| Index: webkit/port/bindings/v8/NPV8Object.cpp
 | 
| diff --git a/webkit/port/bindings/v8/NPV8Object.cpp b/webkit/port/bindings/v8/NPV8Object.cpp
 | 
| deleted file mode 100644
 | 
| index 24381c8eac3e6dcbc8c6cfe8d980fc8201611103..0000000000000000000000000000000000000000
 | 
| --- a/webkit/port/bindings/v8/NPV8Object.cpp
 | 
| +++ /dev/null
 | 
| @@ -1,527 +0,0 @@
 | 
| -/*
 | 
| - * Copyright (C) 2004, 2006 Apple Computer, Inc.  All rights reserved.
 | 
| - * Copyright (C) 2007-2009 Google, Inc.  All rights reserved.
 | 
| - *
 | 
| - * Redistribution and use in source and binary forms, with or without
 | 
| - * modification, are permitted provided that the following conditions
 | 
| - * are met:
 | 
| - * 1. Redistributions of source code must retain the above copyright
 | 
| - *    notice, this list of conditions and the following disclaimer.
 | 
| - * 2. Redistributions in binary form must reproduce the above copyright
 | 
| - *    notice, this list of conditions and the following disclaimer in the
 | 
| - *    documentation and/or other materials provided with the distribution.
 | 
| - *
 | 
| - * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
 | 
| - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 | 
| - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 | 
| - * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
 | 
| - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 | 
| - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 | 
| - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 | 
| - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 | 
| - * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 | 
| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 | 
| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 | 
| - */
 | 
| -
 | 
| -#include "config.h"
 | 
| -
 | 
| -#include <stdio.h>
 | 
| -
 | 
| -#define max max
 | 
| -#define min min
 | 
| -#include <v8.h>
 | 
| -#include "NPV8Object.h"
 | 
| -#include "ChromiumBridge.h"
 | 
| -#include "Frame.h"
 | 
| -#include "bindings/npruntime.h"
 | 
| -#include "npruntime_priv.h"
 | 
| -#include "PlatformString.h"
 | 
| -#include "ScriptController.h"
 | 
| -#include "V8CustomBinding.h"
 | 
| -#include "V8Helpers.h"
 | 
| -#include "V8NPUtils.h"
 | 
| -#include "v8_proxy.h"
 | 
| -#include "DOMWindow.h"
 | 
| -
 | 
| -using WebCore::toV8Context;
 | 
| -using WebCore::toV8Proxy;
 | 
| -using WebCore::V8ClassIndex;
 | 
| -using WebCore::V8Custom;
 | 
| -using WebCore::V8Proxy;
 | 
| -
 | 
| -// FIXME(mbelshe): comments on why use malloc and free.
 | 
| -static NPObject* AllocV8NPObject(NPP, NPClass*)
 | 
| -{
 | 
| -    return static_cast<NPObject*>(malloc(sizeof(V8NPObject)));
 | 
| -}
 | 
| -
 | 
| -static void FreeV8NPObject(NPObject* npobj)
 | 
| -{
 | 
| -    V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj);
 | 
| -#ifndef NDEBUG
 | 
| -    V8Proxy::UnregisterGlobalHandle(object, object->v8Object);
 | 
| -#endif
 | 
| -    object->v8Object.Dispose();
 | 
| -    free(object);
 | 
| -}
 | 
| -
 | 
| -static v8::Handle<v8::Value>* listFromVariantArgs(const NPVariant* args,
 | 
| -                                                  uint32_t argCount,
 | 
| -                                                  NPObject *owner)
 | 
| -{
 | 
| -    v8::Handle<v8::Value>* argv = new v8::Handle<v8::Value>[argCount];
 | 
| -    for (uint32_t index = 0; index < argCount; index++) {
 | 
| -        const NPVariant *arg = &args[index];
 | 
| -        argv[index] = convertNPVariantToV8Object(arg, owner);
 | 
| -    }
 | 
| -    return argv;
 | 
| -}
 | 
| -
 | 
| -// Create an identifier (null terminated utf8 char*) from the NPIdentifier.
 | 
| -static v8::Local<v8::String> NPIdentifierToV8Identifier(NPIdentifier name)
 | 
| -{
 | 
| -    PrivateIdentifier* identifier = static_cast<PrivateIdentifier*>(name);
 | 
| -    if (identifier->isString)
 | 
| -        return v8::String::New(static_cast<const char *>(identifier->value.string));
 | 
| -
 | 
| -    char buf[32];
 | 
| -    sprintf(buf, "%d", identifier->value.number);
 | 
| -    return v8::String::New(buf);
 | 
| -}
 | 
| -
 | 
| -static NPClass V8NPObjectClass = { NP_CLASS_STRUCT_VERSION,
 | 
| -                                   AllocV8NPObject,
 | 
| -                                   FreeV8NPObject,
 | 
| -                                   0, 0, 0, 0, 0, 0, 0, 0, 0 };
 | 
| -
 | 
| -// NPAPI's npruntime functions
 | 
| -NPClass* npScriptObjectClass = &V8NPObjectClass;
 | 
| -
 | 
| -NPObject* npCreateV8ScriptObject(NPP npp, v8::Handle<v8::Object> object, WebCore::DOMWindow* root)
 | 
| -{
 | 
| -    // Check to see if this object is already wrapped.
 | 
| -    if (object->InternalFieldCount() == V8Custom::kNPObjectInternalFieldCount &&
 | 
| -        object->GetInternalField(V8Custom::kDOMWrapperTypeIndex)->IsNumber() &&
 | 
| -        object->GetInternalField(V8Custom::kDOMWrapperTypeIndex)->Uint32Value() == V8ClassIndex::NPOBJECT) {
 | 
| -
 | 
| -        NPObject* rv = V8Proxy::ToNativeObject<NPObject>(V8ClassIndex::NPOBJECT, object);
 | 
| -        NPN_RetainObject(rv);
 | 
| -        return rv;
 | 
| -    }
 | 
| -
 | 
| -    V8NPObject* obj = reinterpret_cast<V8NPObject*>(NPN_CreateObject(npp, &V8NPObjectClass));
 | 
| -    obj->v8Object = v8::Persistent<v8::Object>::New(object);
 | 
| -#ifndef NDEBUG
 | 
| -    V8Proxy::RegisterGlobalHandle(WebCore::NPOBJECT, obj, obj->v8Object);
 | 
| -#endif
 | 
| -    obj->rootObject = root;
 | 
| -    return reinterpret_cast<NPObject*>(obj);
 | 
| -}
 | 
| -
 | 
| -bool NPN_Invoke(NPP npp, NPObject *npobj, NPIdentifier methodName,
 | 
| -                const NPVariant *args, uint32_t argCount, NPVariant *result)
 | 
| -{
 | 
| -    if (!npobj)
 | 
| -        return false;
 | 
| -
 | 
| -    if (npobj->_class == npScriptObjectClass) {
 | 
| -        V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj);
 | 
| -
 | 
| -        PrivateIdentifier *identifier = static_cast<PrivateIdentifier*>(methodName);
 | 
| -        if (!identifier->isString)
 | 
| -            return false;
 | 
| -
 | 
| -        v8::HandleScope handleScope;
 | 
| -        // FIXME: should use the plugin's owner frame as the security context
 | 
| -        v8::Handle<v8::Context> context = toV8Context(npp, npobj);
 | 
| -        if (context.IsEmpty())
 | 
| -            return false;
 | 
| -
 | 
| -        v8::Context::Scope scope(context);
 | 
| -
 | 
| -        // Special case the "eval" method.
 | 
| -        if (methodName == NPN_GetStringIdentifier("eval")) {
 | 
| -          if (argCount != 1)
 | 
| -              return false;
 | 
| -          if (args[0].type != NPVariantType_String)
 | 
| -              return false;
 | 
| -          return NPN_Evaluate(npp, npobj, const_cast<NPString*>(&args[0].value.stringValue), result);
 | 
| -        }
 | 
| -
 | 
| -        v8::Handle<v8::Value> funcObj = object->v8Object->Get(v8::String::New(identifier->value.string));
 | 
| -        if (funcObj.IsEmpty() || funcObj->IsNull()) {
 | 
| -            NULL_TO_NPVARIANT(*result);
 | 
| -            return false;
 | 
| -        }
 | 
| -        if (funcObj->IsUndefined()) {
 | 
| -            VOID_TO_NPVARIANT(*result);
 | 
| -            return false;
 | 
| -        }
 | 
| -
 | 
| -        V8Proxy* proxy = toV8Proxy(npobj);
 | 
| -        ASSERT(proxy);  // must not be null
 | 
| -
 | 
| -        // FIXME: fix variable naming
 | 
| -        // Call the function object
 | 
| -        v8::Handle<v8::Function> func = v8::Handle<v8::Function>::Cast(funcObj);
 | 
| -        // Create list of args to pass to v8
 | 
| -        v8::Handle<v8::Value>* argv = listFromVariantArgs(args, argCount, npobj);
 | 
| -        v8::Local<v8::Value> resultObj = proxy->CallFunction(func, object->v8Object, argCount, argv);
 | 
| -        delete[] argv;
 | 
| -
 | 
| -        // If we had an error, return false.  The spec is a little unclear here, but
 | 
| -        // says "Returns true if the method was successfully invoked".  If we get an
 | 
| -        // error return value, was that successfully invoked?
 | 
| -        if (resultObj.IsEmpty())
 | 
| -            return false;
 | 
| -
 | 
| -        // Convert the result back to an NPVariant
 | 
| -        convertV8ObjectToNPVariant(resultObj, npobj, result);
 | 
| -        return true;
 | 
| -    }
 | 
| -
 | 
| -    if (npobj->_class->invoke)
 | 
| -        return npobj->_class->invoke(npobj, methodName, args, argCount, result);
 | 
| -
 | 
| -    VOID_TO_NPVARIANT(*result);
 | 
| -    return true;
 | 
| -}
 | 
| -
 | 
| -// FIXME: Fix it same as NPN_Invoke (HandleScope and such)
 | 
| -bool NPN_InvokeDefault(NPP npp, NPObject *npobj, const NPVariant *args,
 | 
| -                       uint32_t argCount, NPVariant *result)
 | 
| -{
 | 
| -    if (!npobj)
 | 
| -        return false;
 | 
| -
 | 
| -    if (npobj->_class == npScriptObjectClass) {
 | 
| -        V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj);
 | 
| -
 | 
| -        VOID_TO_NPVARIANT(*result);
 | 
| -
 | 
| -        v8::HandleScope handleScope;
 | 
| -        v8::Handle<v8::Context> context = toV8Context(npp, npobj);
 | 
| -        if (context.IsEmpty())
 | 
| -            return false;
 | 
| -
 | 
| -        v8::Context::Scope scope(context);
 | 
| -
 | 
| -        // Lookup the function object
 | 
| -        v8::Handle<v8::Object> funcObj(object->v8Object);
 | 
| -        if (!funcObj->IsFunction())
 | 
| -            return false;
 | 
| -
 | 
| -        // Call the function object
 | 
| -        v8::Local<v8::Value> resultObj;
 | 
| -        v8::Handle<v8::Function> func(v8::Function::Cast(*funcObj));
 | 
| -        if (!func->IsNull()) {
 | 
| -            V8Proxy* proxy = toV8Proxy(npobj);
 | 
| -            ASSERT(proxy);
 | 
| -
 | 
| -            // Create list of args to pass to v8
 | 
| -            v8::Handle<v8::Value>* argv = listFromVariantArgs(args, argCount, npobj);
 | 
| -            resultObj = proxy->CallFunction(func, funcObj, argCount, argv);
 | 
| -            delete[] argv;
 | 
| -        }
 | 
| -
 | 
| -        // If we had an error, return false.  The spec is a little unclear here, but
 | 
| -        // says "Returns true if the method was successfully invoked".  If we get an
 | 
| -        // error return value, was that successfully invoked?
 | 
| -        if (resultObj.IsEmpty())
 | 
| -            return false;
 | 
| -
 | 
| -        // Convert the result back to an NPVariant.
 | 
| -        convertV8ObjectToNPVariant(resultObj, npobj, result);
 | 
| -        return true;
 | 
| -    }
 | 
| -
 | 
| -    if (npobj->_class->invokeDefault)
 | 
| -        return npobj->_class->invokeDefault(npobj, args, argCount, result);
 | 
| -
 | 
| -    VOID_TO_NPVARIANT(*result);
 | 
| -    return true;
 | 
| -}
 | 
| -
 | 
| -bool NPN_Evaluate(NPP npp, NPObject *npobj, NPString *npscript, NPVariant *result)
 | 
| -{
 | 
| -    bool popupsAllowed = WebCore::ChromiumBridge::popupsAllowed(npp);
 | 
| -    return NPN_EvaluateHelper(npp, popupsAllowed, npobj, npscript, result);
 | 
| -}
 | 
| -
 | 
| -bool NPN_EvaluateHelper(NPP npp, bool popupsAllowed, NPObject* npobj, NPString* npscript, NPVariant *result)
 | 
| -{
 | 
| -    VOID_TO_NPVARIANT(*result);
 | 
| -    if (!npobj)
 | 
| -        return false;
 | 
| -
 | 
| -    if (npobj->_class != npScriptObjectClass)
 | 
| -        return false;
 | 
| -
 | 
| -    v8::HandleScope handleScope;
 | 
| -    v8::Handle<v8::Context> context = toV8Context(npp, npobj);
 | 
| -    if (context.IsEmpty())
 | 
| -        return false;
 | 
| -
 | 
| -    V8Proxy* proxy = toV8Proxy(npobj);
 | 
| -    ASSERT(proxy);
 | 
| -
 | 
| -    v8::Context::Scope scope(context);
 | 
| -
 | 
| -    WebCore::String filename;
 | 
| -    if (!popupsAllowed)
 | 
| -        filename = "npscript";
 | 
| -
 | 
| -    // Convert UTF-8 stream to WebCore::String.
 | 
| -    WebCore::String script = WebCore::String::fromUTF8(npscript->UTF8Characters, npscript->UTF8Length);
 | 
| -    v8::Local<v8::Value> v8result = proxy->evaluate(WebCore::ScriptSourceCode(script, WebCore::KURL(filename)), 0);
 | 
| -
 | 
| -    // If we had an error, return false.
 | 
| -    if (v8result.IsEmpty())
 | 
| -        return false;
 | 
| -
 | 
| -    convertV8ObjectToNPVariant(v8result, npobj, result);
 | 
| -    return true;
 | 
| -}
 | 
| -
 | 
| -bool NPN_GetProperty(NPP npp, NPObject *npobj, NPIdentifier propertyName, NPVariant *result)
 | 
| -{
 | 
| -    if (!npobj)
 | 
| -        return false;
 | 
| -
 | 
| -    if (npobj->_class == npScriptObjectClass) {
 | 
| -        V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj);
 | 
| -
 | 
| -        v8::HandleScope handleScope;
 | 
| -        v8::Handle<v8::Context> context = toV8Context(npp, npobj);
 | 
| -        if (context.IsEmpty())
 | 
| -            return false;
 | 
| -
 | 
| -        v8::Context::Scope scope(context);
 | 
| -
 | 
| -        v8::Handle<v8::Object> obj(object->v8Object);
 | 
| -        v8::Local<v8::Value> v8result = obj->Get(NPIdentifierToV8Identifier(propertyName));
 | 
| -
 | 
| -        convertV8ObjectToNPVariant(v8result, npobj, result);
 | 
| -        return true;
 | 
| -    }
 | 
| -
 | 
| -    if (npobj->_class->hasProperty && npobj->_class->getProperty) {
 | 
| -        if (npobj->_class->hasProperty(npobj, propertyName))
 | 
| -            return npobj->_class->getProperty(npobj, propertyName, result);
 | 
| -    }
 | 
| -
 | 
| -    VOID_TO_NPVARIANT(*result);
 | 
| -    return false;
 | 
| -}
 | 
| -
 | 
| -bool NPN_SetProperty(NPP npp, NPObject *npobj, NPIdentifier propertyName, const NPVariant *value)
 | 
| -{
 | 
| -    if (!npobj)
 | 
| -        return false;
 | 
| -
 | 
| -    if (npobj->_class == npScriptObjectClass) {
 | 
| -        V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj);
 | 
| -
 | 
| -        v8::HandleScope handleScope;
 | 
| -        v8::Handle<v8::Context> context = toV8Context(npp, npobj);
 | 
| -        if (context.IsEmpty())
 | 
| -            return false;
 | 
| -
 | 
| -        v8::Context::Scope scope(context);
 | 
| -
 | 
| -        v8::Handle<v8::Object> obj(object->v8Object);
 | 
| -        obj->Set(NPIdentifierToV8Identifier(propertyName),
 | 
| -                 convertNPVariantToV8Object(value, object->rootObject->frame()->script()->windowScriptNPObject()));
 | 
| -        return true;
 | 
| -    }
 | 
| -
 | 
| -    if (npobj->_class->setProperty)
 | 
| -        return npobj->_class->setProperty(npobj, propertyName, value);
 | 
| -
 | 
| -    return false;
 | 
| -}
 | 
| -
 | 
| -bool NPN_RemoveProperty(NPP npp, NPObject *npobj, NPIdentifier propertyName)
 | 
| -{
 | 
| -    if (!npobj)
 | 
| -        return false;
 | 
| -    if (npobj->_class != npScriptObjectClass)
 | 
| -        return false;
 | 
| -
 | 
| -    V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj);
 | 
| -
 | 
| -    v8::HandleScope handleScope;
 | 
| -    v8::Handle<v8::Context> context = toV8Context(npp, npobj);
 | 
| -    if (context.IsEmpty())
 | 
| -        return false;
 | 
| -    v8::Context::Scope scope(context);
 | 
| -
 | 
| -    v8::Handle<v8::Object> obj(object->v8Object);
 | 
| -    // FIXME(mbelshe) - verify that setting to undefined is right.
 | 
| -    obj->Set(NPIdentifierToV8Identifier(propertyName), v8::Undefined());
 | 
| -    return true;
 | 
| -}
 | 
| -
 | 
| -bool NPN_HasProperty(NPP npp, NPObject *npobj, NPIdentifier propertyName)
 | 
| -{
 | 
| -    if (!npobj)
 | 
| -        return false;
 | 
| -
 | 
| -    if (npobj->_class == npScriptObjectClass) {
 | 
| -        V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj);
 | 
| -
 | 
| -        v8::HandleScope handleScope;
 | 
| -        v8::Handle<v8::Context> context = toV8Context(npp, npobj);
 | 
| -        if (context.IsEmpty())
 | 
| -            return false;
 | 
| -        v8::Context::Scope scope(context);
 | 
| -
 | 
| -        v8::Handle<v8::Object> obj(object->v8Object);
 | 
| -        return obj->Has(NPIdentifierToV8Identifier(propertyName));
 | 
| -    }
 | 
| -
 | 
| -    if (npobj->_class->hasProperty)
 | 
| -        return npobj->_class->hasProperty(npobj, propertyName);
 | 
| -    return false;
 | 
| -}
 | 
| -
 | 
| -bool NPN_HasMethod(NPP npp, NPObject *npobj, NPIdentifier methodName)
 | 
| -{
 | 
| -    if (!npobj)
 | 
| -        return false;
 | 
| -
 | 
| -    if (npobj->_class == npScriptObjectClass) {
 | 
| -        V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj);
 | 
| -
 | 
| -        v8::HandleScope handleScope;
 | 
| -        v8::Handle<v8::Context> context = toV8Context(npp, npobj);
 | 
| -        if (context.IsEmpty())
 | 
| -            return false;
 | 
| -        v8::Context::Scope scope(context);
 | 
| -
 | 
| -        v8::Handle<v8::Object> obj(object->v8Object);
 | 
| -        v8::Handle<v8::Value> prop = obj->Get(NPIdentifierToV8Identifier(methodName));
 | 
| -        return prop->IsFunction();
 | 
| -    }
 | 
| -
 | 
| -    if (npobj->_class->hasMethod)
 | 
| -        return npobj->_class->hasMethod(npobj, methodName);
 | 
| -    return false;
 | 
| -}
 | 
| -
 | 
| -void NPN_SetException(NPObject *npobj, const NPUTF8 *message)
 | 
| -{
 | 
| -    if (npobj->_class != npScriptObjectClass)
 | 
| -        return;
 | 
| -    v8::HandleScope handleScope;
 | 
| -    v8::Handle<v8::Context> context = toV8Context(0, npobj);
 | 
| -    if (context.IsEmpty())
 | 
| -        return;
 | 
| -
 | 
| -    v8::Context::Scope scope(context);
 | 
| -    V8Proxy::ThrowError(V8Proxy::GENERAL_ERROR, message);
 | 
| -}
 | 
| -
 | 
| -bool NPN_Enumerate(NPP npp, NPObject *npobj, NPIdentifier **identifier, uint32_t *count)
 | 
| -{
 | 
| -    if (!npobj)
 | 
| -        return false;
 | 
| -
 | 
| -    if (npobj->_class == npScriptObjectClass) {
 | 
| -        V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj);
 | 
| -
 | 
| -        v8::HandleScope handleScope;
 | 
| -        v8::Handle<v8::Context> context = toV8Context(npp, npobj);
 | 
| -        if (context.IsEmpty())
 | 
| -            return false;
 | 
| -        v8::Context::Scope scope(context);
 | 
| -
 | 
| -        v8::Handle<v8::Object> obj(object->v8Object);
 | 
| -
 | 
| -        // FIXME(fqian): http://b/issue?id=1210340: Use a v8::Object::Keys() method
 | 
| -        // when it exists, instead of evaluating javascript.
 | 
| -
 | 
| -        // FIXME(mpcomplete): figure out how to cache this helper function.
 | 
| -        // Run a helper function that collects the properties on the object into
 | 
| -        // an array.
 | 
| -        const char enumeratorCode[] =
 | 
| -            "(function (obj) {"
 | 
| -            "  var props = [];"
 | 
| -            "  for (var prop in obj) {"
 | 
| -            "    props[props.length] = prop;"
 | 
| -            "  }"
 | 
| -            "  return props;"
 | 
| -            "});";
 | 
| -        v8::Handle<v8::String> source = v8::String::New(enumeratorCode);
 | 
| -        v8::Handle<v8::Script> script = v8::Script::Compile(source, 0);
 | 
| -        v8::Handle<v8::Value> enumeratorObj = script->Run();
 | 
| -        v8::Handle<v8::Function> enumerator = v8::Handle<v8::Function>::Cast(enumeratorObj);
 | 
| -        v8::Handle<v8::Value> argv[] = { obj };
 | 
| -        v8::Local<v8::Value> propsObj = enumerator->Call(v8::Handle<v8::Object>::Cast(enumeratorObj), ARRAYSIZE_UNSAFE(argv), argv);
 | 
| -        if (propsObj.IsEmpty())
 | 
| -            return false;
 | 
| -
 | 
| -        // Convert the results into an array of NPIdentifiers.
 | 
| -        v8::Handle<v8::Array> props = v8::Handle<v8::Array>::Cast(propsObj);
 | 
| -        *count = props->Length();
 | 
| -        *identifier = static_cast<NPIdentifier*>(malloc(sizeof(NPIdentifier*) * *count));
 | 
| -        for (uint32_t i = 0; i < *count; ++i) {
 | 
| -            v8::Local<v8::Value> name = props->Get(v8::Integer::New(i));
 | 
| -            (*identifier)[i] = getStringIdentifier(v8::Local<v8::String>::Cast(name));
 | 
| -        }
 | 
| -        return true;
 | 
| -    }
 | 
| -
 | 
| -    if (NP_CLASS_STRUCT_VERSION_HAS_ENUM(npobj->_class) && npobj->_class->enumerate)
 | 
| -       return npobj->_class->enumerate(npobj, identifier, count);
 | 
| -
 | 
| -    return false;
 | 
| -}
 | 
| -
 | 
| -bool NPN_Construct(NPP npp, NPObject* npobj, const NPVariant* args, uint32_t argCount, NPVariant* result)
 | 
| -{
 | 
| -    if (!npobj)
 | 
| -        return false;
 | 
| -
 | 
| -    if (npobj->_class == npScriptObjectClass) {
 | 
| -        V8NPObject *object = reinterpret_cast<V8NPObject*>(npobj);
 | 
| -
 | 
| -        v8::HandleScope handleScope;
 | 
| -        v8::Handle<v8::Context> context = toV8Context(npp, npobj);
 | 
| -        if (context.IsEmpty())
 | 
| -            return false;
 | 
| -        v8::Context::Scope scope(context);
 | 
| -
 | 
| -        // Lookup the constructor function.
 | 
| -        v8::Handle<v8::Object> ctorObj(object->v8Object);
 | 
| -        if (!ctorObj->IsFunction())
 | 
| -            return false;
 | 
| -
 | 
| -        // Call the constructor.
 | 
| -        v8::Local<v8::Value> resultObj;
 | 
| -        v8::Handle<v8::Function> ctor(v8::Function::Cast(*ctorObj));
 | 
| -        if (!ctor->IsNull()) {
 | 
| -            V8Proxy* proxy = toV8Proxy(npobj);
 | 
| -            ASSERT(proxy);
 | 
| -
 | 
| -            // Create list of args to pass to v8.
 | 
| -            v8::Handle<v8::Value>* argv = listFromVariantArgs(args, argCount, npobj);
 | 
| -            resultObj = proxy->NewInstance(ctor, argCount, argv);
 | 
| -            delete[] argv;
 | 
| -        }
 | 
| -
 | 
| -        // If we had an error return false.
 | 
| -        if (resultObj.IsEmpty())
 | 
| -            return false;
 | 
| -
 | 
| -        // Convert the result back to an NPVariant.
 | 
| -        convertV8ObjectToNPVariant(resultObj, npobj, result);
 | 
| -        return true;
 | 
| -    }
 | 
| -
 | 
| -    if (NP_CLASS_STRUCT_VERSION_HAS_CTOR(npobj->_class) && npobj->_class->construct)
 | 
| -        return npobj->_class->construct(npobj, args, argCount, result);
 | 
| -
 | 
| -    return false;
 | 
| -}
 | 
| 
 |