-NPClass* npScriptObjectClass = &V8NPObjectClass;
-
-NPObject* npCreateV8ScriptObject(NPP npp, v8::Handle<v8::Object> object, WebCore::DOMWindow* root)
-{
- // Check to see if this object is already wrapped.
- if (object->InternalFieldCount() == V8Custom::kNPObjectInternalFieldCount &&
- object->GetInternalField(V8Custom::kDOMWrapperTypeIndex)->IsNumber() &&
- object->GetInternalField(V8Custom::kDOMWrapperTypeIndex)->Uint32Value() == V8ClassIndex::NPOBJECT) {
-
- NPObject* rv = V8Proxy::ToNativeObject<NPObject>(V8ClassIndex::NPOBJECT, object);
- NPN_RetainObject(rv);
- return rv;
- }
-
- V8NPObject* obj = reinterpret_cast<V8NPObject*>(NPN_CreateObject(npp, &V8NPObjectClass));
- obj->v8Object = v8::Persistent<v8::Object>::New(object);
-#ifndef NDEBUG
- V8Proxy::RegisterGlobalHandle(WebCore::NPOBJECT, obj, obj->v8Object);
-#endif
- obj->rootObject = root;
- return reinterpret_cast<NPObject*>(obj);
-}
-
-bool NPN_Invoke(NPP npp, NPObject *npobj, NPIdentifier methodName,
- const NPVariant *args, uint32_t argCount, NPVariant *result)
-{
- if (!npobj)
- return false;
-
- if (npobj->_class == npScriptObjectClass) {
- V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj);
-
- PrivateIdentifier *identifier = static_cast<PrivateIdentifier*>(methodName);
- if (!identifier->isString)
- return false;
-
- v8::HandleScope handleScope;
- // FIXME: should use the plugin's owner frame as the security context
- v8::Handle<v8::Context> context = toV8Context(npp, npobj);
- if (context.IsEmpty())
- return false;
-
- v8::Context::Scope scope(context);
-
- // Special case the "eval" method.
- if (methodName == NPN_GetStringIdentifier("eval")) {
- if (argCount != 1)
- return false;
- if (args[0].type != NPVariantType_String)
- return false;
- return NPN_Evaluate(npp, npobj, const_cast<NPString*>(&args[0].value.stringValue), result);
- }
-
- v8::Handle<v8::Value> funcObj = object->v8Object->Get(v8::String::New(identifier->value.string));
- if (funcObj.IsEmpty() || funcObj->IsNull()) {
- NULL_TO_NPVARIANT(*result);
- return false;
- }
- if (funcObj->IsUndefined()) {
- VOID_TO_NPVARIANT(*result);
- return false;
- }
-
- V8Proxy* proxy = toV8Proxy(npobj);
- ASSERT(proxy); // must not be null
-
- // FIXME: fix variable naming
- // Call the function object
- v8::Handle<v8::Function> func = v8::Handle<v8::Function>::Cast(funcObj);
- // Create list of args to pass to v8
- v8::Handle<v8::Value>* argv = listFromVariantArgs(args, argCount, npobj);
- v8::Local<v8::Value> resultObj = proxy->CallFunction(func, object->v8Object, argCount, argv);
- delete[] argv;
-
- // If we had an error, return false. The spec is a little unclear here, but
- // says "Returns true if the method was successfully invoked". If we get an
- // error return value, was that successfully invoked?
- if (resultObj.IsEmpty())
- return false;
-
- // Convert the result back to an NPVariant
- convertV8ObjectToNPVariant(resultObj, npobj, result);
- return true;
- }
-
- if (npobj->_class->invoke)
- return npobj->_class->invoke(npobj, methodName, args, argCount, result);
-
- VOID_TO_NPVARIANT(*result);
- return true;
-}
-
-// FIXME: Fix it same as NPN_Invoke (HandleScope and such)
-bool NPN_InvokeDefault(NPP npp, NPObject *npobj, const NPVariant *args,
- uint32_t argCount, NPVariant *result)
-{
- if (!npobj)
- return false;
-
- if (npobj->_class == npScriptObjectClass) {
- V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj);
-
- VOID_TO_NPVARIANT(*result);
-
- v8::HandleScope handleScope;
- v8::Handle<v8::Context> context = toV8Context(npp, npobj);
- if (context.IsEmpty())
- return false;
-
- v8::Context::Scope scope(context);
-
- // Lookup the function object
- v8::Handle<v8::Object> funcObj(object->v8Object);
- if (!funcObj->IsFunction())
- return false;
-
- // Call the function object
- v8::Local<v8::Value> resultObj;
- v8::Handle<v8::Function> func(v8::Function::Cast(*funcObj));
- if (!func->IsNull()) {
- V8Proxy* proxy = toV8Proxy(npobj);
- ASSERT(proxy);
-
- // Create list of args to pass to v8
- v8::Handle<v8::Value>* argv = listFromVariantArgs(args, argCount, npobj);
- resultObj = proxy->CallFunction(func, funcObj, argCount, argv);
- delete[] argv;
- }
-
- // If we had an error, return false. The spec is a little unclear here, but
- // says "Returns true if the method was successfully invoked". If we get an
- // error return value, was that successfully invoked?
- if (resultObj.IsEmpty())
- return false;
-
- // Convert the result back to an NPVariant.
- convertV8ObjectToNPVariant(resultObj, npobj, result);
- return true;
- }
-
- if (npobj->_class->invokeDefault)
- return npobj->_class->invokeDefault(npobj, args, argCount, result);
-
- VOID_TO_NPVARIANT(*result);
- return true;
-}
-
-bool NPN_Evaluate(NPP npp, NPObject *npobj, NPString *npscript, NPVariant *result)
-{
- bool popupsAllowed = WebCore::ChromiumBridge::popupsAllowed(npp);
- return NPN_EvaluateHelper(npp, popupsAllowed, npobj, npscript, result);
-}
-
-bool NPN_EvaluateHelper(NPP npp, bool popupsAllowed, NPObject* npobj, NPString* npscript, NPVariant *result)
-{
- VOID_TO_NPVARIANT(*result);
- if (!npobj)
- return false;
-
- if (npobj->_class != npScriptObjectClass)
- return false;
-
- v8::HandleScope handleScope;
- v8::Handle<v8::Context> context = toV8Context(npp, npobj);
- if (context.IsEmpty())
- return false;
-
- V8Proxy* proxy = toV8Proxy(npobj);
- ASSERT(proxy);
-
- v8::Context::Scope scope(context);
-
- WebCore::String filename;
- if (!popupsAllowed)
- filename = "npscript";
-
- // Convert UTF-8 stream to WebCore::String.
- WebCore::String script = WebCore::String::fromUTF8(npscript->UTF8Characters, npscript->UTF8Length);
- v8::Local<v8::Value> v8result = proxy->evaluate(WebCore::ScriptSourceCode(script, WebCore::KURL(filename)), 0);
-
- // If we had an error, return false.
- if (v8result.IsEmpty())
- return false;
-
- convertV8ObjectToNPVariant(v8result, npobj, result);
- return true;
-}
-
-bool NPN_GetProperty(NPP npp, NPObject *npobj, NPIdentifier propertyName, NPVariant *result)
-{
- if (!npobj)
- return false;
-
- if (npobj->_class == npScriptObjectClass) {
- V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj);
-
- v8::HandleScope handleScope;
- v8::Handle<v8::Context> context = toV8Context(npp, npobj);
- if (context.IsEmpty())
- return false;
-
- v8::Context::Scope scope(context);
-
- v8::Handle<v8::Object> obj(object->v8Object);
- v8::Local<v8::Value> v8result = obj->Get(NPIdentifierToV8Identifier(propertyName));
-
- convertV8ObjectToNPVariant(v8result, npobj, result);
- return true;
- }
-
- if (npobj->_class->hasProperty && npobj->_class->getProperty) {
- if (npobj->_class->hasProperty(npobj, propertyName))
- return npobj->_class->getProperty(npobj, propertyName, result);
- }
-
- VOID_TO_NPVARIANT(*result);
- return false;
-}
-
-bool NPN_SetProperty(NPP npp, NPObject *npobj, NPIdentifier propertyName, const NPVariant *value)
-{
- if (!npobj)
- return false;
-
- if (npobj->_class == npScriptObjectClass) {
- V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj);
-
- v8::HandleScope handleScope;
- v8::Handle<v8::Context> context = toV8Context(npp, npobj);
- if (context.IsEmpty())
- return false;
-
- v8::Context::Scope scope(context);
-
- v8::Handle<v8::Object> obj(object->v8Object);
- obj->Set(NPIdentifierToV8Identifier(propertyName),
- convertNPVariantToV8Object(value, object->rootObject->frame()->script()->windowScriptNPObject()));
- return true;
- }
-
- if (npobj->_class->setProperty)
- return npobj->_class->setProperty(npobj, propertyName, value);
-
- return false;
-}
-
-bool NPN_RemoveProperty(NPP npp, NPObject *npobj, NPIdentifier propertyName)
-{
- if (!npobj)
- return false;
- if (npobj->_class != npScriptObjectClass)
- return false;
-
- V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj);
-
- v8::HandleScope handleScope;
- v8::Handle<v8::Context> context = toV8Context(npp, npobj);
- if (context.IsEmpty())
- return false;
- v8::Context::Scope scope(context);
-
- v8::Handle<v8::Object> obj(object->v8Object);
- // FIXME(mbelshe) - verify that setting to undefined is right.
- obj->Set(NPIdentifierToV8Identifier(propertyName), v8::Undefined());
- return true;
-}
-
-bool NPN_HasProperty(NPP npp, NPObject *npobj, NPIdentifier propertyName)
-{
- if (!npobj)
- return false;
-
- if (npobj->_class == npScriptObjectClass) {
- V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj);
-
- v8::HandleScope handleScope;
- v8::Handle<v8::Context> context = toV8Context(npp, npobj);
- if (context.IsEmpty())
- return false;
- v8::Context::Scope scope(context);
-
- v8::Handle<v8::Object> obj(object->v8Object);
- return obj->Has(NPIdentifierToV8Identifier(propertyName));
- }
-
- if (npobj->_class->hasProperty)
- return npobj->_class->hasProperty(npobj, propertyName);
- return false;
-}
-
-bool NPN_HasMethod(NPP npp, NPObject *npobj, NPIdentifier methodName)
-{
- if (!npobj)
- return false;
-
- if (npobj->_class == npScriptObjectClass) {
- V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj);
-
- v8::HandleScope handleScope;
- v8::Handle<v8::Context> context = toV8Context(npp, npobj);
- if (context.IsEmpty())
- return false;
- v8::Context::Scope scope(context);
-
- v8::Handle<v8::Object> obj(object->v8Object);
- v8::Handle<v8::Value> prop = obj->Get(NPIdentifierToV8Identifier(methodName));
- return prop->IsFunction();
- }
-
- if (npobj->_class->hasMethod)
- return npobj->_class->hasMethod(npobj, methodName);
- return false;
-}
-
-void NPN_SetException(NPObject *npobj, const NPUTF8 *message)
-{
- if (npobj->_class != npScriptObjectClass)
- return;
- v8::HandleScope handleScope;
- v8::Handle<v8::Context> context = toV8Context(0, npobj);
- if (context.IsEmpty())
- return;
-
- v8::Context::Scope scope(context);
- V8Proxy::ThrowError(V8Proxy::GENERAL_ERROR, message);
-}
-
-bool NPN_Enumerate(NPP npp, NPObject *npobj, NPIdentifier **identifier, uint32_t *count)
-{
- if (!npobj)
- return false;
-
- if (npobj->_class == npScriptObjectClass) {
- V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj);
-
- v8::HandleScope handleScope;
- v8::Handle<v8::Context> context = toV8Context(npp, npobj);
- if (context.IsEmpty())
- return false;
- v8::Context::Scope scope(context);
-
- v8::Handle<v8::Object> obj(object->v8Object);
-
- // FIXME(fqian): http://b/issue?id=1210340: Use a v8::Object::Keys() method
- // when it exists, instead of evaluating javascript.
-
- // FIXME(mpcomplete): figure out how to cache this helper function.
- // Run a helper function that collects the properties on the object into
- // an array.
- const char enumeratorCode[] =
- "(function (obj) {"
- " var props = [];"
- " for (var prop in obj) {"
- " props[props.length] = prop;"
- " }"
- " return props;"
- "});";
- v8::Handle<v8::String> source = v8::String::New(enumeratorCode);
- v8::Handle<v8::Script> script = v8::Script::Compile(source, 0);
- v8::Handle<v8::Value> enumeratorObj = script->Run();
- v8::Handle<v8::Function> enumerator = v8::Handle<v8::Function>::Cast(enumeratorObj);
- v8::Handle<v8::Value> argv[] = { obj };
- v8::Local<v8::Value> propsObj = enumerator->Call(v8::Handle<v8::Object>::Cast(enumeratorObj), ARRAYSIZE_UNSAFE(argv), argv);
- if (propsObj.IsEmpty())
- return false;
-
- // Convert the results into an array of NPIdentifiers.
- v8::Handle<v8::Array> props = v8::Handle<v8::Array>::Cast(propsObj);
- *count = props->Length();
- *identifier = static_cast<NPIdentifier*>(malloc(sizeof(NPIdentifier*) * *count));
- for (uint32_t i = 0; i < *count; ++i) {
- v8::Local<v8::Value> name = props->Get(v8::Integer::New(i));
- (*identifier)[i] = getStringIdentifier(v8::Local<v8::String>::Cast(name));
- }
- return true;
- }
-
- if (NP_CLASS_STRUCT_VERSION_HAS_ENUM(npobj->_class) && npobj->_class->enumerate)
- return npobj->_class->enumerate(npobj, identifier, count);
-
- return false;
-}
-
-bool NPN_Construct(NPP npp, NPObject* npobj, const NPVariant* args, uint32_t argCount, NPVariant* result)
-{
- if (!npobj)
- return false;
-
- if (npobj->_class == npScriptObjectClass) {
- V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj);
-
- v8::HandleScope handleScope;
- v8::Handle<v8::Context> context = toV8Context(npp, npobj);
- if (context.IsEmpty())
- return false;
- v8::Context::Scope scope(context);
-
- // Lookup the constructor function.
- v8::Handle<v8::Object> ctorObj(object->v8Object);
- if (!ctorObj->IsFunction())
- return false;
-
- // Call the constructor.
- v8::Local<v8::Value> resultObj;
- v8::Handle<v8::Function> ctor(v8::Function::Cast(*ctorObj));
- if (!ctor->IsNull()) {
- V8Proxy* proxy = toV8Proxy(npobj);
- ASSERT(proxy);
-
- // Create list of args to pass to v8.
- v8::Handle<v8::Value>* argv = listFromVariantArgs(args, argCount, npobj);
- resultObj = proxy->NewInstance(ctor, argCount, argv);
- delete[] argv;
- }
-
- // If we had an error return false.
- if (resultObj.IsEmpty())
- return false;
-
- // Convert the result back to an NPVariant.
- convertV8ObjectToNPVariant(resultObj, npobj, result);
- return true;
- }
-
- if (NP_CLASS_STRUCT_VERSION_HAS_CTOR(npobj->_class) && npobj->_class->construct)
- return npobj->_class->construct(npobj, args, argCount, result);
-
- return false;
-}
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